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 Thread (7 posts)
Stradden  11/20/07 12:52:36 PM

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Managing Editor

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As a companion to our Dungeon Runners Interview, the folks at NCsoft have also provided us with this Developer Diary giving us the development team's opinion on "How Dungeon Runners Redefines Skills and Classes in the Free-To-Play MMO Game Genre".

As we’ve stated previously, one of our big, mind-bendingly awesome Dungeon Runners design philosophies was to shirk the usual fantasy and online gaming conventions that infests every single nook and cranny of the genre. Dungeon Runners has randomly constructed dungeons, it’s easy to play, it explodes with humor and insanity, there are tens of thousands of uniquely named and statistically different items to collect, and of course it’s fast, fun and free to play. That brings us to the construction and development of a player’s in-game character or avatar.

Everything about your character was something we wanted to infuse Dungeon Runners’ spirit with. For instance, the visual look and feel of the characters themselves had to be somewhat consistent with everything else in the game. With all of the items we have in Dungeon Runners, they also had to fit with the characters and have distinctive looks for the different types of weapons or armor. Leather armor looks a bit different than armor made from metal, let alone the crystalline ones. There are all kinds of cool-looking oversize swords, spears and staves, not to mention other unique weapons, such as the pizza cutters and guitars. Don’t laugh; they can do so some nasty damage.

Read more here.

Cheers,
Jon Wood
Managing Editor
MMORPG.com

Mrbloodworth  11/21/07 9:37:16 AM

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Novice Member

Joined: 3/20/05
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"pleasantly paralyzed"

It really is a joy to play this game. I find it refreshing to play a game that removes a lot of the old MMO trappings in the name of fun, and DR does it well.

Screw classes... Do what you want.

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"Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

"No, your wrong.." - Random user #123

"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.

How are you?" -Me

rhinok  11/21/07 10:06:26 AM

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Advanced Member

Joined: 2/01/07
Posts: 273

 

Originally posted by Mrbloodworth

It really is a joy to play this game. I find it refreshing to play a game that removes a lot of the old MMO trappings in the name of fun, and DR does it well.

Screw classes... Do what you want.

QFT

 

  1. No economy!  On World 7, we freely give away the rarest items (mythics) to those who can use them
  2. Can play solo or grouped
  3. Wicked sense of humor
  4. Any character can put points into any attribute, use any gear, use any combination of skills and can respec at will.  Class is determined solely by your build and playstyle.
  5. A small, but fantastic dev team that plays the game (with the playersn non-anonymously), listens to the players' suggestions ( actually makes changes based on them) and works hard (since billing went live in February has put out 6 builds in 8 months)!

Even though DR is a simple game and one could reach the maximum level in as few as 144 hours (6 days total played time), the game continues to grow and evolve on a regular basis.  If you get bored with the current content, don't fret.  If you're a paid subscriber, unsubscribe for a month or two, then check it out again.  It has such a small footprint (<500MB) that you could simply patch it and fire it back up again when you're interested in the updates.

~Ripper

 
Sevenwind  11/21/07 11:37:42 PM

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Hard Core Member

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Posts: 850

Yeah the one-liners never get old. The gameplay is pretty fun. If I'm looking for a quick game this is it. Well worth the $5 dollars.

 

 

 

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Wolfman's got nards!? - Monster Squad

damian7  11/22/07 3:33:16 PM

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WTS - a clue. cheap.

I do not support stupidity or weakness. Sorry.

kinda sounds like a modern UO, without the grind of getting your individual skills up to 100+ whenever you want to try something different.   i may have to try this one again.

 
damian7  11/22/07 3:34:15 PM

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WTS - a clue. cheap.

I do not support stupidity or weakness. Sorry.

um, why does dungeon runners have news items; but it doesn't have a forum here?

 
Gameloading  11/22/07 3:38:04 PM

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Joined: 2/27/04
Posts: 10715

Originally posted by damian7

um, why does dungeon runners have news items; but it doesn't have a forum here?

mmorpg.com/discussion2.cfm/category/368

Looking forward to:
The Agency, DC Universe, Aion