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11/15/07 8:34:57 PM#21
If I could pre-order I would. I don't understand someone being upset because Player x got a cool sword to help him level, when in almost every game Ive played even that "Blue" sword isnt gonna be much good past a certain level anyway. From my understanding as well most items in game are player made, so from that perspective those comeing in 15 days after will already have items available to them that wernt already available to the pre-people. I could be wrong, somethimes am. I know tons of friends who ran out and got collector editions of WoW games just to have cool pet in game, I didnt care for wow only played cause my friends did, but Im excited about this one, so hell I want the parrot. (Yes yes collectors editions are different from pre-orders just an example). As far as worrying about the game going belly up, from what Ive seen and read and the amount invested in it and the large number of people looking for analternative to fantasy that this game offers I truely dont get that worry feeling other than a month or two push back on release. But again I could be wrong, sometimes am. IF they did offer entry into the beta of this game for those that pre-ordered Id go sell blood to get it. Even some of my own. QUESTION: One thing Im confused about however is the part where people say you have to go back to the store to pick up the game after it actually ships, or it is mailed? Can you not download the game as an alternative. Any one got the pre-order that could clear that up how it works? Never done a pre-order before and just assumed Id be able to download the game upon release. |
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Samuraisword
Novice Member
Joined: 2/15/06
Gamers who use RMT are like athletes who use steroids |
11/16/07 3:10:51 AM#22
Originally posted by JaxWolfenden I could care less about the sword, but a 15 day head start is a huge advantage. There will be lvl 20 characters in the game when retail customers start playing. In a PvP environment that is a big advantage. These players will have more experience, more in game knowledge, be more powerful. You also touched on the crafting but from the wrong perspective. I am a big crafter and those who sell an item first, capture a larger share of the market and make the most profit. As more and more crafters raise their skills and the lower quality items flood the market, they lose their value and market share shrinks. Being a crafter with a 15 day head start to raise your skills, knowing you will have a ready market to buy your wares because they have no skills to produce anything, is a huge advantage in earning in-game coin and a reputation as a crafter. |
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Kyleran
Elite Member
Joined: 9/13/06
A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf |
11/20/07 1:18:44 PM#23
Originally posted by Samuraisword If you really feel a 15 day head start is that big of a deal.... buy the pre-order.... it isn't expensive or difficult to obtain...... but if you are this obsessive about 'winning' the game maybe you are taking them too seriously.... "Just because you aren't paying doesn't mean it's not PTW." - Amaranthar |