| Thread (5 posts) | ||
|---|---|---|
|
saydur 11/05/07 8:01:02 AM
|
||
|
Apprentice Member
Joined: 9/15/05 |
So, having played MMOs since the dawn of time, or at least the era where MMO meant Ultima Online or Everquest, with a handful of kiddies playing these upstarts of Runescape and Ragnarok Online, I've been seeking a few things from the past. What I want in an MMO consists of a number of things, so I'll rattle off a few in general terms of priority. -Community. A good community can make an average MMO enjoyable, just because messing around with friends makes things more fun. It was a bit easier years ago, being pickier now makes it harder. Average age is a difficult concept though, older MMO players often have the bad habit of taking things way too seriously, but pre-teens are insufferable. Fluent English with minimal butchery of the language is at least a good starting point. - Involved character system. Characters should not be stuck in a single stat growth pattern, and there should be at least a couple of different viable specs for any given character. This was probably Ragnarok's best feature. - Involved noncombat system. UO. Need I say more? - Combat and Landscape. Basically, I don't want a system where I have to run around to find monsters more than I do actually hunting them (ROSE Online, anyone?), and with combat that's fluid. If I feel like I can fight more efficiently with proper timing, but not so much that perfect timing is required for simple fights, it's more enjoyable. Example- Pirate King Online felt a bit bulky, but really good timing still made a difference in a fight. Pity it wasn't any smoother. - Graphics. Anime style is okay, realistic style is okay, but bad 3d is not okay. To put in example- Trickster's simple 2d graphics are less distracting than Hero Online's clunky 3d, 9Dragons looks better than either, but only Hero suffers because it's distracting. - Recent MMOs I've tried, and the turnoffs involved Nostale- Needed a much stronger community to be fun. Pity, lots of potential. Okay, not so much, it was a bit too fluffy and felt like depth could have been there, but wasn't. I know I ask for a lot. I don't honestly expect to find everything I want in a game, or even close. I'd like to try, still. Right now, I'm giving Fiesta a shot. I'd be open to p2p MMOs, but not EVE. |
|
| |
||
|
Lallante 11/05/07 1:00:59 PM
|
||
|
Novice Member
Joined: 12/23/05 |
Have you considereed Eve-Online, or is it too far from the normal level-fairy-grinder? |
|
| |
||
|
renzol 11/05/07 4:15:17 PM
|
||
|
Novice Member
Joined: 3/28/07
http://youtube.com/watch?v=_mdMb6bRXt4&feature=related |
Yes EVE is not pansy enough for us Fairy lovers! |
|
| |
||
|
sukochie 11/05/07 4:18:31 PM
|
||
|
Novice Member
Joined: 10/28/07 |
i want to play eve so fing bad but being jobless= no $$ :(( I think im gonna bye a knife and start selling drugs to the crack heads in the bad part of town to feed my mmo needs.... |
|
| |
||
|
saydur 11/06/07 4:08:44 AM
|
||
|
Apprentice Member
Joined: 9/15/05 |
I already said that I would not consider EVE these days. I don't mind if it's space, if it's not level-based, if it's not a grinder, if it's p2p, or any of the like. Just specifically not EVE. If you want the reasons, I'll give them to you in private, but I don't want some pro/anti-EVE war in this thread, just some suggestions for MMOs. |
|
| |
||