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News & Features Discussion  » Warhammer Online : Age of Reckoning: Launch Moved: A Talk With Mark Jacobs

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Managing Editor

Joined: 7/08/05
Posts: 6729

OP  11/01/07 10:13:52 PM#1

Today was a day of announcements for Electronic Arts, the game publishing giant that is currently developing Warhammer Online: Age of Reckoning at the EA Mythic studios. First, it was announced that the company would be going through re-structuring that would put some jobs and studios at risk. Later, during their earnings call, it was announced that EA Mythic and Warhammer Online would be safe from such changes, and that the release date for the game would be pushed back from Q1 2008 to Q2 2008 to allow for more development and "polish" time.

November the 1st was a big day for EA, the colossal game publisher that currently impacts our little niche of the video game market in EA Mythic (Ultima Online, Dark Age of Camelot, Warhammer Online) and now with Bioware (their mysterious MMO). As you may or may not be aware, EA held their earnings call today at 5pm EST. Earnings calls are held by publicly traded companies to talk about the company’s earnings, the direction of the company and similar information. It was during this call that a push-back of Warhammer Online’s expected launch date from Q1 of 2008 to Q2 of 2008 was announced and discussed.

Earlier in the day, EA announced that they would be undertaking a re-structuring plan that would see what CEO John Riccitiello described as, “head-count reductions and facility closures”. Roughly translated, this means that EA will be closing some of their studios and laying off some of their employees.

“This was a difficult decision,” he continued in the call, “because it impacts the careers of some very talented people.”

While this may have piqued the interest and curiosity of many in the industry including the folks at EA Mythic, later on in the call, when he was addressing the subject of Warhammer Online, Riccitiello went out of his way to assuage any fears that Mythic may have had on the subject, and to shed some light on the situation:

Read the whole article here.

Jon Wood
Managing Editor


Novice Member

Joined: 7/09/05
Posts: 214

Death to the False Emperor, Skulls for the Skull Throne.

11/01/07 10:27:00 PM#2

D A M N   I T ! ! !


Anyways keep up the good work!!


Advanced Member

Joined: 5/28/06
Posts: 1687

11/01/07 10:30:37 PM#3

I hope the delays are worth it :D


Novice Member

Joined: 5/11/04
Posts: 136

Stupid is as Stupid does.

11/01/07 11:18:17 PM#4

A bold, yet wise decision by EA/Mythic.



Novice Member

Joined: 7/25/03
Posts: 2356

We are recruiting.

11/01/07 11:25:43 PM#5

They pushed it back a quarter but still didn't give an actual date? I saw this coming (with beta shutting down for 2 months, who didn't,) and I see another delay after that. Well, unless they announce an official date in the next few months.

  User Deleted
11/02/07 12:43:20 AM#6

Pushing it back also means they dont have to go up against the WoW expansion. and AoC.


Novice Member

Joined: 10/14/05
Posts: 2811

11/02/07 12:57:37 AM#7

I personally would like to see the MMO trend become:

"push it back for more content and polish"

The current ship it as is.. method sucks.

Of course.. this assumes that when they (well any mmo) goes like.. that they actually did anything they claimed they would.

However, I just like the idea in principle and AoC did the same thing.  To many games were launching before they should have.

Moderator's on this site allow certain posters to create endless troll threads. Yet "warn" people for giving recommendations... account *pending* deletion because.. why bother.


Novice Member

Joined: 10/22/06
Posts: 5

11/02/07 1:13:45 AM#8

Well, I am dedicated Warhammer fan, playing Warhammer RPG for some years and trying  the tabletop game. So when I heard the news about Warhammer MMORPG, I jubilated. Enlisted for Beta, of course.

I began to loose my belief in all the project hearing more and more reports "how cool it will be" with nothing real to grasp. Last nail to the coffin for me was the announcement about server closing. Yes, I read an official statement //whole affair apparently serious, no more childish jokes there//  but it did not explain weak points for me. Two month pause for implementing slight changes gained from players feedback? Two months, that's lot of time and lots of work, especially with the team like Mythic. So - are the changes (and corresponding  game mechanics malfunction) really so slight? Or are they big, touching some of the core mechanics and the Mythic just not telling the truth to us?

And two months for implementing the Elven Realms? Absurd argument. Look at EVE Online and their patching time when implementing new contents.

My suspection deepened with the EA announcement about buying Bioware, mainly with regard to their developing MMO. What does EA, owning Mythic and thus Warhammer IP, need another great MMO for? Maybe beacause Warhammer is not prepared and in dubious state...

Today is known that planned launch term is moved and Mark Jacobs conceded "some parts of RvR need to be re-worked". RvR is surely make-or-break of this game, the thing distinguishing WAR from countless other hack-and-slash MMORPG. So the malfunction really refer to a substantial part of game mechanics.

And today, my belief for WAR is totally lost. Not because of the game itself but because of Mythic. They apparently lie. And worse, they apparently lie unbelievable way. I disliked it. So I'm returning to CoV and looking for a Bioware MMO. No more interest about WAR from me. Wait for this game, if you like, I am leaving.



Apprentice Member

Joined: 2/28/04
Posts: 1990

firefighter lvl90

11/02/07 2:52:01 AM#9

With all the news about EAMythic going through a massive overhaul as a company, this was to be expected.




Apprentice Member

Joined: 10/30/07
Posts: 33

11/02/07 2:56:18 AM#10

I really  want this game to be great and I'm happy to wait for it to become one before it is released.


If it comes out flawed in a fundamental way in terms of mechanics it will never have a chance.


I'm glad they are putting the quaility of the game over the quick buck.

  User Deleted
11/02/07 3:17:15 AM#11

UO looks like a goner


Spotlight Poster

Joined: 2/09/06
Posts: 8156

“No path is darker then when your eyes are shut.” -Flemeth

11/02/07 4:29:01 AM#12

It is indeed an odd coincidence that WAR is pushed back quite a bit at the same time EA as bought Bioware. Leaves us to wonder. And about this server takeoff due to player feedback... makes me really think if the changes arent deeper than they tell us. Oh well... we will see.

People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert


Novice Member

Joined: 5/05/06
Posts: 295

11/02/07 5:31:11 AM#13

I really think that this company is doing things the right way around, unlike some others that rushed their product out, only to fail miserably.


   I am sure" that" event was duly  noted by all develloppers that were currently working on their forthcoming games, ...that and the aftermath/anger of the gaming public when it happened.  


  Smart move on EA/Mythic's part.    Those predicting doom and gloom ...basically are assuming a whole lot at this point from what I can tell.    Let them make the game the way they think it should be, and we'll be the judges of that ..once release comes or we all get into that danged beta!  hehe :P




Novice Member

Joined: 6/08/06
Posts: 697

11/02/07 5:58:30 AM#14

This is VERY good IMO, Mythic relise that a half finished game gets realised JUST to make a deadline, like WITH EVERY GAME over the past few years, doesn't cut it with us players.. With Funcom opting the same idea expect another delay from AoC as well TBH..

Theres enough to do out there I don't mind waiting on either

Bring on the WARRRRGGHH!


Novice Member

Joined: 8/28/03
Posts: 386

11/02/07 7:12:26 AM#15

Lulz MMOs


Novice Member

Joined: 3/13/05
Posts: 41

11/02/07 7:19:33 AM#16

Good to know they had a game ready to ship but realized that if they improved quality and added features it would be all the better.  Plus the game is listed as a top performer for EA next year, good sign that it will release!  I cannot wait for WAR!

Currently Playing: Nothing (waitinf for WAR)
Retired: AC2, EVE, DAoC, EQ, WoW


Novice Member

Joined: 9/26/06
Posts: 2593

11/02/07 7:56:01 AM#17

Can anyone give me some insight as to what you think its wrong with their RvR system that they need to polish or change it? They already have Daoc for their RvR reference, so this really makes me quite skeptical about what they said..

RIP Orc Choppa


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Joined: 11/21/03
Posts: 608

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11/02/07 8:28:11 AM#18

Originally posted by arctarus
Can anyone give me some insight as to what you think its wrong with their RvR system that they need to polish or change it? They already have Daoc for their RvR reference, so this really makes me quite skeptical about what they said..

DAoC is outdated.

Besides, Warhammer is a big IP, and is sure to attract some attention.

Futilez - Mature MMORPG Community

Correcting people since birth.


Novice Member

Joined: 5/04/06
Posts: 1331

"then again I could be wrong, but that's just my opinion" -Dennis Miller

11/02/07 8:47:25 AM#19

i respect the fact that they are willing to hold off on short-term profitability to enhance and improve the long-term quality of this game franchise. i think that when a game is delayed isn't a deathknell of a game, but for the most part it is a sign that the developers truly have listened to the feedback players have given and are willing to change and enhance certain aspects of the game. I like this, i feel more games when developed should take the time to improve the game as a whole. its a  noble trait lot of developers have lost. this is i feel a good sign.  we wil see come decemeber.

3.4ghz Phenom II X4 965, 8GB PC12800 DDR3 GSKILL, EVGA 560GTX 2GB OC, 640GB HD SATA II, BFG 1000WATT PSU. MSI NF980-G65 TRI-SLI MOBO.


Elite Member

Joined: 2/27/07
Posts: 7206

11/02/07 8:51:07 AM#20

Must have been interesting talking to Mark Jacobs.  The man can tell a lie so easily like it was second nature.

EA big mistake was not replacing him immediately, the man knows less about how to make a successful MMO than most of his counterparts in the industry.    Hopefully the team behind him has more competent people so this game succeeds.

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