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Stradden 11/01/07 10:13:52 PM
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Managing Editor
Joined: 7/08/05 |
Today was a day of announcements for Electronic Arts, the game publishing giant that is currently developing Warhammer Online: Age of Reckoning at the EA Mythic studios. First, it was announced that the company would be going through re-structuring that would put some jobs and studios at risk. Later, during their earnings call, it was announced that EA Mythic and Warhammer Online would be safe from such changes, and that the release date for the game would be pushed back from Q1 2008 to Q2 2008 to allow for more development and "polish" time.
Read the whole article here. |
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| Cheers, |
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Darkor_hXc 11/01/07 10:27:00 PM
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Advanced Member
Joined: 7/09/05
Death to the False Emperor, Skulls for the Skull Throne. |
D A M N I T ! ! !
Anyways keep up the good work!! |
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Valentina 11/01/07 10:30:37 PM
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Hard Core Member
Joined: 5/28/06
"It''s not true that I had nothing on, I had the radio on!" - Marilyn Monroe |
I hope the delays are worth it :D |
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Itanius 11/01/07 11:18:17 PM
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Novice Member
Joined: 5/11/04 |
A bold, yet wise decision by EA/Mythic. /cheer |
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Fion 11/01/07 11:25:43 PM
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Advanced Member
Joined: 7/25/03
forums.3305local.com We are recruiting. |
They pushed it back a quarter but still didn't give an actual date? I saw this coming (with beta shutting down for 2 months, who didn't,) and I see another delay after that. Well, unless they announce an official date in the next few months. |
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cupertino 11/02/07 12:43:20 AM
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Novice Member
Joined: 2/01/07
Sigils answer to everyting... "can you bumpmap that?" |
Pushing it back also means they dont have to go up against the WoW expansion. and AoC. |
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Antarious 11/02/07 12:57:37 AM
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Elite Member
Joined: 10/14/05 |
I personally would like to see the MMO trend become: "push it back for more content and polish" The current ship it as is.. method sucks. Of course.. this assumes that when they (well any mmo) goes like.. that they actually did anything they claimed they would. However, I just like the idea in principle and AoC did the same thing. To many games were launching before they should have. |
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| "We already have two operating MMOs. We launched a game called Ultima Online in 1997. It's still got hundreds of thousands of subscribers. Then there's Dark Age of Camelot, we also have a situation where we have well over 100,000 subscribers." -Frank Gibeau of Electronic Arts. Does it seem odd that UO has more subscribers than the best RvR game on the market? |
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Mantelar 11/02/07 1:13:45 AM
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Novice Member
Joined: 10/22/06 |
Well, I am dedicated Warhammer fan, playing Warhammer RPG for some years and trying the tabletop game. So when I heard the news about Warhammer MMORPG, I jubilated. Enlisted for Beta, of course. I began to loose my belief in all the project hearing more and more reports "how cool it will be" with nothing real to grasp. Last nail to the coffin for me was the announcement about server closing. Yes, I read an official statement //whole affair apparently serious, no more childish jokes there// but it did not explain weak points for me. Two month pause for implementing slight changes gained from players feedback? Two months, that's lot of time and lots of work, especially with the team like Mythic. So - are the changes (and corresponding game mechanics malfunction) really so slight? Or are they big, touching some of the core mechanics and the Mythic just not telling the truth to us? And two months for implementing the Elven Realms? Absurd argument. Look at EVE Online and their patching time when implementing new contents. My suspection deepened with the EA announcement about buying Bioware, mainly with regard to their developing MMO. What does EA, owning Mythic and thus Warhammer IP, need another great MMO for? Maybe beacause Warhammer is not prepared and in dubious state... Today is known that planned launch term is moved and Mark Jacobs conceded "some parts of RvR need to be re-worked". RvR is surely make-or-break of this game, the thing distinguishing WAR from countless other hack-and-slash MMORPG. So the malfunction really refer to a substantial part of game mechanics. And today, my belief for WAR is totally lost. Not because of the game itself but because of Mythic. They apparently lie. And worse, they apparently lie unbelievable way. I disliked it. So I'm returning to CoV and looking for a Bioware MMO. No more interest about WAR from me. Wait for this game, if you like, I am leaving.
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kishe 11/02/07 2:52:01 AM
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Apprentice Member
Joined: 2/28/04
firefighter lvl90 |
With all the news about EAMythic going through a massive overhaul as a company, this was to be expected.
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CnOath 11/02/07 2:56:18 AM
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Advanced Member
Joined: 10/30/07 |
I really want this game to be great and I'm happy to wait for it to become one before it is released.
If it comes out flawed in a fundamental way in terms of mechanics it will never have a chance.
I'm glad they are putting the quaility of the game over the quick buck. |
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orlac 11/02/07 3:17:15 AM
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