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Rick Saada from Flying Lab Software took some time out of his development schedule to take part in this developer profile Q&A. In it, he talks about Pirates of the Burning Sea, some of the history behind the game and why you should play it.
Read the whole interview here. Cheers, |
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10/26/07 10:20:35 AM#2
...so the game is being released when?? |
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bezado
Advanced Member
Joined: 1/21/04
*WARNING* |
10/26/07 11:02:16 AM#3
LMAO Rick is so cool. The expected release was for early next year. If a carebear PVP game ever came out I would be grumpy bear.
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10/26/07 11:02:25 AM#4
Release Date: January 22, 2008 "Sometimes, things that may or may not be true are the things a man needs to believe in the most. People are basically good. Honor, courage, virtue mean everything. Power and money, money and power mean nothing. Good always triumphs over evil. Love, True Love Never Dies." |
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10/27/07 3:35:14 AM#5
Originally posted by bezadoI just feel like, if I was going to make a truly abusive, hardcore, pvp-full-loot-everywhere game, I'd totally want to do it with the Carebear license. Conversely, if I were to somehow be given the Carebear license with no strings attached, I'd want to make the hardest hardcore game ever. Just to redefine the term 'Carebear'. If you called someone a carebear on that game's forums, it would be a mark of respect. 'Dude, you OWN. You're a TOTAL CAREBEAR.' |
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10/27/07 5:17:12 AM#6
Originally posted by isildur LOL, that would be so awesome When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world. |
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10/27/07 10:35:40 AM#7
being a subscription game we’ve got a more level playing field than the “lose for free, pay to win” model. LOL never heard 'Free To Play' described that way before. |
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10/27/07 3:29:50 PM#8
Hmmm,Banana Bread. |
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10/27/07 11:52:07 PM#9
100% player economy... I am now intrigued enough to keep an eye on this one. |
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10/28/07 8:54:32 PM#10
Originally posted by Flummoxed
Rick Saada - FLS Dev & EPFBM |
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10/29/07 1:31:11 AM#11
You wrote Castle of the Winds, Rick? That was a great game - my friend and I played the free version for ages and eventually even ponied up to buy the second part! I'm actually a bit more interested in PotBS having learned that fact. ;-) |
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10/29/07 9:54:24 AM#12
Originally posted by RickSaadaAh ha ha it is true. Ive tried VC and I feel like slaming my head against my computer So I sit here and wait. BTW I always read the interveiws you guys do and as always I enjoyed reading it.
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10/29/07 2:19:42 PM#13
Yep. Long ago now (nearly 20 years :) It's fun that people still play CotW. I get fan mail fairly regularly from people around the world, and I'm into my third generation of players! Paul Canniff, one of the other FLS founders, did some of the town art, too, back in the day when programmers could do good enough art to max out the abilities of the system. Nowadays programmer art just has to be ugly enough to get the art department to replace it quickly! Rick Saada - FLS Dev & EPFBM |
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10/29/07 2:22:37 PM#14
Originally posted by snake50312 That would be because we're small enough to not have lawyers and marketers censoring our posts Rick Saada - FLS Dev & EPFBM |
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10/30/07 1:43:06 AM#15
Originally posted by RickSaadaThat is bad? Hey as long as you know wtf you are talking about I could care less if you were the most charismatic person or not. I like when dev's tell us what is going on, at least you all know what is going on with the game and can relate to the average gamer( well you should be able to right your writing a game for us
P.S. If they have a |
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10/30/07 7:41:49 AM#16
This game is going to be the surprise hit of 2008, mark my words!
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