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 Thread (16 posts)
Stradden  10/26/07 10:22:27 AM

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Managing Editor

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Posts: 4736

Rick Saada from Flying Lab Software took some time out of his development schedule to take part in this developer profile Q&A. In it, he talks about Pirates of the Burning Sea, some of the history behind the game and why you should play it.

 

MMORPG.com:

Let’s start off with the obvious. Can you tell us a little bit about what you do on Pirates of the Burning Sea?

Rick Saada:

I wear quite a few hats. I’m the tools dev, so I make the tools that our content crew uses to make all the missions, NPC’s and suchlike, and that our design crew uses to make all the loot. I wrote the editor for laying out automated tests for the test team, utilities for the art team, plus a zillion other little tools. I’m also one of the founders at FLS, which means I appear at the top as well as the bottom of the org chart (it’s circular, really). Oh, and I’m in charge of banana bread. Some here would argue that’s my most important job.

 

Read the whole interview here.

Cheers,
Jon Wood
Managing Editor
MMORPG.com

Mark701  10/26/07 11:20:35 AM

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...so the game is being released when??

 
bezado  10/26/07 12:02:16 PM

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We Lost

LMAO Rick is so cool.   Great interview. And the last part about the carebears PVP LOL!!!!

The expected release was for early next year.

If a carebear PVP game ever came out I would be grumpy bear.

bachanam  10/26/07 12:02:25 PM

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True Love Never Dies

Release Date: January 22, 2008

"Sometimes, things that may or may not be true are the things a man needs to believe in the most. People are basically good. Honor, courage, virtue mean everything. Power and money, money and power mean nothing. Good always triumphs over evil. Love, True Love Never Dies."

Which Final Fantasy Character Are You?

isildur  10/27/07 4:35:14 AM

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Lead Designer, PotBS

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Originally posted by bezado

If a carebear PVP game ever came out I would be grumpy bear.

I just feel like, if I was going to make a truly abusive, hardcore, pvp-full-loot-everywhere game, I'd totally want to do it with the Carebear license.

Conversely, if I were to somehow be given the Carebear license with no strings attached, I'd want to make the hardest hardcore game ever.  Just to redefine the term 'Carebear'.  If you called someone a carebear on that game's forums, it would be a mark of respect.  'Dude, you OWN.  You're a TOTAL CAREBEAR.'

 
Vhaln  10/27/07 6:17:12 AM

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Love the MMORPG concept, but sick to death of M.M.O. Repetitive Pointless Grinds..

Originally posted by isildur

 

I just feel like, if I was going to make a truly abusive, hardcore, pvp-full-loot-everywhere game, I'd totally want to do it with the Carebear license.

LOL, that would be so awesome

Flummoxed  10/27/07 11:35:40 AM

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Apprentice Member

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Make a WORLD,
Not a Game.

being a subscription game we’ve got a more level playing field than the “lose for free, pay to win” model.

LOL never heard 'Free To Play' described that way before.

 
Grifin  10/27/07 4:29:50 PM

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      Hmmm,Banana Bread.

 
cbas  10/28/07 12:52:07 AM

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"You are a twatwaffle"

100% player economy...

I am now intrigued enough to keep an eye on this one. 

 
RickSaada  10/28/07 9:54:32 PM

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Senior Developer, POTBS

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Originally posted by Flummoxed

being a subscription game we’ve got a more level playing field than the “lose for free, pay to win” model.

LOL never heard 'Free To Play' described that way before.


True though, isn't it?  Our CEO is threatening to swipe it and claim the comment for his own.  I'd best trademark it quick!

Rick Saada - FLS Dev & EPFBM

UnSub  10/29/07 2:31:11 AM