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Warhammer Online: Age of Reckoning

WAR (Warhammer Online) 

General Discussion  » WAR vs WoW

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106 posts found
  Ginkeq

Apprentice Member

Joined: 6/24/07
Posts: 629

 
10/18/07 11:27:12 PM#61

Originally posted by AmazingAvery

Anyone seen this yet?

http://www.youtube.com/watch?v=AMmIURkC3vs

It says this in the notes : "www.warhammeralliance.com shut down their own website just to have this video removed from their forums ROFL!" ??

Maybe the this video might help the O.P. ? (just the start of the video I mean)

Yeah.  The WH footage looks identical to WoW's, especially the combat & pvp in the games.

AOC is looking amazing though.  Is pvp open in all zones in AoC?  Also very cool looking NPCs.

I guess one upside to AoC is there won't be as many kids playing it, god they are annoying. 

  AmazingAvery

Age of Conan Advocate

Joined: 1/16/07
Posts: 7053

The only time you run out of chances is when you stop taking them.

10/18/07 11:32:13 PM#62
Originally posted by Ginkeq

 

Originally posted by AmazingAvery

Anyone seen this yet?

http://www.youtube.com/watch?v=AMmIURkC3vs

It says this in the notes : "www.warhammeralliance.com shut down their own website just to have this video removed from their forums ROFL!" ??

Maybe the this video might help the O.P. ? (just the start of the video I mean)

 

Yeah.  The WH footage looks identical to WoW's, especially the combat & pvp in the games.

AOC is looking amazing though.  Is pvp open in all zones in AoC?  Also very cool looking NPCs.

I guess one upside to AoC is there won't be as many kids playing it, god they are annoying. 


I don't wanna bring AoC into the conversation here lol wasnt my intent. I just saw this video, and remembered seeing your post yesterday. There was some clips I havent seen for the war vids and thought that you might not have either. I posted just for the footage and not for the music or anything else and thought might be relevant with this topic title. I just thought it shows some similarites, whether you might like or not is up to you. Was just something hadn't seen myself before either.


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  jondifool

Elite Member

Joined: 6/04/07
Posts: 851

10/19/07 4:32:31 AM#63

it looks like its time to repeat here ... again

.............................................

Warhammer developers have said (in one of the videos) that the game is only innovative in 3 areas. For the rest they are using whats already establish as working and expected to be in MMOs, maybe in a refined and polished new way , and maybe not.

The 3 areas are Public quests (trademarked btw)

Realm vs Realm (trademarked as well)

and Tome of knowledge.

Thats It. Thats the NEW STUFF.

the point is that most of the hardcore fans see plenty off stuff here to give a improved gameexperience , some also see a new one emerge from it aswell.

but too sum it up. this game looks like its going to bring development to the questing system, and the playing experience around quest. (no need to waste 30 minuttes looking for a group,  anyone ?).

it does give a RvR centered play experience that should give both a story line and endgame goals. designed for both PvE and PVP  from the start. And i expect it to blend thesse into a new experience for most players ,both pvE or pvP centrics.  

it does aim at improve the in game information (questlog)  to a level where it should not be needed to go online on a thirdparty website to get info about where to go and what to do. And be a tool for collectors and give bragging rights aswell!

For me this sounds like some natural improvements to the MMorpg  status we have now. If its enough to be a NEW experience time will show, but it certainly shows alot of promise!

........................................

  evil13

Apprentice Member

Joined: 1/13/06
Posts: 325

10/19/07 9:25:47 AM#64

 Out of sheer amusement. Ginkeq, what do you think about AoC? Pvp is only done in border kingdoms (where your goal isn't so much to pvp but to get the keeps/towers and hold them) and all the nice raid npcs you like so much are safe in their instances :)  I am guessing you won't like that ither since as you said, people only pve for npcs and npcs are all instanced, granted perhaps you feel that taking keeps is a worthy exception to the "only pvp for raid npcs" rule.

 PS: Aoc does plan to have an rp ffa pvp server, wonder how that will go. 1337 dud3: "zomg, pwnage1111onetwothreewtfIcancountmam!" Roleplayer:" /pettition 1337 dud3 is breaking rp rules for naming policy and is talking ooc in general channel! Could you ban him?"

  jor8888

Novice Member

Joined: 2/10/07
Posts: 380

10/19/07 11:38:20 AM#65

 

Originally posted by MyAltBanned2

If some of you fanbois didn't know, WOW's pvp is RvR.


dead wrong.  Mythic owns RvR trademark so no one else can use the term RvR and just b/c 2 sides fighting eachother doesnt make it RvR.  Mythic's RvR has purpose while WoW 's random zerg vs zerg has no purpose get that?

 

Oh yea, if WoW pvp is so good why are they copying daoc's seige system for expansion, so lame.

 

  elvenangel

Novice Member

Joined: 10/03/04
Posts: 2228

Why So Serious?

10/19/07 11:50:54 AM#66

Originally posted by Ginkeq

 

 

 

Except WAR copied basically all of the graphics from WoW including ridiculous looking armor sets and classes.  Why wouldn't they copy everything else about WoW that sucks? it's just going to be an alternative WoW imo. 

And how are they correct if all the information they have is straight from the company making the game?  That is just biased and useless information. 


Actually if you know anything about table top gaming you'd know the look and feel of Warhammer predates WoW.   I dont know what screen shots you've been looking at but when you compare a WoW orc to a WAR orc or dwarves or humans they look pretty damn different. 

 

Honestly your opinion is based on useless information your relying on people who've played Alpha and Demo Alpha's which are worthless for final and complete judgements of ANY game.  Even WoW was completely different during between its Alpha, Beta, and Gold stages.

 

Please Refer to Doom Cat with all conspiracies & evil corporation complaints. He'll give you the simple explination of..WE"RE ALL DOOMED!

  MyAltBanned2

Novice Member

Joined: 9/17/07
Posts: 60

10/19/07 11:55:50 AM#67

Originally posted by jor8888

 

Originally posted by MyAltBanned2

If some of you fanbois didn't know, WOW's pvp is RvR.


dead wrong.  Mythic owns RvR trademark so no one else can use the term RvR and just b/c 2 sides fighting eachother doesnt make it RvR.  Mythic's RvR has purpose while WoW 's random zerg vs zerg has no purpose get that?

 

Oh yea, if WoW pvp is so good why are they copying daoc's seige system for expansion, so lame.

 

Wrong! RvR is 2 or more sides fighting each other. Nothing more.

Who cares if it's trademarked? It's just a term, what really matters is the concept behind it.

 

And you didn't play neither WAR nor WotLK. Sorry, but you aren't in position to say what it looks and feels like.

  evil13

Apprentice Member

Joined: 1/13/06
Posts: 325

10/19/07 12:14:03 PM#68

 MyMainGotBanned, how nice to see you using a name I suggested :)

 Anyway, wow has faction pvp. Pvp where you have 2+ hard coded factions isn't rvr, it's faction pvp ;) Rvr reffers to specific gameplay, found in daoc. That gameplay is nothign like wow's. This is one of the reasons mythic trademarked the term rvr, to make sure that it reffers to a specific type of gameplay, and not just any pvp with factions.

  Ginkeq

Apprentice Member

Joined: 6/24/07
Posts: 629

 
10/19/07 4:00:32 PM#69

Originally posted by evil13

 Out of sheer amusement. Ginkeq, what do you think about AoC? Pvp is only done in border kingdoms (where your goal isn't so much to pvp but to get the keeps/towers and hold them) and all the nice raid npcs you like so much are safe in their instances :)  I am guessing you won't like that ither since as you said, people only pve for npcs and npcs are all instanced, granted perhaps you feel that taking keeps is a worthy exception to the "only pvp for raid npcs" rule.

 PS: Aoc does plan to have an rp ffa pvp server, wonder how that will go. 1337 dud3: "zomg, pwnage1111onetwothreewtfIcancountmam!" Roleplayer:" /pettition 1337 dud3 is breaking rp rules for naming policy and is talking ooc in general channel! Could you ban him?"

If the pvp has some sort of meaning, and if the battles last longer than they do in games like WoW, I might like it. 

What I dont like is pvp where you respawn every couple seconds only to come back and attack them again.  There should be winners and losers, not people who come back instantly after getting beat.

I didn't say people should pvp only npcs, but it is something that causes guilds to fight eachother.  If the guilds dislike each other or want to fight for another reason, there should be one other than the game tells them to pvp over some idiotic quest or some endless goal.

  Gundahar

Novice Member

Joined: 10/22/07
Posts: 25

I wish to have no connection with any ship that does sail fast for I intend to go in harms way!

10/22/07 8:19:56 AM#70

Everyone at first thinks its a WoW clone due to its graphics. This game is nothing like WoW. Anyone who actually researches the game will realize this. This game is still just the same crap like DAOC was but just the graphics and quests are revamped and improved. Like I said in prior posts this games doesnt offer anything different and it saddens me after years and years of MMO developments for them to build on, they continue with the lame ass generic hotkey combat that every other MMO uses.

  Scriar

Novice Member

Joined: 5/31/07
Posts: 775

10/22/07 9:45:44 AM#71

 

Originally posted by jor8888

read the 1st topic.

 1.  U pvp with a purpose.

2.  Dont need to pve to pvp.

3.  Level up pvp or pve.

4.  U die u are back to ur city.

5.  WoW is copying Daoc's 1st generation siege while WAR is on 2nd generation siege system.

6.  No instant nukes and very short mezz/root spells.

7.  No running up to npc first to get the quest and no losing quest items.

 

 

 

Just browsing this forum had to comment on this since its bullshit its all well and good not to like wow but talking out your arse just makes you look stupid, personally i think wow has turned into a shit game since battlegrounds were added anyway to counter that stuff:

1: You pvp with purpose in wow to its called having FUN i know shocking revelation isnt it, I dont like wow btw. Also if you need objectives to have fun theres getting high ranks collecting honor, etc much the same as warhammers pvp system will end up being just ways of seeing whos "best".

2: You dont need to pve in wow to pvp either, you used to have to pve to be able to pvp, now you pvp to get pvp gear and pve to get pve gear, also shocking but it took them ages to figure that one out.

3: Only thing different between the two, although you used to be able to turn in marks and do pvp quests repeatedly to level, they removed it due to how many people like twinks.

4: Sounds like wow you die you go to the nearest gy its the same in warhammer no death penalty just time lost, so it will have the same problem wow has you respawn, you kill you die, you respawn rinse and repeat. Probably fun though since thats all an fps is anyway.

5: wow doesnt have sieging yet they also havent released much info on it. It will be pointless anyway since the buildings are static they dont get destroyed it will just look like the destroyed bunkers in av. Same with warhammer nothing gets destroyed since its heavily instanced the instance will just resest when you win.

6: they have changed wow to the point where fears and stuns dont last ages they last less than a few seconds most people who complain since the burning crusade was released are noobs because there is no reason to get for instanced stun locked or fear spammed any more due to how many ways their are to break it or resit it in the first place.

All warhammer is doing is adding this feature first so they dont get all the whining untill its eventually dealt with like in wow.

7: this one is such a pointless feature its just a way of hiding the kill x of y quests most likely it will encourage grinding since you never know who may want what, also most people probably go straight to the quest giver anyway so they know what to kill to avoid said grinding.

And last bit what kind of moron would lose a quest item in wow? even if they did all you need to do is drop the quest and pick it up again also this system is, is a way of idiot proofing the game.

This game really doesnt look much different from wow to be honest its quite sad, apparently they are dumbing this game down even more than wow as well didnt think that was possible, its not exactly a good thing for a pvp game to have a even less complex system than wow.

Anyway sure this game will do well, the name Warhammer will sell it alone, its not a wow killer though people should stop deluding themselfs in to thinking it is, no game will kill wow except wow itself which i think it already has done for a lot of people.

edit: btw you would think a game built from the ground up for pvp would offer something truely different from a game that added pvp as a side feature lol especially if that short list of 6 is all that sets it appart theres the rvr but its just going to be a large scale av since its not persistant it just restarts after you win or lose.

  Arndur

Novice Member

Joined: 4/26/07
Posts: 2193

BOOMER SOONER

10/22/07 4:18:15 PM#72
Originally posted by Thillian

I see WAR system as a battleground WoW system with added leveling system in it by killing players and accumulating some realm points for more fascinating loot and options of how to nuke other players. I guess it will still be kill 0/100 of those, to accumulate X of those .. or to start a siege you need to accumulate 0/100 wood pieces from Y enemies or to improve power of your siege by 5% you need to accumulate XX or kill head chief general of opposed army.

Correct me if I'm wrong, and im no way a WoW fan. It was a very bad ripoff and can't actually think of a worse pvp system in a mmorpg. It was dumbed down to grind points X vs X with fixed rules and fixed features.

your right may have collect 100 of x but the public quest are menaful and are just not collext 50 of x which is pretty much every quest in wow.

Hold on Snow Leopard, imma let you finish, but Windows had one of the best operating systems of all time.

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  DuraheLL

Novice Member

Joined: 12/14/05
Posts: 2982

** Ooh theeres aaa monkey in my pocket and hes stealing all my change **

10/22/07 6:04:56 PM#73

Haha whenever freggin WoW is mentioned the threads grows into a infested mess with tons of fanboy war.

What on earth are AoC people doing here smashing WoW and WAR? I think they want to play WAR aswell haha.

AoC might be good but I think WAR will have three times as many players!!!


$OE lies list
http://www.rlmmo.com/viewtopic.php?t=424&start=0
"
And I don't want to hear anything about "I don't believe in vampires" because *I* don't believe in vampires, but I believe in my own two eyes, and what *I* saw is ******* vampires! "

  toastngravy

Wizard 101 Correspondent

Joined: 3/24/07
Posts: 52

Schwa?

10/22/07 6:07:51 PM#74

I want to say that both games suck horribly and should be shut down right now just to get everyone mad at me, but I'd be lie-ing to myself. I like WAR too much to say it sucks.

 

 

  User Deleted
10/22/07 6:11:00 PM#75

           YOU ARE ALL WRONG DARKFALL WILL RULE!!!!!!

which one?

DARKFALL
WAR
WOW
CoS
TR
FURY
EQ2
SWG
UO
AoC
(login to vote)
  JonnyBigBoss

Novice Member

Joined: 6/13/07
Posts: 620

10/22/07 7:24:19 PM#76

WAR is a newer game so it can learn from WoW's mistakes. Blizzard also had no knowledge of RPG or MMO production pre-WoW but Mythic does.

- - -
Playing: PlayStation 3, World of Warcraft
Retired: EVE, FFXI, FFXIV, Lineage 2, PristonTale, Ragnarok, RIFT, SWTOR, WAR

  Ginkeq

Apprentice Member

Joined: 6/24/07
Posts: 629

 
10/22/07 7:35:07 PM#77
Originally posted by Scriar

 

 

Just browsing this forum had to comment on this since its bullshit its all well and good not to like wow but talking out your arse just makes you look stupid, personally i think wow has turned into a shit game since battlegrounds were added anyway to counter that stuff:

1: You pvp with purpose in wow to its called having FUN i know shocking revelation isnt it, I dont like wow btw. Also if you need objectives to have fun theres getting high ranks collecting honor, etc much the same as warhammers pvp system will end up being just ways of seeing whos "best".

Yes.  Fighting people you never see on your server in random instanced battlegrounds is FUN.  Especially when you have to fight them 1000 times in a row for no purpose at all.  What do you gain from killing the same scrubs over and over?  It is something that becomes very boring.  PVP should be something that naturally occurs, not by having players queue up for an artificial pvp system that has no effect on the server.  Maybe if you pvped over NPCs, or some other reason, then it would have a purpose.

2: You dont need to pve in wow to pvp either, you used to have to pve to be able to pvp, now you pvp to get pvp gear and pve to get pve gear, also shocking but it took them ages to figure that one out.

Yes.  In essence, it says there are 2 endgames.  One endgame is where you PVE for several hours a day and do very hard challenges.  The gear you get from these encounters isnt good enough to justify their use in PvP.  Even if it was, gear doesn't have a huge effect in WoW like in EQ.  So, there isn't much point to PvEing to get PvP gear.  Rather, you have the endgame where people spend their whole night doing the same boring thing over and over, fighting other players.  It's a way for blizzard to buy time so people don't beat their expansions fast.

3: Only thing different between the two, although you used to be able to turn in marks and do pvp quests repeatedly to level, they removed it due to how many people like twinks.

Yes, people like twinks in WoW because the game sucks and is boring.  You have to constantly remake characters due to sheer boredom.  What happens when they realize the game sucks when all their twinks are max level? They quit. 

4: Sounds like wow you die you go to the nearest gy its the same in warhammer no death penalty just time lost, so it will have the same problem wow has you respawn, you kill you die, you respawn rinse and repeat. Probably fun though since thats all an fps is anyway.

Sounds like another carebear pvp system that doesn't make sense.  If you die, go back to your town or something I don't want to kill you again in a minute.  I guess they will discourage pvp because people who actually pvp have to put up with annoying newbies attacking them and respawning right next to them with no penalty.  It shows you that WAR is just a PVE game like WoW with some propaganda about how it is pvp oriented. 

5: wow doesnt have sieging yet they also havent released much info on it. It will be pointless anyway since the buildings are static they dont get destroyed it will just look like the destroyed bunkers in av. Same with warhammer nothing gets destroyed since its heavily instanced the instance will just resest when you win.

Instances are a joke.  If I wanted to play in instances I would play an RTS with 8 people per instance.  It's just a way to remove the MMO aspect of MMORPGs.  They want to save money by throwing people in instances where bandwidth is saved.  But they break the game up and the community as well.  People in WoW are nobodies because the lack of community.  How often do you have to fight people on the same server in BGs? You usually fight some random people from servers you cant pronounce. 

6: they have changed wow to the point where fears and stuns dont last ages they last less than a few seconds most people who complain since the burning crusade was released are noobs because there is no reason to get for instanced stun locked or fear spammed any more due to how many ways their are to break it or resit it in the first place.

All warhammer is doing is adding this feature first so they dont get all the whining untill its eventually dealt with like in wow.

7: this one is such a pointless feature its just a way of hiding the kill x of y quests most likely it will encourage grinding since you never know who may want what, also most people probably go straight to the quest giver anyway so they know what to kill to avoid said grinding.

And last bit what kind of moron would lose a quest item in wow? even if they did all you need to do is drop the quest and pick it up again also this system is, is a way of idiot proofing the game.

This game really doesnt look much different from wow to be honest its quite sad, apparently they are dumbing this game down even more than wow as well didnt think that was possible, its not exactly a good thing for a pvp game to have a even less complex system than wow.

You're right.  WAR is WoW with a lot of BS information coming from the devs.  The games will be identical.  There will be no point of PvP other than you gaining some kind of points for it.  It will fail too if it is going to be mostly PVP oriented.  No one wants to kill the same newbies over and over, no matter how good you are.  It just gets boring.  They should have more PVE content in the game to deal with the monotony of killing newbs over and over.

Anyway sure this game will do well, the name Warhammer will sell it alone, its not a wow killer though people should stop deluding themselfs in to thinking it is, no game will kill wow except wow itself which i think it already has done for a lot of people.

 

edit: btw you would think a game built from the ground up for pvp would offer something truely different from a game that added pvp as a side feature lol especially if that short list of 6 is all that sets it appart theres the rvr but its just going to be a large scale av since its not persistant it just restarts after you win or lose.

EQ's pvp system was better than any of these new MMORPGs.  People fight over NPCs and zones.  The game was horribly unbalanced.  However, the battles lasted up to 40 minutes each and involved hundreds of players.  You didn't have people running back in ghost form to respawn on you and keep the fight going forever.  There are winners and losers in EQ PVP, unlike WAR and WoW.

And EQ's pvp system was never really focused on at all.  It's funny how WoW has a somewhat more balanced system yet the game is extremely boring due to the Diablo2-Like pvp system where you only last in terms of seconds and not minutes.  Apparently respawning every few seconds is blizzards / Warhammers idea of a pvp system. 

 

  dolearon

Novice Member

Joined: 5/21/06
Posts: 89

potentia ex apparatus

10/22/07 11:30:24 PM#78

so you dont like the game and you think all the press releases are lies and this is WoW 2.0? what because a pvp centered game doesent have harsh enuff death penilties? cna you loot the dead in WoW and get gold and gear but not the person you killed like they where a mob? are there open world quests in wow for PvP that have meaning to the over all battle feild? do the territories change hands as there conquared in WoW? there are winners in WAR maybe not in the same sense as EQ but you can win the war for awhile anyway. who sayes battles wont last 40 min who says ther will be ghosts running to bodies to respawn. we have only seen instance death not open world I wager there a hefty run in open world. and lastly why are you basing your point off information that hasent even been released yet/things that sound like youmaking up? a rather uniformed opinion in my mind. but as you say all the "media","devs" and "releases" must be all lies... o sorry it seems I got sarcasm everywhere with that last line let me clean that up.

  Kazered

Novice Member

Joined: 6/09/05
Posts: 37

10/23/07 12:15:15 AM#79

I totally agree with Scriars last post. I 2nd his post he took many of my points.

 

WAR is just another game, add it to the bargin bin.

Kazer
"Baning Smokers from public places is like baning people from water who like to pee."

  User Deleted
10/23/07 9:10:39 AM#80

I say, why threads about this? I mean, if people want to play WoW, let them play WoW. Darkfall for Darkfall players, WAR for WAR players. Don't mention about how bad the x game  and say that y game is better. Let us play whatever game we want. Darkfall, AoC and WAR and lots of the coming MMOs will rock. Seriously, let us just play the game we will find lots of fun. Never bash other games, just... try not to. :P

 

Even if it doesn't make sense on this thread, then at least try to not flame my post. That's going to be your "test", heh... Can't refuse? Then I'll understand how this forum is anyway.

 

Edit: I'd rather say, forums should seriously have been a place to get information about some parts, but not the entire detail about the game. The untold details should've really been on the forums after the release of the MMO game. It's much easier, instead of the flame wars.

 

I dunno, really, but I only want threads like this to not end up like the last one. Over 300 posts or whatever, and it got finally locked.

 

A thread before or a thread after the release?

After the release
Before the release
Dunno/don't care
(login to vote)
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