| 79 posts found | |
|---|---|
|
10/09/07 10:12:39 PM#21
If you are interested in a historical MMORPG set in the time of the Roman Empire 180ad visit www.roma-victor.com.
The Devs are working at a feverish pace adding new content every week! |
|
|
10/09/07 10:40:15 PM#22
I know some people did not like it but I loved it. I am not saying I played it...(I doubt the NDA means anything anymore)...but I am really going to miss this game. I was on a team that had the game canned and it sucked, hell I was a lead. I feel for the folks there. Kudos to those that worked on it, you did very well. Why do I feel like we lost something today, something good. I hope maybe it is picked up but I bet its dead. |
|
|
10/09/07 10:40:59 PM#23
Originally posted by Vepgenus
That is just my opinion, and I would drew caution to the information on the developer's webpage for roma-victor. That only tells the story from the seller's side. Oh yeah, Im on the GnH beta too, and for a while. I do not know about NDA restrictions so I will be cautious talking here. I would say, its still a rough gem, way from finished, but its not completely bad. It has potential to be decent, as a game for casual dabbing. |
|
|
10/09/07 11:20:05 PM#24
Ya that's really to bad I was having a lot of fun playing the game. For me it was something different in that it wasn't another elf/wood elf type MMO. I was so looking forward to it's release since I like that particular type of genre and time frame of the mythical land that it was trying to portrait. For their sake they had better hope that they release STO like they claim since now I'm more than skeptical them as a company. One has to wonder if it's another attempt for management to milk their investors out of funds to finance a game for personal gain that they have no intention to release.
|
|
|
10/09/07 11:35:45 PM#25
I was in the beta and thought the game had a lot of potential. Sure, it had problems and it appeared the devs just couldn't get some things worked out or maybe their fixes never had a chance to get released to us considering what must had been going on because the same bugs just kept cropping up over and over again. Still I loved the graphics, the minion concept, deities, and some of the combat animations were very well done. I just loved how mobs could throw you around, jump on your chest, or some other craziness. The game overall just had great potential and I hope another company picks it up. I think Funcom could do great things with this game, or maybe Bioware, or... well someone who can do it justice! And yeah it absolutely sucked how PE went about doing this, but I think some of us were thinking there were problems anyway, but they could have at least given us a heads up. Pretty sad... |
|
|
Sinuous
Novice Member
Joined: 12/16/06
"He lives now........only in my memories." ~ The Road Warrior |
10/10/07 12:31:30 AM#26
Like a lot of folks in this thread, I was in the GnH beta as well. I can say with some certainty, that they will eventually release the game in some form or another. It was damn near complete, and games with as many assets as GnH had developed always appear on the market eventually, for better or for worse. The game had a few serious bugs, one of which rendered certain characters unplayable, and the devs readily admitted they had no idea why it was happening and had no fix to offer. I played a character to 20 until I got hit with this bug and subsequently decided to sit back and wait for a fix. My rig is decked out and I was able to play with all the eye-candy maxed out. Anyone who says the graphics sucked simply doesn't know what they are talking about. Zones like Venitrix Glades were simply amazing to behold. There was a ridiculous amount of quests, many of which were very involved and innovative in their delivery. In summation, the concept for the game was solid, and a first in MMOs. The minion system had a ton of promise and as far as interesting mythology goes, the chosen setting was the very definition of the word. With a few tweaks and some attention to bugs I believe they would have had a solid 250K sub base on their hands to start. I'll let you in on a 'lil secret. I was also in the Tabula Rasa beta, and this game was miles better in comparison, even in its relatively unpolished state.
|
|
10/10/07 12:34:09 AM#27
sooo....what happens to this forum? does MMORPG unleash its power and wipe every mention of gods and Hero's from this site? cant wait to see what happens MMO wish list: -Changeable worlds |
|
|
10/10/07 12:37:30 AM#28
So much potential, up in smoke. The G&H devs must be crushed. I guess STO gets priority now -- can PE pull it off? |
|
|
10/10/07 12:45:08 AM#29
Originally posted by SlangerI agree, the way they just stopped GH without ANY word to the testers first just sets wrong with me. I do not know all the details, but I do not think someone in charge there woke up this morning and said, Screw Gods and Heroes, stop it now! They could have told us, gave us a day or two warning. As much as I am a fan of the Star Trek universe, if Perp makes it, I will not play it. It will be Vapor too.
|
|
|
10/10/07 1:14:32 AM#30
Originally posted by Wolfheart a day or two warning? haha what the hell difference would that make. this company should be applauded. the game wasn't heading in the direction they liked so, instead of releasing some half assed game in order to make a quick buck they decided quality matters and scrapped the project instead.
|
|
|
10/10/07 1:25:48 AM#31
Originally posted by URMAKERThe difference is respect. Respect for those of us that were fans, that took beta testing for them seriously. The day or two I speak of is not to PLAY the game, but just a heads up of what they were going to do. Applauded? I do not think so. They did not stop the game because it was not going the way they wanted, they stopped because they ran out of money, piss poor management that. (the lay offs were the first sign, as some one stated before).
|
|
|
10/10/07 1:38:08 AM#32
Originally posted by WolfheartWell..telling the Beta testers would really be the same as telling the general public, as it would have leaked out....
I suppose they could have kept it open a day or two out of respect, but whats the point from the business point of view... These things are always messy. |
|
|
10/10/07 1:44:46 AM#33
This news pretty much came as a shocker to me, not so much because I liked the game, but its pretty rare for a developer to cancel a game this far along development. I tried the closed beta for a few days, and the first thing that came to mind was, "boy, this game plays and feels exactly like a really sloppy WoW clone with a Roman theme slapped on". The minion system was uninspired and definitely not the ground breaking feature they promised. Couple that with no pvp and crafting, made for a really bland quest and grind game. However, that said, most of the key features of the game were already in place, albeit buggy and unbalanced, and given a few more months of testing and polish, would have made a decent niche MMO. I guess the competition factored a lot in this decision as well, since they would be head to head with other giants like Warhammer, Age of Conan and the WoW xpac, plus they probably didn't want a second rate bargain bin MMO as their maiden title to tarnish the company's name. Oh well so much for that, RIP G&H
|
|
|
10/10/07 1:51:43 AM#34
Originally posted by Wolfheart It doesnt make business sense to tell you that they are killing something until the last minute. Every second before that final moment must be spent in trying to keep it alive enough to get an investor interested in it. If they went around telling everybody before hand the rumors would spread like wildfire, NDA or not. mmmm yeeeah, thats greeat, a little to the left would be greeeat, ::sips coffee mug::: |
|
|
10/10/07 2:27:09 AM#35
I understand it from a business sense, investors and what not. That being said, they STILL could have given us beta testers a DAY before they shut it all down, without even as a fart in our direction before hand.
Someone talked about the Dev Company rep, shutting down this way is going to hurt them. There is a lot of games on the way, and has seen at Tabula Rassa..us gamers seem to be getting tired of the same ole way game developers and publishers treat us..but I digress...
It is bad form to treat the beta testers this way, not to put to fine a point on it.
|
|
|
mackdawg19
Tipster
Joined: 5/28/07
"If men were created equal, then what happened to game developers?" |
10/10/07 5:01:44 AM#36
They opened a Eulogy part in thier forums. In it is a thread made by Binky that states that G&H is nto over by no means. They will always have the chance to revisit it if neccesary, but as of now they have decided to basically put it on hold indefinatly. To me this sounds like there in the market looking for new investors, since the old ones, one in particular being Sony decided to drop along with the rest. Either way I find it funny they think of all things, STO will make a hit. I take it most of them are trekkie fans also. Oh well, guess I will have to wait until Stieg moves his arse back to blizzard and makes Diablo 3, if that ever happens. Anyways to all you fellow beta testers out there who read these boards, was much fun and hope to see you guys around. I'll be making my way towards hellgate london or TCOS. Mack or better known as Sir Mack signing out!! |
|
10/10/07 5:26:20 AM#37
Originally posted by mackdawg19 First, I agree. When even SOE wouldn't even try to bail 'em out, there's something fundamentally wrong.
Second, STO will fail because they are NOT Trek fans. Read the STO forum section and see the ongoing uproar over the fact they've basicallt deisigned it as EvE with Trek skins. Also, the fact that their main people, especially Darren Stinnett, have no real idea how to give fans what they want. They have the opinion that making the game PE wants is better than what 90% of their community wants. "Cause, you know, developers know what we want better than we do. Say NO!! to Perpetual Entertainment. |
|
|
10/10/07 5:31:51 AM#38
Lets put it this way, PE is so incompetent and unethical, that they make SOE look good in comparison. |
|
|
10/10/07 5:41:32 AM#39
So...as I had stated before...hopefully Bioware who has purchased the engine can make something of this mess... I was in Closed Beta...and I tried to tell everyone this was headed for a big fail.. From shoddy camera controls, so-so graphics, too many crashes this far along, server was up maybe one to three times a week (when not crashed) and some of the most boring gameplay yet (even moreso than LOTRO)...it was doomed.. I uninstalled after their second wave of patches which was suppose to fix things, but the game was still the same... Cheers!...and good move on PE's part! |
|
|
10/10/07 5:57:23 AM#40
Originally posted by DvolThat wont do the 'game' any favors either.
As for Star Trek Online, i think PE lost 95% (this is not an accurate percentage but a brief approximation and is not liable to be flamed :) ) of their player base when they stated that they would not be including ship interiors in the release. Atm its sounding like a glorified Star Trek Armada, which is not what i was/am expecting for a proper star trek online mmorpg franchise. |
|