Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:611  Guilds:3,078
Members:1,591,711  Online:0
Guests:0  Posts:4,844,634
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DOTA DOTA 2 DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynastica Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Einherjar - The Viking's Blood Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Grand Chase Europe Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Haven & Hearth Hedone Helbreath Hellgate Hellgate: London Hello Kitty Online Hero 108: Online Hero Online Hero's Journey HeroSmash Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kicks Online King of Kings 3 Kingdom Heroes Kingdom of Drakkar Kingory Kitsu Saga Kiwarriors Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Golden Plume Legend of Katha Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Elder Scrolls Online The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of Warcraft: Mists of Pandaria World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

Tabula Rasa

Tabula Rasa 

General Discussion  » NDA Lifted

10 Pages First « 2 3 4 5 6 7 8 » Last Search
198 posts found
  Javamancer

Novice Member

Joined: 2/03/07
Posts: 114

9/09/07 6:00:23 PM#81

This game just bored the heck out of me.  I take beta testing seriously and usually stick with it, but I just couldn't stand to log into this game after a few days. 

However, that was back in March or April I think so I'll probably try it again after launch.  I'd really like a good scifi MMO.  It's disheartening to hear all these negative reviews, but perhaps in the next 6 weeks or so they can clean up some of the more egregious problems and launch a decent game.

  ArcAngel3

Apprentice Member

Joined: 9/25/06
Posts: 2939

Momento Mori

9/09/07 7:02:21 PM#82

Originally posted by Torvac

loads of bullshit reviews and comments based on beta software really. dont know , but lot of you people really had the wrong expectations about this game. and let me just say , youll not find any other game in near future that will satisfy you.

TR is what it is, a solid mmog. it has some unique nice features, its good in some aspects and bad in others.

 

combat:
is shooter like, you can adjust a "sticky target timer" which helps slow people like me and helps to stay on targets in crowds. if you set this to 0 its like a fps shooter, if set to full its "sticky target". you can still make a target sticky in fps setting with tab (good for long distance sniping). you got to point at least a bit near your target to hit it when its marked.
also when targeting watch the reticule, when its inside and full on your target you do full damage, you target faster when crouched. weapons work best at their named distance (e.g. rifle = 60m, pistol 20m ...)
duck&cover wasnt working 100% for the last few patches, it was working in early beta and should be ok with this weeks patch. this is a unique feature (unlike LOS avoid cheats or safe spots in other games).
and yes npc targeting was buggy the last 3 patches and they were shooting through walls (its beta you know).
you dont really have ability timers, you dont have to check your UI every few seconds, no castbars.
fast paced and loads of fun if you master it with different classes. different ways to fight, it depending on your chars skills, abilities and weapon choices.
different weapons have different side effects that can add to your strategy (fire,sonic,ice ..)
you get some stuff at lvl 30 that can completly change your playstyle. e.g. train guardian from commando skilltree, get a staff, charge attack and a good aoe dmg logo (pure fun combo).

the story:
easy good human vs bad alien, enough said. few side things (ehlo race, logos, cormans) but thats it. parts are explained in the mission texts, its all there. few things you find out yourself while doing the missions and instances, or talk to npcs with a white sign over their heads.

missions:
kill x, deliver x, recon y, find x, get x to y, place bomb at y ... like in every other game. few longer and deeper questlines combined with instances at the end. few missions with choices at some part. the missions fit the scenario. pretty much what other games offer

crafting was a placeholder until 2 patches ago and id only checked few things:
enhancing weapons + armor , crafting color for armor, medipacks etc.

gfx:
needs a good machine, but check maximum and ultra settings. it looks really great. some cards still have problems (beta doh). the effects are fitting the scenario and not cheap, its different from fantasy (e.g. see netgun screenshots), if you start glowing in a warzone, banes will pop your head.

instanced:
parts of the world are divided in subzones. but think about it, you could not have 1000 npc soldiers fighting next to you. later zones are busy with dropships and soldiers,mechs fighting all the time.

the mission instances just rock. e.g. treeback in palisades :
you enter and are asked to free some computer terminal (you get 2 npcs to help you).
your asked to open some forcefield (fight your way to some terminal and press switch), after your done reinforcements come into the valley
your asked to destroy some radar stuff placed around the hills around that valley, then meet with some npc (he comes in with a dropship)
then kill few bosses and deliver their heads
kill endboss, 1 more sidequest with dogs
few others i cant remember
all this while the afs squads fight their way into the valley. and you can choose to stay with them and just fight stuff

its 100% not boring, guess people like wow instances with 3-5 mobs waiting around every corner better. and this is one of many interesting instances (3rd zone ~lvl 20, you got 3 in zone 1, 3(4?) in zone 2).
in 1st zone people should visit is praveus research,it just rocks and gives a soldier feeling right away.

mobs:
now its a bit limited, but imagine the other sides position, they fight humans all day. but this is a problem that all mmos have. youll see interesting mobs later on in TR, 1st 3 zones dont have many different. all have immunities and vulnerabilities. you can kick frozen mobs to ice cubes, kicking a "dying" mob gives extra XP.

lies:
now someone wrote: "toons are visually identical for the most part", you must be blind seriously. "no emotes" , damn your blind or ignorant.  "social centers" is where people make them, its there, just people dont use them (yet). "12 different customization options" you cant count (and more were added just this week, some are not revealed yet its for the CE pack).

 

PS: dont get me wrong, there are loads of unpolished things still in TR (thats why later zones are closed again atm but belief me they are great fun), and like with every game, it will not please everyone. but such half-assed reviews of ignorant people, complaining about not spoon-feed every little aspect of content ("omg i have to go explore a world ?") makes me sick. THEN ITS BETA , would it hurt to read the Readme.txt that was installed ? or visit the BETA Forum to see a list of settings, known problems, general information, key commands, emotes  ... beta leechers are dumb. its a complex game, but fun and rewarding once you learned how things work.

 

 

 

 


Good to hear from someone who liked it too.  I also appreciate all of the detail regarding mission types etc..  Thanks for that.  It's also important if collision detection is actually there, and is just a bit buggy in beta.  This is much different than a game that simply doesn't have collision detection, which is a real drag.

It sounds like some of the richness and diversity in this game is subtle.  On the surface it reads like it's quite repetative, but this post suggests more complexity after deeper involvement.  Makes me want to check it out ^_^.  Thanks for the post.

  ArcAngel3

Apprentice Member

Joined: 9/25/06
Posts: 2939

Momento Mori

9/09/07 7:05:09 PM#83
Originally posted by jacobR

crap maybe ill just wait for POTBS or try COV

I'm lovin' CoV 

  OoInfiniteOo

Novice Member

Joined: 3/15/07
Posts: 60

9/09/07 7:15:14 PM#84

The boot camp portion of the game was good. However when i kill the enemies i dont really feel like I accomplished anything. Then from level 5 on it was just so unbearably boring. The funniest thing however was in beta everyone waiting in line trying to get the logos. THe game should have been fantasy like it was orginially planned. I think someone got into RG's head and told him not to do what he wanted. But TR is not enjoyable so I wont be paying for it.( had such high hopes)

  User Deleted
9/09/07 7:54:16 PM#85

Originally posted by ArcAngel3

 

Originally posted by Torvac

loads of bullshit reviews and comments based on beta software really. dont know , but lot of you people really had the wrong expectations about this game. and let me just say , youll not find any other game in near future that will satisfy you.

TR is what it is, a solid mmog. it has some unique nice features, its good in some aspects and bad in others.

 

combat:
is shooter like, you can adjust a "sticky target timer" which helps slow people like me and helps to stay on targets in crowds. if you set this to 0 its like a fps shooter, if set to full its "sticky target". you can still make a target sticky in fps setting with tab (good for long distance sniping). you got to point at least a bit near your target to hit it when its marked.
also when targeting watch the reticule, when its inside and full on your target you do full damage, you target faster when crouched. weapons work best at their named distance (e.g. rifle = 60m, pistol 20m ...)
duck&cover wasnt working 100% for the last few patches, it was working in early beta and should be ok with this weeks patch. this is a unique feature (unlike LOS avoid cheats or safe spots in other games).
and yes npc targeting was buggy the last 3 patches and they were shooting through walls (its beta you know).
you dont really have ability timers, you dont have to check your UI every few seconds, no castbars.
fast paced and loads of fun if you master it with different classes. different ways to fight, it depending on your chars skills, abilities and weapon choices.
different weapons have different side effects that can add to your strategy (fire,sonic,ice ..)
you get some stuff at lvl 30 that can completly change your playstyle. e.g. train guardian from commando skilltree, get a staff, charge attack and a good aoe dmg logo (pure fun combo).

the story:
easy good human vs bad alien, enough said. few side things (ehlo race, logos, cormans) but thats it. parts are explained in the mission texts, its all there. few things you find out yourself while doing the missions and instances, or talk to npcs with a white sign over their heads.

missions:
kill x, deliver x, recon y, find x, get x to y, place bomb at y ... like in every other game. few longer and deeper questlines combined with instances at the end. few missions with choices at some part. the missions fit the scenario. pretty much what other games offer

crafting was a placeholder until 2 patches ago and id only checked few things:
enhancing weapons + armor , crafting color for armor, medipacks etc.

gfx:
needs a good machine, but check maximum and ultra settings. it looks really great. some cards still have problems (beta doh). the effects are fitting the scenario and not cheap, its different from fantasy (e.g. see netgun screenshots), if you start glowing in a warzone, banes will pop your head.

instanced:
parts of the world are divided in subzones. but think about it, you could not have 1000 npc soldiers fighting next to you. later zones are busy with dropships and soldiers,mechs fighting all the time.

the mission instances just rock. e.g. treeback in palisades :
you enter and are asked to free some computer terminal (you get 2 npcs to help you).
your asked to open some forcefield (fight your way to some terminal and press switch), after your done reinforcements come into the valley
your asked to destroy some radar stuff placed around the hills around that valley, then meet with some npc (he comes in with a dropship)
then kill few bosses and deliver their heads
kill endboss, 1 more sidequest with dogs
few others i cant remember
all this while the afs squads fight their way into the valley. and you can choose to stay with them and just fight stuff

its 100% not boring, guess people like wow instances with 3-5 mobs waiting around every corner better. and this is one of many interesting instances (3rd zone ~lvl 20, you got 3 in zone 1, 3(4?) in zone 2).
in 1st zone people should visit is praveus research,it just rocks and gives a soldier feeling right away.

mobs:
now its a bit limited, but imagine the other sides position, they fight humans all day. but this is a problem that all mmos have. youll see interesting mobs later on in TR, 1st 3 zones dont have many different. all have immunities and vulnerabilities. you can kick frozen mobs to ice cubes, kicking a "dying" mob gives extra XP.

lies:
now someone wrote: "toons are visually identical for the most part", you must be blind seriously. "no emotes" , damn your blind or ignorant.  "social centers" is where people make them, its there, just people dont use them (yet). "12 different customization options" you cant count (and more were added just this week, some are not revealed yet its for the CE pack).

 

PS: dont get me wrong, there are loads of unpolished things still in TR (thats why later zones are closed again atm but belief me they are great fun), and like with every game, it will not please everyone. but such half-assed reviews of ignorant people, complaining about not spoon-feed every little aspect of content ("omg i have to go explore a world ?") makes me sick. THEN ITS BETA , would it hurt to read the Readme.txt that was installed ? or visit the BETA Forum to see a list of settings, known problems, general information, key commands, emotes  ... beta leechers are dumb. its a complex game, but fun and rewarding once you learned how things work.

 

 

 

 


Good to hear from someone who liked it too.  I also appreciate all of the detail regarding mission types etc..  Thanks for that.  It's also important if collision detection is actually there, and is just a bit buggy in beta.  This is much different than a game that simply doesn't have collision detection, which is a real drag.

 

It sounds like some of the richness and diversity in this game is subtle.  On the surface it reads like it's quite repetative, but this post suggests more complexity after deeper involvement.  Makes me want to check it out ^_^.  Thanks for the post.

Excellant. People always burn new games on this site, especially when they are something differant, or they just don't "get it".

TR is about war. It's constant action, and so many quests to do it's a little overwealming.

Been playing Beta myself for quite a while, and will be buying the CE.

 

  _Shadowmage

Novice Member

Joined: 7/13/05
Posts: 1461

9/10/07 5:39:12 AM#86

I have been playing the game (I mean testing :) ) for 6 months and will be buying the game.

Obviously not everyone likes it. Its more a massive action game than a deep social game.

  Arbol

Novice Member

Joined: 9/10/07
Posts: 13

I am a man, and nothing human do I consider alien to myself. --Petrarch

9/10/07 12:19:00 PM#87

I played it a few days, but don't know what to make of it. For one, I had lag problems. Could be my video card (ATI Radeon 1600), but lots of people were complaining about lag. Plus, when I log out, the game resets my video settings, or rather, does not return them to normal, so I have to reset everything myself. Could be my set up, I don't know.

It plays like an MMOFPS at this point. No sign of an auction house, as people have noted. I thought the data terminals were for mailing, but perhaps not. I like that you can teleport from place to place - less running back and forth for quests. I was non-plussed by the fact that the skill points for crafting and combat come from the same pool, and you get very few to spend each level - so I can get better at fighting or making ammunition, but not both?

Right now it seems like a game for people who like doing a lot of PVE killing, and exploring (though that only works through the first run through). It seems unfinished, content wise. I hope the release game is more fleshed out, and the beta I saw was more for stress-testing the servers, but if this is the game they plan on releasing, I think it's appeal will be limited.

  dj_decay

Novice Member

Joined: 8/03/06
Posts: 93

9/10/07 2:51:52 PM#88

I'm torn - I've bene playing beta for a little over a week, and played this weekend a lot - made level 12.  It's fun, I like the story, I like the setting, but it's just not a triple-A title - if you compare it to LOTRO (I have a lifetime membership)  or even WoW or EQ2, there's just another 'level' of gameplay missing (lots of others have said 'shallow', that might be as good a term as any).  The combat is interesting but un-inspired, I like the quests but again, nothing ground-breaking or ultra-immersive like LOTRO.  Overall, I'm having a good time, but I just don't see it worth $15 a month to play, it doesn't seem to be in that league, especially when LOTRO is only $10 a month for many people.  Maybe at a lower price I'd sign up, but at the current going rate of $15, no, I don't think it's really there.

When scary things get scared, that's bad...

  User Deleted
9/12/07 9:08:36 AM#89

I am never ever this short winded or blunt about a game but I thought TR sucked. I'm not even going to bother going into any details. NCSoft has another write off on their hands, thanks Rich.

  Secrom

Defender of Ascalon

Joined: 1/29/05
Posts: 318

9/13/07 9:47:55 AM#90
Originally posted by eric1000

Bottom line having tested this game for awhile now, Richard Garriot should hang his head in shame.  Six years in development  and this is what is offered to the public, thats just criminal.  I get the feeling that NcSoft are piling on the pressure to get the thing released and I can't say that I blame them after all the investment, they have been more than patient.


Pretty much my feelings unfortunately. Nothing revolutionary, and barely anything evolutionary.
IMO they do have a good base for a game with interesting twists BUT it requires some major rework in critical areas, such as class abilities. Too many felt like "why bother" because the skill points investment didn't feel worth it.
Take for example healing:
Specialist: "I'll heal you"
Soldier: "Nevermind I'll use the med pack I crafted, keep shooting"
Some other stuff looked cool in higher tier, but playing a support class seemed pretty pointless during my time in there, hardly any grouping going on.

I did appreciate the quests with choices though the ones I've seen didn't seem to have any significant impact in the long run.
I also liked the fact that grades of gear apparently weren't making or breaking your character: green items simply have fewer bonuses than purple ones.
Other than that I got that "This is WoW, pew-pew Edition" feeling :/

Also, a word of advice: if you don't have 2GB of RAM at least (maybe more under Vista), don't bother, unless you want to play a 2007 release that looks worse than Quake 2 to avoid the game freezing for 30 seconds and up, every now and then (and ironically, quite often in the middle of firefights...). "High" texture quality eats up memory, while under the "Low" setting the game just isn't something you want to play in that time and age. Come one, can't be that hard to have a "Medium" option...
  User Deleted
9/13/07 9:52:17 AM#91

this game is the nge without star wars skins. pure crap. no depth.

  Rayve

Novice Member

Joined: 4/17/07
Posts: 46

9/13/07 10:58:56 AM#92

Had high hopes of this, especially after seing the videos of Garriott saying about how great it was...

Got into beta and was extremely dissapointed. It is tediously boring, very poor animations, the network code is dire - frame rates for people a way away from you are dropped to conserve cpu/gpu - and it notices really badly. The fighting is a good idea but just plain dull in practice.

It really is very very dull, lifeless and boring.

  knowom

Novice Member

Joined: 5/19/04
Posts: 189

PVP WTF's it at?

9/13/07 11:09:34 AM#93

I had high hopes for the game, but the fun factor went away after a short few days it's not so much that the game play was terribly awful the game was just too much of a grind if you like korean grindfests TR might interest you. Truthfully it feels most like a rebadged auto assault graphically it's very similar probably the same game engine same goes for item design just a slightly different atmosphere instead of cars with weapons your foot soldiers with weapons. Overall it really wasn't too entertaining past the first day or two Richard Garriot certainly isn't the mastermind I once thought he was because this game sorely disappointed he should have stuck to the fantasy genre cause he didn't do a very good job at the sci-fi.

  Windlion

Novice Member

Joined: 7/17/05
Posts: 51

9/13/07 11:17:20 AM#94

I too was really hoping for this game to be good after waiting so long for it but like always I just couldnt get into this game as some of you pointed out it got exremly boring I dont mean to be harsh there wil be other people who will like it but Im gonna pass on this one.

  Krytycal

Apprentice Member

Joined: 4/17/06
Posts: 190

9/13/07 7:40:12 PM#95

Beta tested it for a while and was disappointed. I noticed it was very similar to Auto Assault (even the soundtracks) but at least driving around and shooting/blowing up things was actually FUN in Auto Assault.

 

 

  prophets

Novice Member

Joined: 9/13/07
Posts: 16

9/14/07 11:10:56 AM#96

Originally posted by Krytycal

Beta tested it for a while and was disappointed. I noticed it was very similar to Auto Assault (even the soundtracks) but at least driving around and shooting/blowing up things was actually FUN in Auto Assault.

 

 

A lot of people seem to be making the AutoAssault comparison.  I saw one person argue, however, that AA had a lot of bugs at launch.  He felt that TR, tho buggy, was a lot cleaner than AA and would do a lot better at launch in terms of players.  What do you think?

  Krytycal

Apprentice Member

Joined: 4/17/06
Posts: 190

9/14/07 4:10:22 PM#97

 

Originally posted by prophets

 

Originally posted by Krytycal

Beta tested it for a while and was disappointed. I noticed it was very similar to Auto Assault (even the soundtracks) but at least driving around and shooting/blowing up things was actually FUN in Auto Assault.

 

 

 

A lot of people seem to be making the AutoAssault comparison.  I saw one person argue, however, that AA had a lot of bugs at launch.  He felt that TR, tho buggy, was a lot cleaner than AA and would do a lot better at launch in terms of players.  What do you think?

  I didn't get to beta test AA, I played the retail version, which was fairly polished. There are definitely similarities between AA and TR (which is probably another reason why NCSoft decided to pull the plug off AA). IMO AA wasn't a very good MMORPG, it lacked a lot of essential things that good MMOs today have. However, I'd be lying if I told you I didn't enjoy AA's combat system, I thought it was solid. They got "fastest, most destructive" right. TR has all the negatives of AA (trading poorly customizable vehicles for poorly customizable characters), PLUS, the biggest letdown of all IMO, the half-RPG, half-FPS and all-SUCK combat system, which is horrible.

 

  A smooth launch is definitely a plus but if you can't deliver a game that's fun to play then all the polishing is useless. At its current state, I personally wouldn't recommend buying TR. Heck, I wouldn't recommend buying it at all unless its combat system gets a massive overhaul. Some folks seem to enjoy it though, so definitely give a try and come up with your own conclusions.

 

 

  nakuma

Novice Member

Joined: 5/04/06
Posts: 1299

"then again I could be wrong, but that's just my opinion" -Dennis Miller

9/14/07 4:53:21 PM#98
Originally posted by Kenze

I didn't like it at all. I found it boring and the game play shallow. No matter what tree you choose you are still just shooting. Healing and buffing were awkward and just down right silly in execution. I'm sure it will sell quit a few boxes but Subs will die down drastically within the first 3 months when people realize just how shallow the game is.


i agree its a very shallow mediocre game. i played it up to lvl 15 almost and found it very hard to stay entertained and enjoy myself. its just not a innovative, entertaining game. the game is repetitive and shallow, the quests arent very interesting, its shoot this shoot that, after the 2,000th thrax it gets a bit old. i did  pravus research facility wasnt bad, but still wasnt really fun, im at the divide now, but either way i believe this game will atttract a quite a few subs out the box, but will drop subs once people realize what a boring game it is. i am actualyl a bit dissappointed as i wanted a MMo that had something to offer besides swords,spells, and wizards, and paladin, which has been done to death. its sad they didnt pick up on this chance to be truly creative, or inventive.

3.4ghz Phenom II X4 965, 8GB PC12800 DDR3 GSKILL, EVGA 285 GTX 1GB, 640GB HD SATA II, BFG 1000WATT PSU. MSI NF980-G65 TRI-SLI MOBO.

  prophets

Novice Member

Joined: 9/13/07
Posts: 16

9/14/07 5:44:17 PM#99
Originally posted by Krytycal

 

Originally posted by prophets

 

Originally posted by Krytycal

Beta tested it for a while and was disappointed. I noticed it was very similar to Auto Assault (even the soundtracks) but at least driving around and shooting/blowing up things was actually FUN in Auto Assault.

 

 

 

A lot of people seem to be making the AutoAssault comparison.  I saw one person argue, however, that AA had a lot of bugs at launch.  He felt that TR, tho buggy, was a lot cleaner than AA and would do a lot better at launch in terms of players.  What do you think?

  I didn't get to beta test AA, I played the retail version, which was fairly polished. There are definitely similarities between AA and TR (which is probably another reason why NCSoft decided to pull the plug off AA). IMO AA wasn't a very good MMORPG, it lacked a lot of essential things that good MMOs today have. However, I'd be lying if I told you I didn't enjoy AA's combat system, I thought it was solid. They got "fastest, most destructive" right. TR has all the negatives of AA (trading poorly customizable vehicles for poorly customizable characters), PLUS, the biggest letdown of all IMO, the half-RPG, half-FPS and all-SUCK combat system, which is horrible.

 

  A smooth launch is definitely a plus but if you can't deliver a game that's fun to play then all the polishing is useless. At its current state, I personally wouldn't recommend buying TR. Heck, I wouldn't recommend buying it at all unless its combat system gets a massive overhaul. Some folks seem to enjoy it though, so definitely give a try and come up with your own conclusions.

 

 

I agree with you.  I just never played Auto Assault, so I'm not sure how applicable the comparison truly was.  Just curious.  Thanks.

  johnmatthais

Tipster

Joined: 4/28/07
Posts: 2693

Maybe if I'm going to have my Xfire profile up, I should start using Xfire...

9/15/07 10:19:08 AM#100

honestly, I like this game...true, it isn't up to NC standards (the performance with better graphics could've been WAAAYY better) but, I enjoyed it and probably will play it after release. I guess I just like it cuz it's different and because I really lik shooter games...PvP could've been better but then again, we don't want another Phylon...I really like the idea that we can all share the battlefield, rather than have instances. I also like that monsters spawn from being beamed down from a ship rather than just appear. True, it is in beta and everyone seems to be doing the same missions but, it'll get much better after everyone's made it to higher levels and those that fell behind just have to catch up...honestly, I think it's better than the rumor about Hellgate being instanced (anyone allowed to tell me if that's true?) because I hate instancing and I hated Guild Wars because of the instancing...it may make for easier missions but, it kills the already dead social aspect of the game...

here's how I see TR: a Halo MMORPG in the eyes of the marines...great idea, great graphics, poor performance, enjoyable gameplay

I'll stick by NC's side this time, though. I respect that they dared to be different, especially with all the medieval games they've made recently...true, CoX was different, but it felt like WoW with superheroes (no offense, it just did). I enjoy that there is no auto-lock and that every shot is made manually. Also, if I remember correctly, wasn't their objective to make a living, breathing online battlefield?

10 Pages First « 2 3 4 5 6 7 8 » Last Search