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Dracus
Novice Member
Joined: 7/14/04
"Shoot for the moon. Even if you miss, you'll land among the stars." |
9/10/07 5:10:47 PM#21
Originally posted by spookytooth Bingo And that is why... Conservatives' pessimism is conducive to their happiness in three ways. First, they are rarely surprised -- they are right more often than not about the course of events. Second, when they are wrong they are happy to be so. Third, because pessimistic conservatives put not their faith in princes -- government -- they accept that happiness is a function of fending for oneself. They believe that happiness is an activity -- it is inseparable from the pursuit of happiness. |
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9/10/07 6:09:26 PM#22
Originally posted by Dracus Yep, for all the professed understanding and lip service as to why previous Star Trek games have failed, Stinnett doesn't get it. He is right on one account. The MMO is the perfect vehicle for Star Trek. Too bad I see their particular vehicle heading over a cliff. |
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9/10/07 7:03:02 PM#23
I have little faith in Perpetual's ability to make a good Star Trek game. Of any kind. For some reason, Star Trek gaming seems to be cursed. More than that, though... ah, I can't say any more. Too bad the Firefly MMO license belongs to a nothing-company. -------- "Give a man a fire, and he is warm for a day. Set a man on fire, and he is warm for the rest of his life." |
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9/10/07 10:45:05 PM#24
Originally posted by LordKyellan Hurm, you seem to have knowledge about Perpetual I lack? Can you elaborate, or is it just because other Star Trek games were bad? I am still quite open minded. We will see it when its there. We really should not start reading into every single word someone says, both positive or negative. He said very little and what is there is really too less to make a realistic judgement IMO. I too hope its not like EVE, and more like SWG or so, which Planets and much ground to explore. I really would not want to be confined to a starship all the time with some tiny away missions every 10 levels. But thats just my taste of gaming. I feel being inside starship all the time may get boring very fast, so I hope its planet-based with starship as addition, not the other way around.
@LordKyellan: I always snicker when I read your quote, heh. ^^ Could be SO me to say that.
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9/11/07 12:28:25 AM#25
I am going to reserve making any comment good or bad until it comes out and I give it a try. |
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9/11/07 10:00:33 AM#26
Originally posted by Clattuc While I'm not the shockingly pessimistic, like Clattuc, I think these people should think about the things LOTRO did to integrate "well known" content into a game that we can all have fun playing. LOTRO is the gold standard for a game of this nature. Another Star Wars galaxies would be a mistake. |
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9/11/07 10:26:48 AM#27
Originally posted by Mrbloodworth Agreed. |
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9/11/07 11:47:34 AM#28
I put this somewhere else on this site, but it might be better here where we might have a rational debate. "There was a thought, for a while, that everyone wanted their own personal Galaxy Class Starship. Perpetual's philosophy is that it would be pretty boring to be alone on a ship that size, and that populating it with NPCs isn't really making it an MMO, so the solution seems to be that at around level six, players will begin to get their own ships. It will start with a shuttle, but as characters get higher in level, their ships will improve as well.
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9/11/07 1:33:50 PM#29
[quote]Sometimes, this means educating fans of the Star Trek franchise about what they can expect from an MMORPG, a medium that they may not be familiar with.[/quote] I really doubt the people who are aware of STO and post on the STO forums wouldn't know what a mmorpg looks like. More likely they know all to well .
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9/11/07 2:33:40 PM#30
Originally posted by Mrbloodworth I also agree. By the way the question was dodged I guessing there still will not be player ship interiors. Which is, as many have pointed out, an extremely foolish design choice. |
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9/11/07 3:46:57 PM#31
Well to be honest this interview has been a major disappointment and furthermore much of what was said was nothing. Iam rather skeptical on this title in part that Perpetual is a new company and there title which is coming out soon Gods and Heros hasn’t received the greatest marks and while it isn’t out yet many things have already plagued this company. Darron Stinnett has been around for many different titles of Star Trek and iam rather skeptical that they can pull it off as its been two years and there is nothing to really show and they are still in early development though they are looking at 2009-2010 is not that far off. Iam rather concerned with the amount of no information. My opinion on this title: Iam hoping and that is a big hope they can pull it off though iam rather concerned with a few things as well in this interview which are very out there and nothing came out of the question. He talks about the academy and Iam wondering are we restricted to being only Human, when there are hundreds of different types of races which to be honest I don’t want to be Human I would like to be a Klingon, Andorian, Orion Pirate. As for the shuttle and such iam inclined to have and want only a shuttle instead so I can perhaps explorer on my own and what ever. Iam not into having one person having a starship of some sorts or something along those lines and it makes sense to do it in the manner in which they suggest. Id would have liked to hear about perhaps the specialty areas of It has its potential to be a good game and I do hope they can and iam hoping this ends the Startrek gaming plague of its past. Ive always have thought Startrek should have gone the way of an MMO as other games in the past were great but they never gave you living the life in Starfleet or experiencing your favorite race in the Star Trek Universe. Iam glad to see that they aren’t going to be building this for the trekkie as I think they need and are making it for a wider audience which it makes good sense and it also allow for some different dynamics while keeping and respecting Startrek Lore and that doesn’t mean Canon as you can be restricted too much by such things. Also someone said that it might be around the time of the new movie and while they can get some more publicity on this front STO is taking place 20yrs in the future from the last film. Cheers, Acidrain |
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9/12/07 3:25:10 PM#32
To me, being a creative type, I understand the hesitation with talking about a project of any scope and/or magnitude. To prematurely talk about STO in extensive detail, especially when those details are very fluid and subject to change month by month, would be inviting more criticism than is already being hurled in their direction. I don't really believe that there are haters out here that would wish them to fail or really believe that the devs at Perpetual would so callously train wreck the IP rather than create a rich, interactive MMO reflective of the ST franchise. But, if we they are to develop STO and turn it into a world class Trek themed MMO, then they are going to have to add/remove things as they go along. They are trying to bring together all of the elements of Star Trek that fans, both casual and die hard alike, can recognize and go 'Wow, that's cool' and blend them in with traditional MMO elements so that those players who are not Trek fans but want to play a good MMO based on a popular Sci-Fi series will get what they want to. I, for one, was satisfied with Daron's interview and the answers he gave are exactly what I would say, given the current state of development and the need to not expose too much of what's going on that might be changing in the following months to come. I'm not concerned about the lack of game play videos, stills of in game play or any major announcements concerning what's going on at this stage in development, because they are working hard with the resources they have and once Gods and Heroes is released, they will shift development right into STO and then the flood gates will be opened and news, images and videos will pour forth from the house of Perpetual and we will all drink it up. Do not mistake me for some blind apologist for Perpetual or someone who is easily fooled by the words of someone in an interview. I have worked in the gaming industry and film industry and understand how both work, and although it is increasingly harder and harder to keep film projects totally under wraps, I know the pains that gaming companies go through to protect their property and try to control the flow of information regarding the development of any property until they are comfortable with what they have so far, and in my estimation, Daron and Perpetual are well within their right to hold back as much info as they can until things get to a point where they feel comfortable with what they've got best represents their work. The doubts will continue to flow forth and those that feel that they are being wronged will state this quite loudly and strongly, and those are the people that Perpetual and the devs will be trying to make sure are well satisfied when the game does reach a point at which all can get their hands on it and touch/see and feel an online, interactive ST universe. They will try and if they can at least deliver it to you, then the rest of us can be assured that everything will be okay. At least until we start getting restless for that 'Shore Leave on Risa' module to come out real soon
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9/13/07 12:59:12 PM#33
Originally posted by Oculitus They dodge it EVERY time. |
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9/13/07 5:36:58 PM#34
Originally posted by Oculitus I would assume that their would be there was no real dodging of the question from what I saw. He just said there would be no shortage of interiors which maybe I misread to mean that the interiors will be (rightfully) designed by what ship you have. This interview has too little substance to form opinions over anything could change this early. Maybe I'm in the minority but I like they pushed you back so that they will have eniugh content for release alot of mmos just tack it on as they go along. |
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9/13/07 5:40:54 PM#35
Originally posted by Seloth maybe I misread but I saw nothing saying there wouldn't be crews. I think they are hesistant because they would have to see how to interface it. I think this article gives too little and its to early to form any opinions it would be like taking commenting on a book when ya only read the prelude. |
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