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 Thread (9 posts)
skywisenight  9/07/07 1:03:33 AM

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On Wednesday, the first day of the Austin Game Developers Conference, Laura Genender had a chance to sit down and talk with EVE Online's senior producer Nathan Richardsson.

EVE Online's senior producer Nathan Richardsson Interview EVE Online's senior producer Nathan Richardsson Interview
Today at AGDC, Laura Genender talks with EVE Online's senior producer Nathan Richardsson about Revelations 2.2, and what's up and coming in Revelations 3.0

You can watch more videos over here.

 
PoopyStuff  9/07/07 2:02:38 AM

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Eve online is for BoB... Yeah!

 
bobbiac  9/07/07 3:04:13 AM

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As i said in the video comments; Interviewers should be realitively informed on what the topic is. Otherwise you make the person you sit down with *a bit* uncomfortable. Well, that and not not having your morning bree. Oveur needs to have a pint before dev cons like this.

 

 
Stumpy26  9/07/07 4:17:17 AM

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LOL! in case you didnt notice BoB are being pushed back by RAGOON..... and there is a distinct lack of smack and chest beating on the forums which means that they are losing 

 
brenth  9/07/07 11:13:51 AM

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maby you should do your interviews with more care to the quality,,   like find a room that is EMPTY  with no dudes talking in the background covering up what the interviewee is saying   very poor quality control on your part, makes you guys look amateur and dissrespectful  that the person isnt important enough to take the extra care,, or even the viewers .

make a world, not a game, we dont want another game.

Stradden  9/07/07 1:24:19 PM

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Originally posted by brenth

maby you should do your interviews with more care to the quality,,   like find a room that is EMPTY  with no dudes talking in the background covering up what the interviewee is saying   very poor quality control on your part, makes you guys look amateur and dissrespectful  that the person isnt important enough to take the extra care,, or even the viewers .

I appreciate your comments, but I wanted to point out that  this is a convention and that it isn't always possible to take a developer into  a "quiet area"  to do an interview. Whether that's because of time constraints on their part, on our part, or a simple matter of not being able to find a suitable place near enough to where they have to be. That's just the nature of the beast at these shows.  It's not as though there are a plethora of open, empty rooms here.

We are not the only ones here that developers have to talk to. They have busy schedules, as do we.  It isn't a question of respect, it's a question of logistics and sometimes, the situation isn't ideal. We would rather bring you something than nothing.

Constructive criticism is always encouraged.

 

Thanks for your time.

Cheers,
Jon Wood
Managing Editor
MMORPG.com

brenth  9/07/07 1:54:45 PM

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the interview you did was such poor quality you should take serious steps to make sure this doesnt happen again  it seems that you used a mic on the camera itself?  or a very poor wide spectrum mic.  I would sugest if you have to do interviews in such locations again that you make every effort to use a hand mic  so that we can hear the person and not everything else in the area thats why TV reporters use hand mics. it makes a huge difference in how professional your work looks and sounds.

make a world, not a game, we dont want another game.

METALDRAG0N  9/07/07 3:44:08 PM

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I really like my Avatar Picture :)

Originally posted by Stumpy26

LOL! in case you didnt notice BoB are being pushed back by RAGOON..... and there is a distinct lack of smack and chest beating on the forums which means that they are losing 

Yea well poopy has never palyed eve for a long time he just loves to troll EvE based topics from time to time [no doubt a disgruntled Eve player].

 

As for the interview i could barly hear him.

"Kill one man, and you are a murderer. Kill millions of men, and you are a conqueror. Kill them all, and you are a god."
-- Jean Rostand

Ozmodan  9/08/07 12:35:13 PM

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If you listened to it, you would have heard a gem, 20 new t2 ships in Rev 3.  No details, but I am looking forward to it already.