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News Discussion  » Warhammer Online : Age of Reckoning: PAX Interview

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23 posts found
  Szark

News Manager

Joined: 5/02/06
Posts: 4423

 
9/05/07 5:11:36 PM#1

Last week staff writer Carolyn Koh attended Pax where she had the chance to talk to the folks over at EA Mythic, where they discussed PvP, RvR, and Chicken v Chicken in Warhammer Online.

"You can head out to the war camps at any level. That's the way we've designed RvR," said Ryan Bernard, RvR Designer at EA Mythic. "It's open warfare on the frontier." Armed with years of refining large scale online Realm vs. Realm warfare in Dark Ages of Camelot, Realm vs. Realm warfare in Warhammer Online promises to be a fun and challenging experience.

"Most PvP in MMOGs are an afterthought," said Associate Producer Carrie Gouskos. "Or else it's a pure PvP world," chimed in Product Manager Eric Correll as we sat in a circle, on the 4th floor of the Seattle Convention Center on the last day of PAX 2007, tucked away from the madding crowd. "But we're designing Warhammer for both PvE and PvP and have balanced it from the beginning for that." Ryan Bernard concluded.

Read the article here.

  checkthis500

Novice Member

Joined: 9/15/05
Posts: 1234

9/05/07 5:19:51 PM#2

Some points.

1. You might want to describe the 4 types of RvR without using the word "scenarios" since one of those types is in fact "scenarios."

2. The information about the Capital Cities being instanced directly contradicts the latest information (I believe from Leipzig) that states that Capital Cities are open world RvR.  (I doubt they'd give opposite facts at conventions this close together)

3. The news that once you register for the Scenario you can travel around where ever you want is sad news.  Unless you have to register for a Scenario where the Scenario is.  Please please don't let this be another thing like WoW where you teleport all over the world by talking to an NPC in the main city.  No problem with roaming around after you go to where the Scenario physically takes place though.

4. I really hope you're wrong about the capital cities being instanced.  That would really be a downer.

5.  The Orc Catapult is a form of travel, not a siege engine. :p

---------------------------------------------
I live to fight, and fight to live.

  Ferusa

Novice Member

Joined: 7/19/07
Posts: 209

Law is mind without reason.
Aristotle

9/05/07 5:29:22 PM#3

I am still really psyched about warhammer, but I can't help but think they are going to make a mistake, before I don't know which video, but Paul said, "this game is about war, if you don't like PvP, then don't play" , then they said there was going to be PvE content (hey maybe I   just never saw it, im not saying pve is bad, but I just thought pve was going to be an afterthought, or something to do when you where really, really bored. But now they are saying that the game is going to be PvE along with PvP, and that they are balanced..which sounds like they will balance it so points come equally from pve compare to pvp..maybe I am just reading this out of sync, but it just seems very very strange to me.

Though we have heard of stupid haste in war, cleverness has never been seen associated with long delays.
-Sun Tzu, the Art of War

  Ozmodan

Hard Core Member

Joined: 2/27/07
Posts: 5056

9/05/07 5:35:26 PM#4

Just like they made pvp balanced in DAoC.....yeah right, it is still has the most imbalanced class structure of any pvp game.

I just do not trust this company one iota to deliver what they say they will deliver.

  Muirin

Novice Member

Joined: 12/06/06
Posts: 689

knowledge gives rise to a belief in tolerance

9/05/07 5:37:04 PM#5
Originally posted by checkthis500

Some points.

1. You might want to describe the 4 types of RvR without using the word "scenarios" since one of those types is in fact "scenarios."

2. The information about the Capital Cities being instanced directly contradicts the latest information (I believe from Leipzig) that states that Capital Cities are open world RvR.  (I doubt they'd give opposite facts at conventions this close together)

3. The news that once you register for the Scenario you can travel around where ever you want is sad news.  Unless you have to register for a Scenario where the Scenario is.  Please please don't let this be another thing like WoW where you teleport all over the world by talking to an NPC in the main city.  No problem with roaming around after you go to where the Scenario physically takes place though.

4. I really hope you're wrong about the capital cities being instanced.  That would really be a downer.

5.  The Orc Catapult is a form of travel, not a siege engine. :p


At first mythic had it setup so their was instanced PvP to be able to enter the city.  But they have removed that and made it all world PvP.

"Don’t unthinkingly follow authorities, whether intellectual, political or religious. And don’t unthinkingly follow traditions, or social conventions. Think for yourself. Look at the facts, and try to base you're views and your behavior on how things actually are."

  Celestian

Novice Member

Joined: 5/07/03
Posts: 1135

9/05/07 6:04:05 PM#6


Originally posted by Ozmodan
Just like they made pvp balanced in DAoC.....yeah right, it is still has the most imbalanced class structure of any pvp game.

*laugh*

You must have never played WoW.

DAoC's balance is far better than WoW and DAoC has like 3 times the classes?

  FarsIayer

Novice Member

Joined: 2/16/07
Posts: 1

9/05/07 7:56:28 PM#7

This game will be pvp focused, theres just pve thrown in to appease the part of most people that love bashin some npc heads everyonce in awhile. As theyve said numerous times, gear will not be the type of huge factor like it is in pve centric games (ala WoW) so the dungeons and raids they have implemented are just another fun thing to do. But, that being said, the endgame of WAR is going to revolve almost entirely around capturing your enemies capital city in an all out, pvp bloodbath im dying waiting for that lol

  thepatriot

Novice Member

Joined: 12/26/05
Posts: 260

9/05/07 8:37:55 PM#8

I will be so bummed if the capital invasions are instanced.  The loosing side should suffer the consequences of loosing.  This is WAR after all.

  thepatriot

Novice Member

Joined: 12/26/05
Posts: 260

9/05/07 8:41:03 PM#9

Originally posted by Ferusa

I am still really psyched about warhammer, but I can't help but think they are going to make a mistake, before I don't know which video, but Paul said, "this game is about war, if you don't like PvP, then don't play" , then they said there was going to be PvE content (hey maybe I   just never saw it, im not saying pve is bad, but I just thought pve was going to be an afterthought, or something to do when you where really, really bored. But now they are saying that the game is going to be PvE along with PvP, and that they are balanced..which sounds like they will balance it so points come equally from pve compare to pvp..maybe I am just reading this out of sync, but it just seems very very strange to me.

As I remember it he said that if you don't like WAR then don't play and he emphasized this game is all about action and fighting, wether PvE or RvR.  This won't be a mining/crafting game.  It will all be about the combat.

  Jetrpg

Elite Member

Joined: 4/22/06
Posts: 2199

9/05/07 9:16:35 PM#10
Originally posted by Ozmodan

Just like they made pvp balanced in DAoC.....yeah right, it is still has the most imbalanced class structure of any pvp game.

I just do not trust this company one iota to deliver what they say they will deliver.

Have you ever played daoc?  I dislike the news that mythic is goign to use the all class are on = footing model , yes it popular, but i can't but like the uber rolls that daoced offerd, healers while not on equal footing with any nuker/ melee in a group of 7 other toons are worth at least 2-3 toons themselves if not more. DAOC is a very balanced game but not Class vs class but group vs group.

"Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine

  Noan

Novice Member

Joined: 5/27/04
Posts: 98

9/05/07 10:01:24 PM#11

"Finally, the last scenario - is the high level City Capture scenario. These cities are instanced replicas of the original city. The original city remains in the world and will continue to be your newbie safe areas with training NPCs, auction houses, etc. The instanced replicas will have very few NPCs. Instead, there are objectives that you are going after, certain areas that you want to capture. You will have attackers and defenders. No further detail was revealed." -

This one really disappointed me, I wanted to capture the city and prevent doing anything in it. Sadly my dream came untrue although this will be pain to loose your city many times a week if your realm in underdog position. Damn Mythic, thinking about everything.

 

______________________________________
You Are Not Tifa, Cloud, Aeris, Barret, Red XIII, Vincent, Yuffie, Cait Sith, Sephiroth or even Cid.
Not Any Other FF Character.

  Raignn

Apprentice Member

Joined: 9/05/07
Posts: 1

9/05/07 10:14:29 PM#12

Most of the information in this write-up is wrong. Mythic explicitly stated at Leipzig that instanced city sieges were out. Beta testers weren't having fun with it, so they took out all instancing and made it open world.

Second, a Magus is not a healer, they are a damage dealer (although they do ride on a disk).

Third, a Magus (Chaos) would not be fighting against Greenskins. They are both on the Destruction side and would be fighting together against a team of dwarves, high elves, and humans.

Also she's using the term "scenario" wrong. A scenario is instanced PvP with objectives. As opposed to outdoor or world PvP and city sieges.

I hate to say it, but most of this write-up is total rubbish.

  Sylvene

Staff Writer

Joined: 1/04/06
Posts: 202

Old Auntie Gamer

9/05/07 11:45:52 PM#13

I've sent email to EA Mythic for clarification, and will let Stradden know once I get a response.  The different RvR types were specifically termed "Scenarios" - Skirmishes, Battlefield Objectives, Instances & City Capture.  The City Capture scenario was carefully explained to me as Instanced Replicas of the cities.

Given that Leipzig was before PAX...  perhaps they decided that the City Capture scenario would be instanced.  *shrugs* It's a game that's still in development.  Things change. 

Notice: The views expressed in this post are solely those of the author and do not necessarily reflect the views of MMORPG.com or its management.

  Muirin

Novice Member

Joined: 12/06/06
Posts: 689

knowledge gives rise to a belief in tolerance

9/06/07 1:10:40 AM#14

Ok this is the true thing about City Seiges.

 

Their not instances.   When you start to seige the city the residents fall back to a refuge camp behind this city or off to the side.  Their are limited NPCs activitys.  They close down some of the stuff so that you have a reason to defend your city besides the point your garbage if you dont.  You will be seiging and sacing the citys that the players use, not some instances thing.  But you cant hold the city forevery becuase their are NPCs sent to retake it if the players cant.  The NPCS get stronger and more come the longer you hold the city making it harder and harder for you to hold

 

So to sum it up, city seiges arnt instances.  They were when the game first entered beta, but thats changed to world seige sacing.

 

 

Dont know were MMORPG got this info from by some of its completey diffrent from the info mythic game the Fansites a month or so ago.  If you dont bleave a world i say watch these videos.  Some of the BEST Q&A videos yet.

Quote: Myself from  WHAT IS WarHammer Online? Big Instructional Video Archive included!

WAR-RvR: EA-Mythic HQ Round up

RvR Q&A

http:WAR-RvR: EA-Mythic HQ Roundup //games.internode.on.net/filelist.php?filedetails=10490

 

 

 

 

I think your missing these videos to from your list.  Their all Q&A videos.

WAR-RvR: EA-Mythic HQ Roundup

Intro Q&A

http://games.internode.on.net/filelist.php?filedetails=10489

Class Q&A

http://games.internode.on.net/filelist.php?filedetails=10493

Quest Q&A

http://games.internode.on.net/filelist.php?filedetails=10506

Art Q&A

http://games.internode.on.net/filelist.php?filedetails=10492

Tome of Knowlege Q&A

http://games.internode.on.net/filelist.php?filedetails=10505%20

 

General Q&A

http://games.internode.on.net/filelist.php?filedetails=10495

 

Dont forget the RvR video.  Their all great by the way,  about 30 mins each.

"Don’t unthinkingly follow authorities, whether intellectual, political or religious. And don’t unthinkingly follow traditions, or social conventions. Think for yourself. Look at the facts, and try to base you're views and your behavior on how things actually are."

  Stormraker

Novice Member

Joined: 9/06/07
Posts: 2

9/06/07 2:09:31 AM#15

This "interview" lost a whole lot of credibility with me near the end. Aside from the poor use of the term scenario since it is also a term for the the instances RvR battlegrounds, and then an apperantly groundbreaking annoucement I am loathe to believe about instances city raids, he writes this.


In the exhibition hall, I jumped into a 7 on 7, playing a squishy mage on a floating shield. I had slows, dots, buffs, heals and I was targeted a lot. Gee... I wonder why. We went into a scenario with four capture points. We captured the first and the Greenskin team figured out where we were re-spawning. I kept trying to rally my team into going after the next objective instead of engaging the enemy to no avail. So I played support. Buff, slow, dot, heal, rumbled, re-spawn. Combat was fast, as was power regeneration.

 


 

 

Okay, first, it sounds like he's playing a Magus, "floating shield", slows, DoTs. Sure, sounds like a magus. But whats this, he can heal and buff? Magus is a straight ranged dd/utility character, he shouldn't be doing the support, that is what the Zealot is there for. But maybe they gave him a heal spell and it was a self-buff, whatever, it's possible.

But then, he's fighting Greenskins?! Chaos and Greenskins would be fighting together, not against eachother. Sure, city cieges being instanced could have changed, I'll give you that Mr. Staff Writer. But Chaos and Greenskins suddenly fighting on diffrent realms? I don't buy that for a second. That's not a change because the game is in development, thats destroying one of the core concepts of the game, and we would most surely have heard about this, if not from Mythic themselves, from the other people at PAX. Nothing I have read except for this article which was already under suspicion has said anything about Chaos and Greenskins fighting eachother.

As my Grandfather loves to say; 'What a load of hooey!"

 

  Battlepoet

Novice Member

Joined: 3/22/04
Posts: 26

9/06/07 6:24:44 AM#16

Did the author of the article not actually play the game, or just fail basic English in high school?

  naldric

Novice Member

Joined: 10/01/02
Posts: 909

If anything is worth doing, do it with all your heart. (The Dhammapada, Buddha)

9/06/07 8:22:25 AM#17

 

In the exhibition hall, I jumped into a 7 on 7, playing a squishy mage on a floating shield. I had slows, dots, buffs, heals and I was targeted a lot. Gee... I wonder why. We went into a scenario with four capture points. We captured the first and the Greenskin team figured out where we were re-spawning. I kept trying to rally my team into going after the next objective instead of engaging the enemy to no avail. So I played support. Buff, slow, dot, heal, rumbled, re-spawn. Combat was fast, as was power regeneration.


 

 I think the author was playing a magus, and thought she was with the order, and even worst... thought she was buffing and healing the order while actually debuffing and damaging them... No wonder the order won... and no she didnt win... she just thought she did... sigh

  Lucifrank

Novice Member

Joined: 10/23/06
Posts: 356

"Those who are willing to forsake their civil liberties for security deserve neither."

9/06/07 8:28:22 AM#18
Originally posted by naldric

 

In the exhibition hall, I jumped into a 7 on 7, playing a squishy mage on a floating shield. I had slows, dots, buffs, heals and I was targeted a lot. Gee... I wonder why. We went into a scenario with four capture points. We captured the first and the Greenskin team figured out where we were re-spawning. I kept trying to rally my team into going after the next objective instead of engaging the enemy to no avail. So I played support. Buff, slow, dot, heal, rumbled, re-spawn. Combat was fast, as was power regeneration.


 

 I think the author was playing a magus, and thought she was with the order, and even worst... thought she was buffing and healing the order while actually debuffing and damaging them... No wonder the order won... and no she didnt win... she just thought she did... sigh


I'm still excited about WAR, but I'm really hoping that cities aren't instanced. It won't put me off the game or anything, but I'm longing for a game where player's actions have a meaningful impact on the game world. I'm getting kind of tired of completing the epic battle or conquering the uber dungeon and as soon as you exit the scenario, nothing has changed. I realize that the nature of MMORPGs at this time in history has to allow for repeatable content, but I hope there is some way Mythic can work this intelligently into WAR so city sieges are more than attack, rinse, repeat encounters.

  Stormraker

Novice Member

Joined: 9/06/07
Posts: 2

9/06/07 1:50:44 PM#19

Anyone else notice the pethetic excuse for an interview is now gone, and the link is just the WAR section of the site. Good riddens to a fake article, if ya ask me. If I had done that when I edited for my college paper, I woulda been fired on the spot. I suggest the same for the author of that sham.

  Xennith

Novice Member

Joined: 11/19/06
Posts: 1264

9/06/07 2:09:33 PM#20

Originally posted by Stormraker

Anyone else notice the pethetic excuse for an interview is now gone, and the link is just the WAR section of the site. Good riddens to a fake article, if ya ask me. If I had done that when I edited for my college paper, I woulda been fired on the spot. I suggest the same for the author of that sham.

a bit harsh i fear sir.

 

information was dodgy, information is now gone. be happy that MMORPG are willing to admit their mistakes.

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