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General Discussion  » WoW hated if it does any thing?

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41 posts found
  Volkmar

Advanced Member

Joined: 3/04/04
Posts: 2332

8/17/07 6:05:47 AM#21

Originally posted by seabass2003
Originally posted by battleaxe22

 

Originally posted by seabass2003

Deathknight seems like a knockoff of EQ's ShadowKnight. Also why will you be able to play as a Deathknight on Alliance and Horde. I thought Alliance was good and Horde was evil? As you can tell I don't play WoW so I was just curious.

Neither faction is evil.

 

 

 


So what are they fighting over? Maybe they should just be friends then.

what nations usually fight over for?

1) land

2) money

3) fanatism.

Horde vs Alliance is all these things. Both have territories in the other "sphere of influence". for example, Kalimdor is more heavily horde dominated, but there is Theramore, an Alliance expedition fortress city right next to the barrens. They came there with Jaina to actually help fight Archimonde but they ain't leaving. attrition is sure to follow.

in Azeroth we have the whole Lordaeron kingdom, the biggest of the humans, now in ruin and populated by forsaken and Scourge alike. Can you blame Stormwing's knights to want it back? or the forsaken to tell them "go **** yourself?"

plus there are many factions not allied with either, but made up of one certain race. Scarlet Crusaders are fanatic humans that make basically impossible for the forsaken to even trust the humans again, even if they would want to, as these fanatics kill everything "non-human". in wetland, on the other hand, there is a tribe of rogue orcs making things difficult for the dwarves of the area... so

many conflicts... many old atreds... and a planet becoming smaller every day as the two factions expands.

"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"

  Tinybina

Novice Member

Joined: 1/28/04
Posts: 1836

8/17/07 11:06:46 AM#22

Originally posted by Citrus

 

Originally posted by Tinybina

 

Originally posted by Melendu

I think the hero class deathknight is a very nice addition and a nice step to bringing hero classes to the game, the deathknight will not be the only hero class, we have far-seers, blademasters, acolytes, beastmasters etc.

I like the idea of deathknights because unlike the burning crusade deathknights will be able to interact and do the lich kings bidding. I think WoW is heading in a good direction. Every one thinks the DK will be overpowered but no one knows whats instore for the other 9 classes.

 

I think many people are pissed that they are just releasing one freaking Hero class... I lets imagine for a second taht in their last expansion they released just one new race (say the blood elfs) people would have been pissed at this as well..

At the very minimum they should be giving people 2 or 3 new hero classes... One is just freaking retarded, keep the deathnight in your pocket and pull it out when you have other hero classes to launch at the same time.

 

Why is it retarded?  If they released the Blood Elves alone then Alliance would not have gotten a class so yes people would have been mad.  But both sides can play the DeathKnight so I don't see a problem with it.


The problem is not all classes will be able to be Deathnights.. So when Mages, locks (hell I dunno whatever classes don't get to be DK's) are on the boards crying and complaining their buts off because they don't have a hero class, don't wonder why.

And when they finally do release the other Hero classes and then DK's start complaining about how their class is not balanced to the other hero classes don't wonder about that either. 

Blizzard should release all the Hero classes at one time not one at a time, they are just setting themselfs up for failure. But hell comming from the people that brought us the "Honor System" (/laff) it doesn't suprise me.

 

------------------------------
You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith

  Citrus

Novice Member

Joined: 9/15/04
Posts: 33

8/18/07 4:38:02 PM#23

Originally posted by Tinybina

 

Originally posted by Citrus

 

Originally posted by Tinybina

 

Originally posted by Melendu

I think the hero class deathknight is a very nice addition and a nice step to bringing hero classes to the game, the deathknight will not be the only hero class, we have far-seers, blademasters, acolytes, beastmasters etc.

I like the idea of deathknights because unlike the burning crusade deathknights will be able to interact and do the lich kings bidding. I think WoW is heading in a good direction. Every one thinks the DK will be overpowered but no one knows whats instore for the other 9 classes.

 

I think many people are pissed that they are just releasing one freaking Hero class... I lets imagine for a second taht in their last expansion they released just one new race (say the blood elfs) people would have been pissed at this as well..

At the very minimum they should be giving people 2 or 3 new hero classes... One is just freaking retarded, keep the deathnight in your pocket and pull it out when you have other hero classes to launch at the same time.

 

Why is it retarded?  If they released the Blood Elves alone then Alliance would not have gotten a class so yes people would have been mad.  But both sides can play the DeathKnight so I don't see a problem with it.


The problem is not all classes will be able to be Deathnights.. So when Mages, locks (hell I dunno whatever classes don't get to be DK's) are on the boards crying and complaining their buts off because they don't have a hero class, don't wonder why.

 

And when they finally do release the other Hero classes and then DK's start complaining about how their class is not balanced to the other hero classes don't wonder about that either. 

Blizzard should release all the Hero classes at one time not one at a time, they are just setting themselfs up for failure. But hell comming from the people that brought us the "Honor System" (/laff) it doesn't suprise me.

 

Heh, wow, you are so misinformed it's not even funny.  EVERY CLASS CAN BE A DEATHKNIGHT.  Blizzard has stated this, every class, every race.  It's not related whatsoever to what your main class is.  Once you unlock them via the quest, you go logout and make a new character and select Deathknight as the class.

  Trobon

Apprentice Member

Joined: 8/22/06
Posts: 295

8/18/07 5:25:25 PM#24

Originally posted by Citrus

 

Originally posted by Tinybina

 

Originally posted by Citrus

 

Originally posted by Tinybina

 

Originally posted by Melendu

I think the hero class deathknight is a very nice addition and a nice step to bringing hero classes to the game, the deathknight will not be the only hero class, we have far-seers, blademasters, acolytes, beastmasters etc.

I like the idea of deathknights because unlike the burning crusade deathknights will be able to interact and do the lich kings bidding. I think WoW is heading in a good direction. Every one thinks the DK will be overpowered but no one knows whats instore for the other 9 classes.

 

I think many people are pissed that they are just releasing one freaking Hero class... I lets imagine for a second taht in their last expansion they released just one new race (say the blood elfs) people would have been pissed at this as well..

At the very minimum they should be giving people 2 or 3 new hero classes... One is just freaking retarded, keep the deathnight in your pocket and pull it out when you have other hero classes to launch at the same time.

 

Why is it retarded?  If they released the Blood Elves alone then Alliance would not have gotten a class so yes people would have been mad.  But both sides can play the DeathKnight so I don't see a problem with it.


The problem is not all classes will be able to be Deathnights.. So when Mages, locks (hell I dunno whatever classes don't get to be DK's) are on the boards crying and complaining their buts off because they don't have a hero class, don't wonder why.

 

And when they finally do release the other Hero classes and then DK's start complaining about how their class is not balanced to the other hero classes don't wonder about that either. 

Blizzard should release all the Hero classes at one time not one at a time, they are just setting themselfs up for failure. But hell comming from the people that brought us the "Honor System" (/laff) it doesn't suprise me.

 

 

Heh, wow, you are so misinformed it's not even funny.  EVERY CLASS CAN BE A DEATHKNIGHT.  Blizzard has stated this, every class, every race.  It's not related whatsoever to what your main class is.  Once you unlock them via the quest, you go logout and make a new character and select Deathknight as the class.

True, but every play style can't be. If you are playing a mage and this comes out then you don't have an option that feels closer to your play style. Also the real problem is that if they release only one Hero Class then they are just asking for 50%+ of the population to go play one. Yes, I know, "It's going to be hard to unlock one." But it won't be. You have to get to level 80 and do one quest line. It's not like you have to go raid the Planes of Power and bring back the demonic shard to Sauron or anything.

Also, I am a little worried about PvP balance. I am hoping that DK doesn't become an alpha class or else anyone who wants to PvP will have to play one and we'll see even more of them running around.

  Citrus

Novice Member

Joined: 9/15/04
Posts: 33

8/18/07 5:34:57 PM#25

Originally posted by Trobon

 

True, but every play style can't be. If you are playing a mage and this comes out then you don't have an option that feels closer to your play style. Also the real problem is that if they release only one Hero Class then they are just asking for 50%+ of the population to go play one. Yes, I know, "It's going to be hard to unlock one." But it won't be. You have to get to level 80 and do one quest line. It's not like you have to go raid the Planes of Power and bring back the demonic shard to Sauron or anything.

 

Also, I am a little worried about PvP balance. I am hoping that DK doesn't become an alpha class or else anyone who wants to PvP will have to play one and we'll see even more of them running around.

DKs are a melee/caster hybrid that can tank and dps.  Think evil Paladin.  That covers quite a few playstyles.  And the thing is 50% of the population won't go reroll one, because first you have to get 80 first to do it, and why would you abandon your character you spent all that time into and leveled to 80 to reroll a deathknight?   Not everyone is going to, just like not everyone rerolled Blood Elf or Draenei when they came out.  It will be a hard quest but a doable one, has everyone done the Netherwing race quest?  No, I've personally spent hours attempting it cause it's damn hard and yet to finish it.

PvP will be fine, you have to also look at the fact that all other old classes will be getting new spells and new talents, what's to say that the DK turns out to be underpowered to some of the newly beefed up old classes?  We don't know, we'll have to wait and see when it comes out.

  Trobon

Apprentice Member

Joined: 8/22/06
Posts: 295

8/18/07 5:42:18 PM#26
Originally posted by Citrus

 

Originally posted by Trobon

 

True, but every play style can't be. If you are playing a mage and this comes out then you don't have an option that feels closer to your play style. Also the real problem is that if they release only one Hero Class then they are just asking for 50%+ of the population to go play one. Yes, I know, "It's going to be hard to unlock one." But it won't be. You have to get to level 80 and do one quest line. It's not like you have to go raid the Planes of Power and bring back the demonic shard to Sauron or anything.

 

Also, I am a little worried about PvP balance. I am hoping that DK doesn't become an alpha class or else anyone who wants to PvP will have to play one and we'll see even more of them running around.

 

DKs are a melee/caster hybrid that can tank and dps.  Think evil Paladin.  That covers quite a few playstyles.  And the thing is 50% of the population won't go reroll one, because first you have to get 80 first to do it, and why would you abandon your character you spent all that time into and leveled to 80 to reroll a deathknight?   Not everyone is going to, just like not everyone rerolled Blood Elf or Draenei when they came out.  It will be a hard quest but a doable one, has everyone done the Netherwing race quest?  No, I've personally spent hours attempting it cause it's damn hard and yet to finish it.

PvP will be fine, you have to also look at the fact that all other old classes will be getting new spells and new talents, what's to say that the DK turns out to be underpowered to some of the newly beefed up old classes?  We don't know, we'll have to wait and see when it comes out.

I'm just curious. I heard the rumor a while ago, but haven't been following it. Has it been confirmed or denyed that you will start a DK at a higher level like 60 or 70?

  Citrus

Novice Member

Joined: 9/15/04
Posts: 33

8/18/07 7:46:01 PM#27
Originally posted by Trobon
Originally posted by Citrus

 

Originally posted by Trobon

 

True, but every play style can't be. If you are playing a mage and this comes out then you don't have an option that feels closer to your play style. Also the real problem is that if they release only one Hero Class then they are just asking for 50%+ of the population to go play one. Yes, I know, "It's going to be hard to unlock one." But it won't be. You have to get to level 80 and do one quest line. It's not like you have to go raid the Planes of Power and bring back the demonic shard to Sauron or anything.

 

Also, I am a little worried about PvP balance. I am hoping that DK doesn't become an alpha class or else anyone who wants to PvP will have to play one and we'll see even more of them running around.

 

DKs are a melee/caster hybrid that can tank and dps.  Think evil Paladin.  That covers quite a few playstyles.  And the thing is 50% of the population won't go reroll one, because first you have to get 80 first to do it, and why would you abandon your character you spent all that time into and leveled to 80 to reroll a deathknight?   Not everyone is going to, just like not everyone rerolled Blood Elf or Draenei when they came out.  It will be a hard quest but a doable one, has everyone done the Netherwing race quest?  No, I've personally spent hours attempting it cause it's damn hard and yet to finish it.

PvP will be fine, you have to also look at the fact that all other old classes will be getting new spells and new talents, what's to say that the DK turns out to be underpowered to some of the newly beefed up old classes?  We don't know, we'll have to wait and see when it comes out.

I'm just curious. I heard the rumor a while ago, but haven't been following it. Has it been confirmed or denyed that you will start a DK at a higher level like 60 or 70?

 

Confirmed, they will start between 55-70, known as to exactly what level yet.

 

  Volkmar

Advanced Member

Joined: 3/04/04
Posts: 2332

8/20/07 2:24:32 AM#28

"one" meager chain quest line. and they say it is like the warlock chain quest line. so.. check it out here http://www.wowwiki.com/Dreadsteed 

it costs hundreds of gold and countless rare crafted items plus dungeons crawling to get that baby.

So yeah, all can do it eventually, but it is not gonna take couple days nor can you do it alone.

"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"

  Qark

Novice Member

Joined: 8/09/07
Posts: 230

8/20/07 2:32:17 AM#29

Originally posted by Citrus

 

 

DKs are a melee/caster hybrid that can tank and dps.  Think evil Paladin. 


LOL...that wont be so good then, paladins cant tank and they cand DPS :P

Loladins have no use...loladins are in game so that rest of us can lol@them

-------------------->
Would you like some cheese with that whine?
http://www.penny-arcade.com/docs/internetdickwad.jpg

  Whiskey6

Novice Member

Joined: 5/24/06
Posts: 60

Earth and Beyond Refugee

8/20/07 9:36:34 AM#30

I just feel this is a hugely bad idea and Blizzard is using another bandaid to keep subscribers. Are we to see yearly increases to the level cap? Further changes to the skins to resemble more Anime which I personally think is plain rediculous. More new dance routines, yeah that was a great idea because I just won't play WoW unless my Tauren can break dance....

Blizzard, just go ahead and remove the level cap, and create the Monte Hall method of loot drops in that everyone gets everything and put the last nail in WoW's coffin.

  Qark

Novice Member

Joined: 8/09/07
Posts: 230

8/20/07 10:07:19 AM#31

WoW coffin...dont make me lol

WoW isnt dead...jet...and question is when it will die...but as old ppl say "what goes up, it must go down"...i guess its question of gravity :p... end of some games are near, some lasted long, some short...i will watch it goes down playing some other game thinking...mmm we told ya...ye we did....

My good friend asked me once do i know what is better than best girl in world......new girl :p (je its macho bullcrap, he was drunk) but point is that only better thing than best will be something new ^^

We are all chasing that first feeling of something new...mmmm...thats why we think of "our" games that are best...cause we played that first...or you have trolls who played all, had that "first time" rush lasted 1 day then changed game...no game is good for them...

-------------------->
Would you like some cheese with that whine?
http://www.penny-arcade.com/docs/internetdickwad.jpg

  Whiskey6

Novice Member

Joined: 5/24/06
Posts: 60

Earth and Beyond Refugee

8/20/07 11:13:56 AM#32

My point is that you can continue to keep it breathing by pumping pimped ideas from up coming games, raising the level cap again and again, opening new areas which pretty much look like the old areas, etc... BC killed 1-60 progression, you can't get a Strat run to save your life on most of the servers since everyone has headed off to the Outlands, on PvP servers the medium level areas are just ganking grounds for the newly frocked 70's which the intermediate areas were previous to BC and Raiding has become the norm.

Blizzard has abandoned any content upgrades to lessen the need for grouping to make leveling more soloable in the 1-60 range since you can't readily get a group any longer in that zone. The sad fact that most of the Upper level players aren't facing the fact that their newly aquired Epics are once again going to become virtually worthless with the next expansion, and the one after that... etc... I only keep my two accounts since my kids like to play the game and aren't really concerned with leveling up. I can't let them play the game alone since the community has degraded to the point that I have to keep their chat channels disabled. Sure WoW will continue to suck people in and keep the players that think they have too much invested to leave but that day will come. You're right though when ever that day is remains to be seen, but what I see is a company using any cheap trick it can think of to postpone that date.

  ronan32

Novice Member

Joined: 8/19/05
Posts: 1474

I will never play an mmorpg with Microtransactions

8/20/07 1:42:48 PM#33

warhammer > warcraft

  Recant

Apprentice Member

Joined: 9/14/06
Posts: 1719

For the Horde!

8/20/07 2:15:25 PM#34

Originally posted by Whiskey6

My point is that you can continue to keep it breathing by pumping pimped ideas from up coming games, raising the level cap again and again, opening new areas which pretty much look like the old areas, etc... BC killed 1-60 progression, you can't get a Strat run to save your life on most of the servers since everyone has headed off to the Outlands, on PvP servers the medium level areas are just ganking grounds for the newly frocked 70's which the intermediate areas were previous to BC and Raiding has become the norm.

Blizzard has abandoned any content upgrades to lessen the need for grouping to make leveling more soloable in the 1-60 range since you can't readily get a group any longer in that zone. The sad fact that most of the Upper level players aren't facing the fact that their newly aquired Epics are once again going to become virtually worthless with the next expansion, and the one after that... etc... I only keep my two accounts since my kids like to play the game and aren't really concerned with leveling up. I can't let them play the game alone since the community has degraded to the point that I have to keep their chat channels disabled. Sure WoW will continue to suck people in and keep the players that think they have too much invested to leave but that day will come. You're right though when ever that day is remains to be seen, but what I see is a company using any cheap trick it can think of to postpone that date.

How did BC kill 1-60 progression?  Some of the 58+ dungeons are obselete now, yes.   But how is this any different from other MMO expansions?  The end game content is slow paced and, dare I use the term, grinding - and that's how it will always be at the end game.  The 58-60 content has been replaced by much better TBC content.

And how can you say that the zones look the same as the older zones?  I don't want to spoil this for anyone but when you go through the dark portal.  TAKE A LOOK AROUND YOU.  At the sky, the twisted shatter lands, the NPC battles going on around you, the gigantic creatures roaming around, the PvP objectives... the whole thing is jaw-droppingly gorgeous, it totally outclasses anything in Azeroth.  Top this off with good quality music and a good back-story and what more could you possibly want?

What you don't seem to realize, when commenting on people attaining gear that will one day be 'virtually worthless', is that the fun in this game is the journey, not the destination.

You seem extraordinarily bitter about this game.  I cannot believe, after the things you've said, about community, about things looking the same that  we're playing the same game here.

If Blizzard are guilty of using 'cheap tricks', to keep players subscribe, then everyone else is guilty of this too.  Talk about seeing the glass half-empty, geez.

Still waiting for your Holy Grail MMORPG? Interesting...

  tianma

Novice Member

Joined: 8/08/07
Posts: 5

8/20/07 4:42:57 PM#35

Yeah, the WoW card game includes special "loot" cards that have little scratch-off bars on them. When you get one of these rare cards and you scratch the bar off, you get a unique code that you use to redeem in Booty Bay. Once that code is used to redeem your loot, that code is used up and it cannot be used by anyone else.

For details go this link http://www.ssegames.com/News116.htm I googled, there’r more loot items there.

  RAF-dood

Novice Member

Joined: 5/24/06
Posts: 65

Eve: Beyond the pretty wallpapers its the worst excuse for a Sci-Fi game ever to be introduced.

8/20/07 6:50:45 PM#36

Well the guy has a point, all the players who are on a race for 70 or who are already there have moved off to the Outlands and only come back to the Major cities to trade or out of some sense of nostalgia. I tried to get a Scholo run for one of my Alts all weekend and it never happened so I just went back to my 70 main in the Outlands.

As to the OP of this thread I'm with the pack that thinks that all of the Heros classes should have been brought in at once instead of piecemeal.

  terrant

Elite Member

Joined: 3/16/07
Posts: 914

8/20/07 6:55:41 PM#37

Originally posted by RAF-dood

Well the guy has a point, all the players who are on a race for 70 or who are already there have moved off to the Outlands and only come back to the Major cities to trade or out of some sense of nostalgia. I tried to get a Scholo run for one of my Alts all weekend and it never happened so I just went back to my 70 main in the Outlands.

As to the OP of this thread I'm with the pack that thinks that all of the Heros classes should have been brought in at once instead of piecemeal.


Yeah, I'ma hate having to say goodbye to Outlands if the expansion gets out before my guild can make it to BT. Soon Shattrath will be as empty as Stormwind, and Dalaran will be the new hub for the cool kids.

As for the bit about Hero classes..are you insane? Balancing ONE new class is gonna be hard enough...throw in 5-6 at once and it will be chaos.

  Citrus

Novice Member

Joined: 9/15/04
Posts: 33

8/21/07 2:31:45 AM#38

Originally posted by Qark

 

Originally posted by Citrus

 

 

DKs are a melee/caster hybrid that can tank and dps.  Think evil Paladin. 


LOL...that wont be so good then, paladins cant tank and they cand DPS :P

 

Loladins have no use...loladins are in game so that rest of us can lol@them

This shows your ignorance plenty.  Paladins are one of the best healers in the game, and also an amazing tank.  Very soon Blizzard is improving ret so that they can DPS as well as other classes.  And also, I didn't say DKs were Paladins, I said they are similar, just like a Mage is similar to a Warlock.

  Citrus

Novice Member

Joined: 9/15/04
Posts: 33

8/21/07 2:34:41 AM#39

Now to all of you that are complaining that old instances are obsolete, that Shattrath is going to become deserted come the next X-pac, that all those epics will be useless.  You're stupid, plain and simple.  This is an MMORPG, do you expect things not to change?  What do you expect expansions to add?  If you want to play a game that doesn't change, go pick up a console game.  This is World of Warcraft, where things change, level caps are raised, new content comes out, new classes that will be different.  Like it or get out.

  urbanmech

Novice Member

Joined: 12/06/04
Posts: 130

8/23/07 2:55:41 PM#40

Originally posted by Citrus

Now to all of you that are complaining that old instances are obsolete, that Shattrath is going to become deserted come the next X-pac, that all those epics will be useless.  You're stupid, plain and simple.  This is an MMORPG, do you expect things not to change?  What do you expect expansions to add?  If you want to play a game that doesn't change, go pick up a console game.  This is World of Warcraft, where things change, level caps are raised, new content comes out, new classes that will be different.  Like it or get out.

No, we aren't stupid, but you have a very stupid mindset.

Why not a content patch, new stuff to do, no new levels or instances. Why not focus an expansion on guild/player housing? Adding more in game things like fishing (I spent alot of time fishing, it was fun and relaxing).

Point is, a new expansion could focus on giving people more to do, not more to level and grind. Non-combat features (WoW has never had social gear, why not?), things to waste away the time, is a game for fun after all?

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