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MMORPG.com Discussion Forums

WWII Online: Battleground Europe

World War II Online 

General Discussion  » Screen shots in game.

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156 posts found
  Sparre

Novice Member

Joined: 11/24/03
Posts: 262

5/03/07 2:20:00 PM#121
Originally posted by PillBox
lol, I knew I would get some sarcy comment. Thats all this nerf guy does. Thank god you dont play in Realism Events.

He don't play at all Pillbox. Period!

WWII Online is just too difficult for him so he plays BF1942 instead to keep up.
  Genahc

Apprentice Member

Joined: 5/13/07
Posts: 64

5/13/07 1:16:26 PM#122
ww2 is not hard ....all you have to do is keep mouth shut..........never complain .........and be prepared to ....well....have your KY-jelly handy ...helps to ease the pain .
  Slamen

Novice Member

Joined: 3/23/04
Posts: 218

 
7/10/07 8:17:30 PM#123

Bump with new pics.

Soon 1.27 patch will be out with 3 new planes and other stuff

109G  (30mm cannon + 2 13mm cannons)

P40e (6 .50 cal MGs)

Hurricane mkIIb (12 .303 cal MGs)

  

http://www.wwiiol-pilots-manual.com/

  TenBlue

Novice Member

Joined: 1/07/06
Posts: 84

7/15/07 4:12:17 PM#124

Thx for the pics, Slamen, 1.27 is looking good.  The new smoke / HE effects look pretty good too.

  Slamen

Novice Member

Joined: 3/23/04
Posts: 218

 
7/16/07 2:00:09 AM#125

Speeking of the new 1.27 patch, the developers opened up a beta test this weekend.

Well I downloaded the beta and tried the new mortar infantry class.

WOW and Cool.

All 3 armies get a new infantry class, the "light mortar infantry".  I think these are 50mm mortars.  Well they have a range of 500m.  Smoke rounds and HE rounds are the only two choices.  Since the mortar round is a server tracked object, you can setup a spotter to call in indirect fire from these mortars.  Couple this with the new feature of being able to resupply ammo from a truck, teams of infantry can setup an unmaned mobile spawn point (resupply point too), move mortarmen out to an area, have a spotter call for the fire and redirect using text chat and have one rifleman run back n forth from the truck to mortar position resupplying them with ammo. 

Now if that's not team work, then I don't know what is.  In the beta version, I have not seen this yet but when this baby goes live I bet it wont take long for squads to intergrate attacks on towns with a mortar barrage (and a really big one).

One quick benifit I've seen from mortars is the ability to lay a smoke screen from ways off.  In the beta earlier today, the group of players were fighting over one area where 2 cities are really close together with a river seperating them.  A tiger tank had a good advantage spot overlooking the allied held down and was on a killing spree.  Well a few of us took mortars and layed a heavy smoke screen all over that hill where the tiger tank sat.  That allowed someone back at base to move out a heavy anti tank gun, set it up, then when the smoked cleared, BAM  no more tiger. 

I some how think these mortars are going to have a strong change to the game. 

See you in the trenches.

 @Tenblue

Hey bro, if you have some of those screen shots of the new effects, post it, don't hide it.  ;)

 

http://www.wwiiol-pilots-manual.com/

  TenBlue

Novice Member

Joined: 1/07/06
Posts: 84

7/16/07 7:43:55 AM#126

Heh, I don't have any of my own screenies but there's some good ones on the forums:

 

www.youtube.com/watch

 

Smoke

 

Plane guns

 

Engine smoke

  Swafdawg23

Apprentice Member

Joined: 1/25/05
Posts: 372

7/22/07 1:34:57 PM#127

does WWII online support  Vista yet??  i really want to get back into it after looking at these pics!

gamertag - Swaffle House

  Aguy

Murloc

Joined: 4/30/06
Posts: 548

"Aguy FTW"
- Lo-Ki

7/23/07 9:30:14 AM#128

 

Screw this I can't get the picture to work.

  PillBox

Novice Member

Joined: 3/19/05
Posts: 184

I love animals ... especially covered in gravy

http://www.pillbox-games.com

7/23/07 12:01:47 PM#129

Originally posted by Aguy

 

Screw this I can't get the picture to work.

 

That the picture you wanted up?

  Aguy

Murloc

Joined: 4/30/06
Posts: 548

"Aguy FTW"
- Lo-Ki

7/23/07 5:32:49 PM#130

Heh thanks.

  gluglu

Novice Member

Joined: 5/29/07
Posts: 25

7/23/07 6:33:33 PM#131

 

Originally posted by Swafdawg23

does WWII online support  Vista yet??  i really want to get back into it after looking at these pics!

 

The correct question should be: Does Vista Support Games?.

Vista sucks as gaming platform... the fault is in the side of Vista mainly, because Mr. Gates has the source code of Windows XP available, and is his fault the lack of backwards compatibility of Vista.

There are many games that don't even start in Vista, and the ones that run... lose about a 33% of performance in Vista.

Vista is a software for games coming in the next 2 years, but today, the best thing to use a computer as gaming platform, is to make a partition, with Windows XP, to install any game on it... lot's of games will run without problems in your WinXP and more smoothly.

Some computer vendors, give you the chance to get a licensed copy of WindowsXP in exchange of your Vista (a great trade by the way). You will have time to return to vista in two years... o much better, you can bypass Vista, and wait for the next operating system that will follow to Vista in relatively few years (2 or 3)... surely they will have enough time then, to repair his crappy Vista, and sell it as a new product, enough tested, and working better (backwards compatibility is a must, not only in games, but for enterprises, that have software that doesn't run actually in Vista).

 

  fredrik1

Novice Member

Joined: 11/13/03
Posts: 144

8/17/07 9:01:30 AM#132

Most people who have problems in Vista either haven't installed drivers that they need to do or the games they wish to play are badly written or from the DOS world. Vista is a great opperating system, with many improvements over XP however it's not worth it to upgrade from XP to Vista and Vista gives a slight performance hit which is probbably the worst thing about it.

As said World war 2 online works, since it's a game written for windows, perfectly in Vista.

It's not however supported, so if you run into issues you should not mail the official support (but most issues are resolved in the community support forums anyway, so that's a no issue).

  Slamen

Novice Member

Joined: 3/23/04
Posts: 218

 
9/02/07 11:14:02 PM#133

So 1.27 has been out for about 5 days now.  Even though it has been in "intermission", the battles that I have been in have been epic.  Lots of people, lots of equipment, lots of death and destruction.  I have even started to do fire suppression (hang back with LMG or tank and fire into the enemy position with all my ammo).  Supprisingly I've killed and wounded a lot of enemy this way. 

With 1.27, field resupply is possible for all infantry , armor, or field guns.  I think that alone makes fire suppression possible.

Well enough of this, here is another mortar shot (taken from another screen shot thread)

 

 

 

http://www.wwiiol-pilots-manual.com/

  Slamen

Novice Member

Joined: 3/23/04
Posts: 218

 
10/09/07 12:08:38 AM#134

So a month later after 1.27 was introduced, it seems that TOE's work.  (at least for the allies)

This campaign there have been some really interesting pincing moves and slugfests on the global scale.

The above is a screeshot of the map back at the end of Sept.

Below was Oct 8th Sunday night at 12:30am PST.  Notice the big hole in the german lines?

And supprisingly there were many people on that late.  Seems more people have come back to look at the goodies

This pic was from Sunday night too.  It was the response to a renegade german division (2 brigades+HQbrigade) running behind the allied lines.  They were cutoff but were trying to move through cities in the rear near signy/launois causing havoc.  The Allied HC called out for paratroops to drop in the divisions intended path to slow them up so 2 allied brigades can catch up and hit them.  The end result, the whole division was routed from the field.

Later all

 

 

 

 

http://www.wwiiol-pilots-manual.com/

  Slamen

Novice Member

Joined: 3/23/04
Posts: 218

 
10/21/07 11:40:50 PM#135

 While this isn't a pic, it is a link to a youtube movie showing what happens to a large axis bombing mission at 18,000ft when several hurricanes come down from 24,000 ft.

www.youtube.com/watch

Seems there were 20 HE111s with 20 bf110s heading to the french factories just earlier today.  I like this movie because it has the voice from teamspeak included too.

I wish I was included in this, but I missed it.


 

 
 
 
 

http://www.wwiiol-pilots-manual.com/

  Slamen

Novice Member

Joined: 3/23/04
Posts: 218

 
12/21/07 12:48:22 PM#136

bump with a cool town pic.

O and I thought this looked cool too.

http://www.wwiiol-pilots-manual.com/

  Sparre

Novice Member

Joined: 11/24/03
Posts: 262

12/22/07 12:03:27 PM#137

  Slamen

Novice Member

Joined: 3/23/04
Posts: 218

 
1/27/08 1:04:13 PM#138

Latest patch rocks.  Love the new sounds.

Here is a pic from a huge battle.  Love that the germans couldn't get across the bridge from mortar/mg fire.

http://www.wwiiol-pilots-manual.com/

  Slamen

Novice Member

Joined: 3/23/04
Posts: 218

 
2/03/08 12:23:51 PM#139

Here are a few more from the ground looking up at a massive HE111 raid from 2 perspectives.

In this pic, you can just see one of the HE111's getting hit by flak and exploding.

 

 

 

 

 

 

http://www.wwiiol-pilots-manual.com/

  Sparre

Novice Member

Joined: 11/24/03
Posts: 262

2/03/08 1:04:36 PM#140

I had a similar experience yesterday at Longwy.

After we (Axis) had defend this little CP for days were we attriated down to our underwears. Just after we manage to push out the last M.3 Stuart and Panhard Scoutcars from the town did they show up. It was a breathtaking sight, and with the new sounds since v1.28 does it really make you understand how fearsome such an experience must have been for the unlucky who experienced it. Belive me!

Just over the treetops did we see a massive Air raid with some 20 Havoc Bombers flying in on some 300 meters altitude. All the heIl broke lose within a few seconds. Those that didn't manage to take covered was killed on the spot. I was lucky to be inside a Depot taking cover and screaming for mammy.

What is kind of scaring is that you can see every single bomb flying over your head. So you can see well head if that bomb will get you or not.

Then just after we managed to scrap together the defenders again did a second even greater wave came in.

Man, there are no words for it. It has to be experienced first hand.

All I can say is that there are no other game out there that gives you such a magnificant experience. And you know that it is other players up there in those bombers making life on ground a living heIl. Not a silly Bot driven happening that starts a new map for you.

You just never know when the enemy comes to bombing the living shit out from you.

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