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News Discussion  » Aion: E3 Update

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40 posts found
  Sovrath

Elite Member

Joined: 1/06/05
Posts: 12518

7/17/07 9:20:39 PM#21

Originally posted by Nasa

Open beta in 2008. I was hoping for 2007 release. I don't think this game have shown enough content to justify a monthly fee.


Well actually there will be a monthly fee.

But again, people are jumping the gun. remember, it's not even in closed beta yet. There are going to be all sorts of quests AND primarily, it seems to be a pvp game.

Now who knows where it lies in the spectrum but it does seem to have both. Howeer, I doubt it will be a completely "quest" game such as EQ 2 or LOTRO.

It will most likely be some sort of cousin to Lineage 2 in that it will have pvp and pvp goals but will have more quests, better customization and a lot less grind.

There are several places you can find more info.

www.aionsource.com

http://www.insideaion.vault.ign.com/

and of course:

http://eu.aiononline.com/en/home/

  Amy571

Novice Member

Joined: 3/01/07
Posts: 60

7/17/07 10:15:53 PM#22

Originally posted by Sovrath
Originally posted by Mysk

 


Originally posted by Amy571

Originally posted by Mysk

 

The most disappointing info from this is that there's a limit on how long flight lasts and that it has a long re-use timer.
I wonder if Carolyn can comment on how much time passed before the wings vanished and the character fell?
At any rate, I'm still looking forward to Aion more so than other title at this time. I like that there are quests & cut scenes on the path to aquiring the character's wings, and the rest of the info was interesting. :-)
I'll take a wait & see approach with the A.I.
~Mysk



That part about the timer disappointed me too, I think I read in a seperate article on gamespy that the wings stay out approximately 1 minute for now. There was also the hint at area restrictions in that same article, which again shocked and kind of hurt.
 
As for fees, this will most definitly have them, the platform is more similar to Lineage 2 than it is Guild Wars.

 

Yeouch, this is starting to sound ridiculously restrictive. A one minute time limit, a long re-use timer, and no-fly zones, and all of this after having to go on a long quest to obtain the wings to begin with.

I was aware of the no-fly zones (something about flight being on set paths ala WoW grifs in those areas). That seemed reasonable at the time because I wasn't aware that they were... apparently... restricting flight so heavily.

It seems irrational to me to add flight to a game and then go to such lengths to prevent it.

hmph.. this isn't pleasant news at all.

~Mysk


Ok guys, you are jumping the gun a bit. First of all it makes sense to have no fly areas, even from a story point of view. As well as a technical point of view. They still want people to walk and experience "ground" content. Also, though the reuse timers will be longer for flight, you don't know how long you can fly. and you don't really know what "longer" means. Longer could mean 1 minute. I feel that is "ok". In additon, remember, this game wasn't going to have any free flight at all. It was based around flight paths. It seems they have opened it up quite a bit. This is not flyff (or whatever). They need to take into account so many technical aspects that having restrictioins on flight not only makes sense it also adds to tactical decisions. And quite frankly, think of the annoying little kiddies who are going to spend their time buzzing around your heads "all the time". You will be wishful of flight restrictions then! In any case, a wait and see attitude needs to be taken. That's the problem with releasing any info on any game. Players get excited but players start becoming "nervous" and then all the bad press starts when there is nothing to be worried about. I'm sure it will be a fine game for us players who are attracted to this type of game.

I am not bashing it or anything , I am still quite excited about the game none the less. Just taken a back by this news. I think Its been about 1 year since I started following this game, and yes, since then, all i hadheard was "it will have revolutionary free flight never before seen!" from the devs, so I was really surprised when they came back and it was restricted, the WoW like set flying paths were for the Gstar and E3 demos last year only, they stated it was not intended to be part of the release. Timed flight isnt too bad, i understand that. Its the area restriction that has me wondering. HOW area restricted is what I am wanting to know. I can understand it being restricted in certain enclosed spaces like caves or maybe dense forests/jungles. And for how long you can fly, i got the 1 minute from an interview on gamespy with the game devs from this years E3, where they said at this point you can fly for up to 1 minute before the wings drop.

 

Again, Im not  saying it will suck or be terrible because of this at all, I am excited about the special flight only combat abilities it is supposed to have and the PvPvE. This game is still the main one I am looking forward to and I recommend it to anyone I can

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 12518

7/17/07 10:35:39 PM#23

Originally posted by Amy571

 

 

I am not bashing it or anything , I am still quite excited about the game none the less. Just taken a back by this news. I think Its been about 1 year since I started following this game, and yes, since then, all i hadheard was "it will have revolutionary free flight never before seen!" from the devs, so I was really surprised when they came back and it was restricted, the WoW like set flying paths were for the Gstar and E3 demos last year only, they stated it was not intended to be part of the release. Timed flight isnt too bad, i understand that. Its the area restriction that has me wondering. HOW area restricted is what I am wanting to know. I can understand it being restricted in certain enclosed spaces like caves or maybe dense forests/jungles. And for how long you can fly, i got the 1 minute from an interview on gamespy with the game devs from this years E3, where they said at this point you can fly for up to 1 minute before the wings drop.

 

Again, Im not  saying it will suck or be terrible because of this at all, I am excited about the special flight only combat abilities it is supposed to have and the PvPvE. This game is still the main one I am looking forward to and I recommend it to anyone I can


Oh no, not at all. Please don't think that I am insinuating that you are bashing the game. Furthermore, it's more than ok for anyone to "bash the game" if they so please (heck, I'm not a stockholder  )

I just want all of us (myself included) to have all the correct info so that if the game is being hyped it is hyped for the right reasons and if it needs to be criticized then they are criticisms that are based on actual fact.

Too many overhyped games or rumors flying around the internet 

  SwanSong

Novice Member

Joined: 4/02/07
Posts: 25

7/18/07 2:47:09 AM#24

I'd like to mention a few things.

About the flight restriction issue - this may disappoint some, but think about it strategically. A flight restriction means that there is a greater level of timing involved. Spreading your wings too easy may cost you your life at the end of the battle. It's this whole new level of strategy that excites me.

Having a flight restriction also preserves the "unique" feel of having wings. What i mean is, the flight restrictions prevent flying becoming the "new way of walking". Flying would become a "normal" aspect of the game, and there isn't that special feel of flying anymore.

And finally, remember that there is still a long wait for Aion release. The next stage of Korean Closed Beta occurs in the next 2 weeks - so we there will be changes to the game. There's an awesome European community department that's listening to our concerns and the people in Korea are hearing them, so I'm certain that when open beta hits us, our voices will be heard as well.

  Apraxis

Hard Core Member

Joined: 9/28/05
Posts: 425

7/18/07 4:50:58 AM#25

The problems i see are the same as with all asian mmos. The weird click&point movement, and the boring combat.(and of course the grinding)

To be honest, since i have played mount&blade i cant even play the autoattack, tabtargeting, wasd movement mmos from US/Europe anymore.

It is nowadays possible to improve the combat from a technically view of point, and i think it is time to walk forward. I just hope that the few games which offers better combat/movement will be successful and a "real" improvement, so that it become more of a standard in the future of mmos, with even more improvements. Games like AoC, and others, will at least go in the right direction, even if it is just a little improvement in the case of AoC.

Aion = L2 no advancement at all, if it comes down to combat/movement.. ok, i know, they have an other playerbase, the internet cafe player, which tend to play just with one hand. ;) But, i really need more involvement, especially when combat/movement is 99% of the game. Sometimes i which the character controll would be even improve from a hardware point of view, the wii controlling is at least something new, but however, you can do a lot with mouse+keyboard, too.

So i guess i will pass Aion, maybe i give it a shot in the open beta.

PS: Well.. and i am an anime fan... so i would really like such a theme.

 

  Alejux

Novice Member

Joined: 5/04/07
Posts: 17

7/18/07 6:16:51 AM#26

Oh...give me a break!  One minute flying limit will take all the fun out of the flying! 

I don't know about you guys, but the flying thing is one of the main elements that drew me to this game.   The idea of flying to and from the flying cities to the hunting zones, plus the idea of air combat, is something that I was really looking forward to.

 

I really hope they change this thing, because frankly, I'll be pissed if this flying thing is just a scam to look good in trailers.

 

WE WANT FLYING!!!

  Caladon

Novice Member

Joined: 5/09/07
Posts: 152

7/18/07 6:31:20 AM#27

 

Originally posted by Apraxis

The problems i see are the same as with all asian mmos. The weird click&point movement, and the boring combat.(and of course the grinding)

To be honest, since i have played mount&blade i cant even play the autoattack, tabtargeting, wasd movement mmos from US/Europe anymore.

It is nowadays possible to improve the combat from a technically view of point, and i think it is time to walk forward. I just hope that the few games which offers better combat/movement will be successful and a "real" improvement, so that it become more of a standard in the future of mmos, with even more improvements. Games like AoC, and others, will at least go in the right direction, even if it is just a little improvement in the case of AoC.

Aion = L2 no advancement at all, if it comes down to combat/movement.. ok, i know, they have an other playerbase, the internet cafe player, which tend to play just with one hand. ;) But, i really need more involvement, especially when combat/movement is 99% of the game. Sometimes i which the character controll would be even improve from a hardware point of view, the wii controlling is at least something new, but however, you can do a lot with mouse+keyboard, too.

So i guess i will pass Aion, maybe i give it a shot in the open beta.

PS: Well.. and i am an anime fan... so i would really like such a theme.

 

An elaborate post. I fear, however, that you didn't do any research. Aion is built around WASD/keyboard movement. Combat is highly interactive and encourages teamwork with chainworking skills between characters, helping out in maintaining group efforts. Furthermore, you can fight in the sky. ;) (Combat also looks really nice over-all)

 

Another note on flying - Really look at the limitation as something good. If everyone were just flying around it would be the new "walking". It would loose the special feeling really fast. Besides, I'm 100% sure it won't be limited to the point where all fun is removed. Flying is an integral part of Aion - which is why it's important to make it interesting, all the time - not just for the first few days. I believe certain limitations can accomplish that. About the 1 minute limit - I wouldn't really take that as a fact. And maybe the timer gets longer the higher level you reach? :)

My point is - a feature is fully developed and implemented. The developers are not going to limit parts of it just because they can - They will do it for a reason. This time it's my conviction that the reason is to make it remain special, as said in interviews. Give it a chance. :)

  Lydon

Apprentice Member

Joined: 7/20/06
Posts: 2766

7/18/07 12:05:22 PM#28

I think people are forgetting that being able to fly anywhere as much as you want  will not only make the game boring within the first 10 minutes, but dumb it down alot? Why kill those mobs to get to where you need to when you can just fly right over them? See what I'm aiming at?

  Alejux

Novice Member

Joined: 5/04/07
Posts: 17

7/18/07 12:12:20 PM#29

I agree that there's a necessity for no flying zones.   It would be freaking weird if everyone could just fly all the time anywhere.

But aside from these no-fly zones,  on places such as the outdoors and the floating cities , flying should give you a sense of freedom unlike any other MMO out there.  Freedom is what flying is all about, and to place a short time limitation, will ruin the whole experience IMO.

 

 

 

  FastTx

Apprentice Member

Joined: 8/23/05
Posts: 726

7/18/07 2:36:48 PM#30

I highly doubt you will be flying through "open sky". There should be mobs and npc's flying around up there and it could be more hazardous to fly than to walk in some areas. The people assuming you'll be able to fly over hunting grounds I fear are most probably wrong. What I got from all the interviews I've read so far is the game map is not only 2 demensional (North, east, west, south), but rather includes up and down. I welcome "1 minute" flights. I'm sure the cooldown on flying isn't that bad and I'm sure the higher level you become the more efficient your flying becomes as a whole (speed, length of flight, skills while in flight).

 

That all said, there is nothing really wrong about Aion. It seems to take what is ideally best from Asian games and whats best from Western games as well as adding new and innovative designs. I look forward to hopefully being accepted for the Aion CB and definently the Open Beta and hopefully a whole new MMO experience. It's definently looking to be #1 on my most anticipated list.

  shadowrunxt

Novice Member

Joined: 10/13/06
Posts: 121

7/19/07 3:15:39 AM#31

I agree on the fly limit and the no fly zone.

Aside from tactical reasons, there will also be mounts in the game.  Those mounts will be useless if you can fly all the time.

  mizrolist

Novice Member

Joined: 5/15/06
Posts: 28

7/20/07 2:10:31 AM#32
Originally posted by Alejux

Oh...give me a break!  One minute flying limit will take all the fun out of the flying! 

I don't know about you guys, but the flying thing is one of the main elements that drew me to this game.   The idea of flying to and from the flying cities to the hunting zones, plus the idea of air combat, is something that I was really looking forward to.

 

I really hope they change this thing, because frankly, I'll be pissed if this flying thing is just a scam to look good in trailers.

 

WE WANT FLYING!!!

I'm sure as you are leveling the flying time will be longer - but it won't be unlimited... (no, I didn't see any information about it, but it seems really logical to me.)

Signatures are boring things.

  Reaper_Ember

Novice Member

Joined: 8/05/06
Posts: 90

Wisdom is our greatest strength. Do not think yourself as weak because you''re not physically strong.

7/24/07 9:57:30 PM#33

Flight time will probably increase with levels and might increase depending on certain equipment.

I honestly can not wait til this game goes beta. I'll be first in line to sign up for the closed beta.

Maybe I can get in.

Hopefully I can.

RIP: Masamunex - 75PLD/37WAR Ramuh

We will rise again from the ashes. To take over Vana'Diel.

  rojoh

Apprentice Member

Joined: 7/24/05
Posts: 15

7/30/07 10:04:54 AM#34

so does anyone know how the basic gameplay of a PvPvE game is going to work?  I know there are levels and classes, but we're getting to the point where it's hard to forgive a static class skill tree grind fest.  IE All Black Mages get fireball 3 at 45 fire spec, and nobody specs beyond 45 because fireball 4 is gimped etc...

Also, I'd like for this game to be mission or kill based to encourage more RvR than PvP.  Guild Wars was fun, and Fury looks to be shaping up nicely but 8v8 in an arena, to me at least, isn't as much fun as a 200 v 200 warzone ala DAoC or Planetside.  AKA Angels gain XP for killing Devils or Dragons but also for holding very important strategic spots in the warzone.

There just wasn't enough in the interview to really put my mind at ease whether or not this game will be a cookie cutter grindfest.

 

edit: I don't want to seem cynical and I really really hope this game turns out great, but I think we've all been burned in the past and I can't get my hopes up from 10 paragraphs.

  Overpower

Novice Member

Joined: 7/29/07
Posts: 115

5000% Crit

7/30/07 3:14:14 PM#35

It does look nice, but it looks so much like many others.

To Crybabies: Uhm...if a game pisses you off, don't play it - duh.
To Crybabies - Part 2: If you want a game to suit all your needs, start off by going to college to become a Game Designer.
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  tudor1

Novice Member

Joined: 7/31/07
Posts: 3

7/31/07 9:17:46 AM#36

When the game release?I wanna play

  tudor1

Novice Member

Joined: 7/31/07
Posts: 3

7/31/07 9:20:58 AM#37

In Europe!!!

  Nasa

Apprentice Member

Joined: 10/21/04
Posts: 214

7/31/07 11:58:08 AM#38

To above poster:

From the report:
"We ran out of time rapidly, but I was able to determine that open beta would be in 2008, although closed beta would be "pretty soon"."


Guess it means it will be release some time in 2008 and hope that includes Europe too.

  tudor1

Novice Member

Joined: 7/31/07
Posts: 3

7/31/07 4:06:37 PM#39

Why in europe open so hard?

  Pezhead

Novice Member

Joined: 9/03/08
Posts: 149

If it ain''t got killing, it ain''t a real video game.
-Pezhead

9/25/08 2:30:32 PM#40

Adressing the flight comments, from what i've read and heard, flight time actually can increase or decrease depening on which zone you are currently in, the basic time being 1 minute.    From my understanding , the Abyss-the giant pvp zone you've all heard about- will have an unlimited flight timer, although i could be wrong about this.

It's almost 2010, and I am just not wiling to tolerate clunky graphics while being told that "gameplay is more important than graphics". That excuse won't wash with me any more. I expect my games to have both good graphics and good gameplay.
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