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Samuraisword
Novice Member
Joined: 2/15/06
Gamers who use RMT are like athletes who use steroids |
6/26/07 8:28:07 AM#21
You can't group EQ1 and EQ2 as a single choice, they are completely different. Horizons is still the best and it's not on your list. |
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6/26/07 8:32:00 AM#22
orig SWG crafting system :)
gotta be one of the best |
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Apocalyptica
Novice Member
Joined: 8/08/06
Reality? What is that? Where can I download it? |
6/26/07 8:36:55 AM#23
Originally posted by Venger Dito! ------------------------------------------------------ |
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6/26/07 8:38:20 AM#24
yea precu crafting for swg was the bomb, i've never seen anything like it http://i6.photobucket.com/albums/y239/Tabatron/Fading-SWGEMU.gif |
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Originally posted by Samuraisword
Sorry about that, I have not played them, but felt I had to add them as they are so well known and popular with the old guys. My first MMO was WOW, so I am a relative newcomer (about two and a half years of play) ______________ Mark E. Cooper |
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Originally posted by Caldrin Does this mean current SWG system is bad, or only inferior to the old SWG system? Do you still like the current one and is it fun? ______________ Mark E. Cooper |
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6/26/07 8:50:28 AM#27
A tale in the desert gets my vote, disguised as other... |
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6/26/07 8:54:49 AM#28
You should check out the forums in the SWG thing on this site, and check out the topics in Veterans refuge. Some topics are just people ranting, but others have some pretty good debates going. But the basics is that Sony Online Entertainment put a ton of patches since the release, i don't really know why, but some were good and others bad but nothing really changed everything too much. But then they implented a combat upgrade or CU system which completely revamped the combat, this ticked off alot of people, including me who like the original combat. ANd then later they did something with NGE i don't know alot about that though since i wasn't playing. But thats the background, actually, i don't know the site but i've heard that some guy actually has taken the precu SWG and put it on his own servers, they're pretty empty i think, but if ur interested in combat at all u should check it out. Also, i forgot to mention, Second Life has a creation system, i wouldn't say crafting since it requires programming. But its pretty cool to see what people can do, but i would try teen second life, since the adult second life is filled with perverts in some areas just don't even bother with it. http://i6.photobucket.com/albums/y239/Tabatron/Fading-SWGEMU.gif |
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6/26/07 9:19:04 AM#29
I voted swg. Not sure how it is today, but in the original swg it was a very good system. Not only the crafting process itself, but also how it was visual backed up. That you could se a 3d-moel how the final item would look like and not just a picture of a item that have nothing to do with how it really will look like in the end. EQ2 have a not so bad crafting process, but it lacks any customization to the item. You can just assamble the exact described components to generate a fixed item with varying success (normal items or differnt degrees of failure). |
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6/26/07 9:22:59 AM#30
There's been very few changes made to the overall crafting system since the game launched so this "original SWG crafting system" stuff is misleading. Weaponsmith is the only crafting profession that has had major changes made to it that renders it somewhat unused currently and replaced by loots/rewards. The good news is that WS is in the process of being revamped to hopefully bring it back to the forefront again :) |
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Burakstlin
Novice Member
Joined: 8/14/06
Games: SWG, WoW, GW, AO, EQ1, EQ2 |
6/26/07 9:23:08 AM#31
SWG was best. Played as a crafter (architecht) for 1 year long and never bored. "Hope is denial of reality." |
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6/26/07 9:26:51 AM#32
Originally posted by Samuraisword I've heard quite a few people say the same thing about Horizon's crafting system. I tried the demo to see for myself, but I quickly lost interest in the game.
What's unique about it?
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6/26/07 10:11:17 AM#33
Other: Horizon Followed by Neocron, least back when I played. I favor systems were you can make the same item in many different ways, imbue, enchant, expand or whatever, systems like EVE is way way down on that list because there is only one possible outcome of said item, higher skills will only make items cheaper and/or faster to create. Hell, even a hull paint would pick eve up from the bottom in this regard, as far as I am concerned it is not even crafting, it is manufacturing, wich I suppose is how it should be. ------------------------------------------------------------------------------------------ I wonder if you honestly even believe what you type, or if you live in a made up world of facts. |
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6/26/07 10:20:56 AM#34
SWG then Horizons for me.
I think SWG had the best hands down while crafting in Horizons was also pretty in depth and interesting, and dare I say fun. Ok it wasn't that fun but still there were lots of options and I loved putting crafting skills to use to build houses, rebuild that elf city (Feladan?) and lugging out mats to the wilderness to build an entrance to portals to these islands to eventually unlock that race(Satyrs?). Also armor dyes were pretty neat. Past: AC, AC2, DAoC, SWG, HZ, EVE, Ryzom, WoW, L2 |
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Kyleran
Elite Member
Joined: 9/13/06
A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf |
6/26/07 10:26:19 AM#35
I think its an oxymoron to say "best crafting system". All crafting stinks and should be written out of every game. But realizing that some folks like it (for reasons that I can't even begin to understand) I would have to say that my favorite (if I had a favorite) would be EvE's just because it seems terribly relevant to the game world. (don't confuse relevance with fun). Back to slaying Dragons....
"Just because you aren't paying doesn't mean it's not PTW." - Amaranthar |
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I just got in from work and checked the poll. 99 votes in and SWG is the clear winner. Thanks for taking part in the vote and posting. ______________ Mark E. Cooper |
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6/26/07 5:56:17 PM#37
I have to say runescape has the best crafting system on any game that I have played (not saying it is THE best but it is the best i have seen). So i voted other. |
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6/26/07 6:07:16 PM#38
I voted SWG too. However this poll is skewed, most people probably havent even played a 1/3 of your list, and If they have -they did not play them extensively enough to know. Either way I thought the crafting system was rather fun and unboring. With a player driven economy at the time, especially in the begining when people needed a good crafter for top weapons that werent available yet. This was by far better than the grind fest of EQ2 for me, or the mindless click of a button in WOW. |
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6/26/07 6:24:57 PM#39
Originally posted by Produde
Yeah, I agree here with you... but these are mostly small things, like you said, pots, jewels... aye, a good armor can be craftable (mostly for cloth users) but for me as a plate user, I need a Blacksmith skill to use all of it's bonuses (silly), and look at the weapons that Blacksmiths are able to do for themselves. They're awsome. Lots of people would want that, I bet. And look at the special enchants that Jewelcrafters can make, again, only for themselves. And that includes Alchemists, that can make a lot of thing for, yes, you guessed, themselves. I really see no point in here. I have Engineering and Mining for about two years now, and if I would want that new enchants that only Jewelcrafter can make or that new weapons that are limited to Blacksmiths, I would have to teach myself a new profession all over again. And that's what I don't like. For example, every single item that I made in UO (at least four years ago or so) was usable by everyone and I was able to sell it to anyone. A small stool or a big dinning table. Or a wooden pony. Or... a fork. And that's what I miss in these "modern" games. We should be able to help each other. You know, I give you a pig, you give me a Knock the world right off its feet and straight onto its head. |
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6/26/07 7:59:06 PM#40
Originally posted by SamuraiswordAgree on both accounts. EQ1 and EQ2 crafting are completely different. EQ1 crafting is a lot like the WoW crafting, very simplistic and you really don't ever make anything of significance. EQ2 is a bit more involved, and you actually make things people use and need. I voted other, although SWG crafting is awesome. Horizons has the best crafting system in any fantasy game, too bad everything else was lame, except character creation. SWG would be best non-fantasy, but they both were stellar. Now, if I could have Horizons crafting, and EQ2 gameplay, I'd be set... "Granted thinking for yourself could be considered a timesink of shorter or longer duration depending on how smart..or how dumb you are." |
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