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World of Warcraft

World of Warcraft 

General Discussion  » Blizzard Doesn't Care About Battlegrounds (Blue Post)

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30 posts found
  adfoam

Novice Member

Joined: 4/14/06
Posts: 68

6/17/07 9:21:14 AM#21
Originally posted by Daffid011
What that dev says and the conclusion you reach are so FARRRRRRRRRRRRRRRR apart in meanings it is a ridiculous jump to conclusions that even a radio shock jock would have trouble making.

You should edit your title to read "RebornDragon cannot understand the official statements of a posters on the blizzard forums, details within!"

So Blizzard added a new battleground, a new arena ladder system with seperate rewards, several new world PvP objectives and a good portion of their balance changes are PvP related, yet your opinion is they don't care about PvP?   Maybe it isn't the ideal system, but it is very playable.  




Wow one Battleground, that is more or less WSG and AB combined.  An Arena system where certain classes are overpowering the others.  New world pvp objectives which is like another BG with crap rewards for putting the effort into winning.  Like my eariler post said, I do not think PvP rewards should be as good as T4 and so on, but they should be better than what they are now.  Heck, rep items are way better then PvP rewards.
  Daffid011

Old School

Joined: 1/03/04
Posts: 7652

6/17/07 10:23:18 AM#22
For a company that doesn't care about PvP, there sure is a bunch of new PvP stuff with the expansion that is new.  Including locations, varieties of play and rewards.  That was my point to counter the whining of the original poster.

Your personal likes and dislikes aside as far as the rewards is another matter.  I personally think they are fine for the effort required to attain them. 

The original poster is concluding that blizzard doesn't care about PvP based on a fairly straight forward, honest and reasonable post from a developer (assuming it is a developer and not a forum mod). 
  iCeh

Novice Member

Joined: 9/22/05
Posts: 890

6/17/07 10:27:54 AM#23
It's much better to do it like Blizzard are doing so atm, mostly because people can't use Anti-AFK macros and leech their undeserved epic honor items.

With Arenas you have to play, if you don't then you can't get gear, simple as that. Tbh, that's how PvP should be... until Blizzard decide to do something about leechers.

-iCeh

  faefrost

Novice Member

Joined: 1/01/06
Posts: 191

6/17/07 12:58:44 PM#24
Originally posted by adfoam
The thing is Blizzard can fix Battlegrounds where how much you contribute to the match determines how much honor you receive.  I agree that pvp gear should not be as good as T4 or T5.  But there is a good percentage of players like to do pvp/battlegrounds and there is nothing for them to work towards to.  Not everyone wants to raid.  Yeah there is arenas, you only get so far in that if you are a certain class.

Just like people would like a new Battleground or two, one CM said, "then no one would play the old ones"  Exactly, there is nothing that AB, WSG, AV, EoTS can offer items to level 70 characters.


And how would you "fix" that to determine how much you contribute? How would that effect healers or support classes? How would you prevent it from being easily exploitable and farmable?

BG's are fun. They are a blast. They give a reasonable reward for the effort. BUT they in no way require the effort or organization that Arena teams or PvE Raiding require. BG rewards are nicely balanced to be exactly where they need to be.

  Precutwrists

Novice Member

Joined: 8/10/06
Posts: 11

6/17/07 1:10:39 PM#25

When they released the new honor system just before BC came out, every bwl/aq40/nax raiding guild stopped PvEing, because it was so much easier just to pvp insted of raiding and still come out with an epic every other day. If they made epic sets on-par with raiding gear, no one would PvE.

  Elgareth

Novice Member

Joined: 3/09/07
Posts: 593

6/17/07 5:04:30 PM#26
Originally posted by Precutwrists

If they made epic sets on-par with raiding gear, no one would PvE.


And the World would be a better Place
  User Deleted
6/17/07 5:06:56 PM#27
Strange how saying "we feel A warrants better rewards than B" come off as "we don't care about B at all" to some people.
  baphamet

Elite Member

Joined: 7/05/06
Posts: 950

110100100

6/17/07 5:11:14 PM#28

nothing you can do about the lecher's in BG's until the honor system is changed. a common misconception is that all the people in the cave are afk or using an afk mod so they don't have to be at the computer.

but the truth is alot of those people are at their computer and just have absolutely no incentive to leave. you get virtually the same honor for just sitting there leeching honor, why leave the cave in the first place? its not like killing npc's to get honor is pvp anyways.

that just doesn't make sense to me, the "bonus" honor you get from doing av is far greater that the honor you could possibly get from actually pvp'ing. the wow honor system is completely broken and until they fix the problem they should not buff the rewards that is for sure.

i do agree they need to address the honor system but buffing the rewards is not the answer, they need to address the real problem and that is how you get honor.

  JasPlun

Novice Member

Joined: 8/05/04
Posts: 155

6/17/07 5:19:53 PM#29
LOL Battlegrounds to me are not true pvp its controled console type crap. I like raids where multiple players join in and attack something to conquer this is whats missing in World of Warcraft. I still enjoy Warcraft and could care less about staying in a battleground 24/7 lol. Raiding is easy if you have a balanced grp and players who know how to raid . Why do folks act like raiding dungeons is so hard its EASY!!! and if yourwiping alot than your noobs.
  Precutwrists

Novice Member

Joined: 8/10/06
Posts: 11

6/18/07 12:48:30 AM#30
It's not that raiding's hard it's that pre-BC, take MC for example, there's roughly 10 epics per boss (8 bosses) and there's 40 players raiding, but the dungeon can only be raided once every 7 days (bosses don't respawn). PvP on the other hand, farm wsg/ab/av for 6-8 hours/day (which is roughly the time a new raiding guild takes in MC) and you'll pick up an epic every other day. PvP>PvE@itemgain.
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