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I was just wondering; if there were to be a Battletech MMO developed, who would play it? Also, what sort of features would you expect to see from such a game? For my money, I'd imagine it would be a lot like a ground-based EVE Online, at least as far as the game mechanics go. Thoughts?
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6/10/07 7:13:53 PM#2
It's been attempted... the game was insanely fun, but got canned at the last minute.
http://en.wikipedia.org/wiki/BattleTech_3025 |
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6/10/07 7:14:59 PM#3
Well there is this:
http://www.forceofarms.com/foa_v1/index.php?option=com_frontpage&Itemid=1 not out for a while but seems promising. |
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6/10/07 7:17:27 PM#4
Also, Exteel is a fun alternative... more arcade style, but quite enjoyable.
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6/10/07 7:18:09 PM#5
I really wish that there was a game like that. A mix between armored core and eve online. The action and costumization of Armored Core and the stragetic open-endedness of EVE. I think that if the game had a 1st person view like in Mech Warrior, that would just put icing on top of the cake! I know that playonline-japan has something like that going, Front Missions Online, but from what I've seen I don't think it'll make it to the US, doesn't look too popular.
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6/10/07 7:21:39 PM#6
Hmm would seem interesting. I use to play Battletech many years ago..
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It's a shame they cancelled BattleTech: 3025, I would've loved to have played that.
I think that if a good developer were to obtain the Battletech rights, a good game would not be difficult to make; the material alone would seem to be enough of a draw for a lot of people. |
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6/10/07 7:22:35 PM#8
Force of Arms seems more like a single player with online capabilities...kinda like PSU.
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6/10/07 9:24:49 PM#9
Nah Force of Arms will be vast. You will be able to discover faster than light travel to travel to other planets and galaxies. You will be able to terraform the planet(s). You are able to submit your own models and skins to customize the appearance of your vehicle. This game looks very ambitious. It is a long way off but they sure do seem to be creating a world to play in as opposed to a game.
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6/10/07 9:54:38 PM#10
I'd definitely play one. One of my all time favorite games with Starsiege back in like 1999. That would be an awesome premise for an mmo I think.
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6/10/07 10:21:05 PM#11
I'd play a Battletech MMO, but it would have to be developed by someone other than Fasa Studios. After destroying the Shadowrun license with this latest outing I have lost all faith in their ability to create a game based on some of the greatest IP's of all time.
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6/10/07 10:24:45 PM#12
Microsoft owns the licenses now. So blame Microsoft for the downward spiral of Shadowrun and the non existence of Battletech and Mechwarrior.
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jesad
Novice Member
Joined: 9/30/06
Think of something witty and pretend that I typed it in this spot :) |
6/10/07 10:26:38 PM#13
I'd play it. Definately.
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6/10/07 10:30:25 PM#14
I've been waiting for a Battletech MMO since the cartoons...
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Rhoklaw
Apprentice Member
Joined: 1/12/04
My Top 3 List: |
6/10/07 10:32:47 PM#15
I agree with one of the other posters that it would have to have an open-ended feel like Eve-Online to have any hopes of a decent shelf-life. I think faction based would also be a prime way to go, considering Battletech is about control and conquer. Different factions have their own sectors with outlining planets being the battlegrounds, where precious materials are fought over that are used to provide upgrades to battlemechs. Oh yeah, it would have to allow for salvaging as well. By that I mean, you LOSE in battles and don't necessarily DIE. Mechs that were downed could be salvaged for materials to repair the winning sides own Mechs and so on. This idea is probably closely related to Planetside to be honest, but on a much more grand scale. I'd definately like to see an attempt at an MMO of this sort since just flying around in Eve-Online can prove to be, redundant. |
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6/10/07 10:35:51 PM#16
I never really planned on posting in the forums here, but this topic forced my hand.
Would I play a Battletech MMO? Hell yes. I like the idea of making it somewhat similar to EVE; I'd definitely like for it to be an open universe, single server type of thing like EVE. I guess that would be much harder to do, though, since the game world would contain terrain on all of those planets, in addition to the planet objects in space. |
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6/11/07 3:31:04 AM#17
I think Battletech has a lot of potential for a MMorpg. THe rules are much better when handled by a computer, especially if taking in consideration all the various optional and semi obscure ones. The setting is perfect for wars of any type, with merc units, house units, clans and what not. I think the major problem come from the mech themselves. make it a Arcade like game or a more strategic one? historically the arcade ones (ie: the mechwarrior series) have been way more succesful than the short lived "Mech commander" series.. "If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime" |
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6/11/07 4:33:43 AM#18
I remembered when Mechwarrior II came out, with Netmech, more then quite a few players banded together and formed a persistent world of sorts. It was a thing of beauty then.
Imagine all that with the true MMO experience of inter house politics, espionage, Clan warfare and the pvp aspect of it all...*drools* I wannnnnnnnnnnntttt! House Kurita! Feel the Dragon's Wrath! |
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6/11/07 6:33:02 AM#19
Depends on who makes it, how the simulation/ADHD FPS combination will be. But if it's a truly epic non-mainstream BT simulation then hell yes, I'd go for it.
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6/11/07 6:42:28 AM#20
Yeah, it is not the IP that makes a game. It is the developers dedication to making a great game. Hell yeah I would play a Batletech, Mechwarrior, Mechcommander MMO. But it will only be succesful if the developer gave it the attention it deserves. A combination of Eve, planetside, DaoC, and Mechwarrior.
Here is hoping it happens. But I think Force of Arms is the closest thing we will ever see. |
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