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6/09/07 8:07:44 AM#21
Originally posted by KremlikSorry, but the main site doesn't have THAT much info and most of it is heavily outdated anyway. Playing the beta? How exactly? He has to be damn lucky to get in at all. ------------------------------------------------ Playing: Guildwars, single player games |
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6/09/07 8:10:54 AM#22
You dont have a crystal ball and you like Final Fantasy. You fail at opinions. |
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6/09/07 10:05:17 AM#23
This game really isn't "the same old crap different day" looking at these bad class descriptions I'd agree with you, but go on their website and look at the lists of skills for the casters and warriors. You'll notice a ton of effects and statuses a character can be in. When you use a shield slam for instance, it leaves you vulnerable, but stuns the enemy you were hitting, but if anything else is wacking you, you'll get hit harder, its a lot of give and take in the skills, want to get in a fury? Hit harder when fighting, lose it a little when healed. You have to make decisions, and Its things like that which make me excited for this game. It takes strategy and some brainmatter. Let's not forget a rotating skill deck and fps type gameplay with no autotargeting and that sweetens the deal for me. This article really does a terrible job of repsyching the mind, but if you look into the game, watch the videos you can see some great things coming from this MMO.
And about not looking unique? If you actually LOOK into their character creation its a lot like City of Heroes/Villains. You can wear ANY armor piece or weapon, they don't have stats, stats are done differently. They also use sliders for color and sizes of parts. So instead of using a ton of presets (which there are, one of the interviews specifically talks about not want to feel limited with two races) but you can also use sliders to adjust it. |
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6/09/07 12:29:54 PM#24
So badass! Sooooo Badass! Lol, I love everything about this game so far!
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6/09/07 1:16:39 PM#25
I like it. Classes/archetypes sound pretty simular to age of conan. Except they get to have no healers, not fair!
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6/09/07 2:06:39 PM#26
Who said there are no healers? There is no specified healer class because they are listed as a part of casters. All of the casters have some sort of heal available to them. IIRC one of the healers has a few more heals than the other 2. Of course, it doesn't appear that any player will be able to healbot.
Anyway the information is out there and there are plenty of gameplay videos as well. |
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6/09/07 2:18:41 PM#27
Every class in Spellborn is a type of hybrid. There are NO PURE healer classes (classes that can ONLY heal or buff). Most every class in Spellborn has some form of buff or heal, so there is no need for a pure healing class. Your group will work together to heal each other and themselves, though if you WANTED to just have heal skills in your skilldeck and JUST be a healer, you most likely can. Since you choose what specific abilities you have active out of your entire skill library, it's really up to you. The fact that nobody is forced into a single role with their class is a GOOD thing. So stop panicking, people! |
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6/09/07 2:25:31 PM#28
Originally posted by Pietoro this. go here to look at the skills lists they have already released: http://tcos.com/news/?type=1&lng=en#news723 Blood Warrior, for example, has a move that heals him and everyone he has a blood link with. The strategy with this move comes because you can blood link to allies and enemies, so be careful not to heal your foes. |
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6/09/07 5:25:52 PM#29
Oh come on people, what would you rather have? The same boring lame-ass elves/dwarves/barbariens/humans set up [practically all the same thing, humans with different body types + long ears], or at least one race that is actually different than a human at least a little bit? They're not cat-people either, so its not 'lolz u put furry legs on a people tats not original!'. They're demon-type things, they don't look like animals. If anything, they look like gargoyles.
I will take the two races as long as they make them both lots of armors and weapons and working animations. Vanguard went for the billions of races thing, look what happened. They all look terrible, and the animal races are mascots. And geezus, you know they're going to make more races in expansions. Maybe these races will actually be interesting, since this dev team has an ounce of creativity whereas most of the other developers are just looking to make another fantasy mmo with the same recycled garbage. I want to play this game and see how it works before I pass judgment on the class setup. I hate playing classes that can only do one thing, so I think I'll like it, but you never know. |
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6/09/07 5:53:22 PM#30
I have to agree, another rigid class game and then having to play well into the 20's to find out if you like the character? Plus no healers, will this be just a potion fest then, like diablo, constantly drinking healing potions? Perhaps I don't get what they are trying to do, but from a first glance it does not seem the game for me. |
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6/09/07 6:12:41 PM#31
Cool game. Ugly, anorexic player character models. Won't be buying it unless they fix that.
EQ1, EQ2, SWG, GW, CoH, CoV, FFXI, WoW, CO, War, and a slew of free trials and beta tests |
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6/09/07 7:59:51 PM#32
Look, I'm not gonna flame you because I can see why you came to this conclusion. If all I knew about this game was based on info from these in-studio interview things, I'd agree with you. BUUUUUT, you play to level 5 dude before you pick a subclass. Level 5. Not level 20, not level 40, not whatever other levels were mentioned here. Level 5. That takes you what...an hour of playtime? Two if you're really reading the quests? It's just there to give you a feel of which subclass you want to play. If you find yourself enjoying the heals and buffs the most, pick a Void Seer. If you like the melee, and some nukes pick a Rune Mage. It's not all that difficult. As far as the healer thing goes, that's just the way it is. This game doesn't have a centralized aggro system. You don't "build" hate on a mob. Mobs attack who they have an advantage against, who is low on health, who they can reach...whatever. There is no tank and spank mentality, so the trinity setup won't work. EVERYONE, every class has heals, and EVERYONE, every class needs to know when and how to use them. Healing is a group effort in this game, not left to some inherently needy IRL personality that wants to save everyones bacon, or be the center of attention all the time. |
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6/09/07 10:57:34 PM#33
Originally posted by Ciredric Way to totally ignore all the posts explaining why that isn't true. There ARE healing spells in the game. There just aren't any classes that ONLY heal as their entire job. |
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6/09/07 11:07:34 PM#34
Only 2 classes ? Boooooring!
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6/10/07 3:19:42 AM#35
Originally posted by Amatheyou got a slider to be fat if you want... for one time we are not fixed with a body builded model for a male character... tss tsss |
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6/10/07 3:57:53 AM#36
Originally posted by wangkom Yeah and 9 races... (elves, dwarves, trolls, orcs, humans, goblins,dark elves, half elves and gnomes ) Ok stop kidding. Did anyone read the article before posting ? There is 2 races: Daevi and humans There is 9 classes: 3 warriors classes, 3 mages and 3 rogues. Each class have healing's skills.
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daarco
Apprentice Member
Joined: 12/19/06
I have Darkfall now! |
6/10/07 4:08:12 AM#37
I get more and more interested about this MMO. It could be the next big thing. Think about it, a MMO developer that goes their own way. And not just look how everybody elsi is doing.
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6/11/07 12:40:21 AM#38
One of many reasons why this article sucks bigtime. You can make your character any size/shape you want, with any looks you want, photoshop way. If you wouldve actually READ the last couple of pages you would've seen my post and you would've known that. |
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6/11/07 2:07:20 AM#39
Finally someone who understands that the trio ala tank/dps/healer is killing mmorpgs. Its a good step forward to remove pure healers and give each class a different way of healing himself and his teammates. Outcome: Every group buildup will have to use different strategys. Its not just the no brainer gameplay with the "holy" trio. You do not want to think? Well there are enough games out there where you can grind/fight with the same cookie cutter strategy.
I do hope the skill system / skill bar has a high grade of customization. I would hate to see everyone doing the same thing. As for races: Some may think that 2 races are not enough, but I think it might be ok. Maybe the game has got a lot of customization for your items? (paint, stickers, mods for weapons to change glow etc). Maybe different skill sets require a different set of items? Anyway, I am looking forward to this game. I finally want something new. --- |
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6/11/07 6:49:58 AM#40
Originally posted by ghost047Originally posted by Xix13It is done for me, if there is no healer I will not play. That is the class I like to play. Same here in that there is no archer type class. I might still give it a look though, I always end up playing something else anyway because the class gets over played. |
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