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Fallen Earth

Fallen Earth 

Fallen Earth  » One simple question

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24 posts found
  Caab

Apprentice Member

Joined: 1/15/07
Posts: 19

3/10/07 2:59:42 AM#21
I would think that game progession would keep the economy alive.as long as technology slowly improves over time the economy will never become stagnant.  Items will already be scarce enough with crafting occuring in real time.  Item decay not going to be very popular on a vehicle that required 4 weeks of crafting.
  hatimkh

Novice Member

Joined: 4/12/06
Posts: 14

4/05/07 3:49:52 PM#22
Originally posted by SnaKey

 


Originally posted by green13
Wear on equipment is one but not the only way to develop a player driven economy. All you need is demand for consumables. Ammunition and conceivably eventually fuel and energy, are consumables.

What a horrible economy. That's no economy, that's abunch of ammo smiths.

 

I would hate to play a game made by you.::::07::

Another problem with having to pay a crafter to repair your equipment is that they can easily run away with it.
  Plague_HS

Apprentice Member

Joined: 5/15/06
Posts: 4

4/11/07 4:31:17 AM#23
Originally posted by hatimkh
Originally posted by SnaKey

 


Originally posted by green13
Wear on equipment is one but not the only way to develop a player driven economy. All you need is demand for consumables. Ammunition and conceivably eventually fuel and energy, are consumables.

What a horrible economy. That's no economy, that's abunch of ammo smiths.

 

I would hate to play a game made by you.::::07::

Another problem with having to pay a crafter to repair your equipment is that they can easily run away with it.
not necessarily if you have a system where you open a trade and say. he offers you a repair kit or he offers to "repair" as an item in the trade. of course it wouldn't be too hard to implement. heh if it's the repairkit style type of system it makes it 100% armour stealing-proof  :) of course in voyage century they have a stall system where you can get your equipment repaired at a player stall if they have the option enabled... works
  Falendor

Apprentice Member

Joined: 12/06/05
Posts: 35

4/11/07 6:10:30 PM#24
also a crafter that keeps stelling when he should be fixing is going to have a hard time finding buisenes, or moving about in PvP areas.
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