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In this, the first of a two-part look at the EverQuest Progression Servers, Community Manager Laura Genender talks about the project and her experiences in-game.
Read the whole article here. Cheers, |
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4/10/07 1:15:02 PM#2
I think the progression servers would have been better if one of them had had a six+ month lock on the next expansion. Why does the progression server need to catch up with the regular servers? I've only played EQ for short periods, because I came into it late and was totally overwhelmed by the amount of content. The Progression servers seemed like a good chance at a fresh start, a chance to see the world in manageable chunks. But, of course, die hard players come in and complete everything as fast as possible. And in less that two months I felt left behind. |
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4/10/07 2:10:10 PM#3
I played on a progression server after being gone from EQ for a couple of years. It was a ton of fun for the few months I was on the server.
I agree that the unlocking occurred way too fast. By the time I was level 28 Luclin was already unlocked and moving forward fast. Perhaps a new progression server would have a different result because you may not seem the same effort to conquer the various encounters to progress. |
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4/10/07 2:28:27 PM#4
If they release another progression server (or similar) I'll be back for sure.
I love the old world when it's filled with people. It just doesn't feel right logging into the game with noone but yourself in the old world, especially in a game as group orientated as EQ. ![]() ![]() And while I do have higher level characters with access to the newer expansions, it's very difficult to get back into EQ once you've quit for a long time (for reasons such as, too much new content to get lost in, everyone has met the new level caps), I just prefer the old world a whole lot more. But classic/progression ftw! Still waiting for your Holy Grail MMORPG? Interesting... |
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4/10/07 2:36:14 PM#5
i totally agree, old school EQ was so much funner. Loved the days when you acutally needed to group up to kill raid monsters instead of being able to solo one...A place where old school items still has value and isnt replaced so easily like in the way it is now...brings back the old fun memories of me sitting 3-8 hours in greater faydark at lvl 30 trading endlessly just to grab myself a pair of FBSS and mithril arms and greaves...i would definitely be back if they make another NEW progression server...
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4/10/07 2:47:08 PM#6
I agree about the time. I was left behind quickly. I think I was barely able to make it to my 20s by the time Velious opened. It was hard to find a guild for my time slot that was not super-agressive. That meant I was not wanted since I wanted a chance to explore the world. I thought it a great idea and hope that it continues to work. I just will not do it again unless I hear of a lock put in place longer than what there was for the first ones. I remember people complaining about how long they had to wait to open up the 1st expansion because had to wait 2 weeks after all the locks except for time had been completed. It did not bother me because I wanted the extra time.
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4/10/07 2:53:33 PM#7
They should do an apocalypse server. Just old EQ, Kunark, Velious. After three months an apocalypse happens and the server is reset. That might satisfy old timers, though that may not attract numbers the second time the server is reset. |
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4/10/07 4:25:48 PM#8
I played on progression from it's beta thru currently. Parts of it were quite fun, but I definately felt like I was getting left behind during the first 3-4 months or so. They definately should have put announced time limits on the progression to give players a bit more time to experience the depth and long quests that are worth doing. Many quests never even got touched this time around due to the fact that it wasnt worth spending the time/effort to accomplish them when the item was going to be replaced in a month or less anyway.
Overall it was a success I think though. It brought back many subscribers that had long left EQ because they couldnt catch up to the current game after an absense. And it brought back those that wanted to re-experience the game from the begining again. |
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healz4u
Apprentice Member
Joined: 3/23/07
When the well runs dry, we''ll know the value of water. |
4/10/07 6:09:01 PM#9
I really appreciate this discussion as an EQ vet who has played since the beginning and currently plays mostly on the Combine (I was originally on the Sleeper).
The progression server was sound overall but encouraged zerg-raiding, which chilled (if not killed) the extraordinary EQ-feel within just a few short months. I agree with previous posters that there should not have even been a timeline, although the Guild I formed did make a number of small contributions (in addition to helping the top guild open up an expansion in exchange for items and spells we needed). I think EQ with a locked, or time-set, progression server would be a great deal of fun; I think they should release this on the same day of the Anniversary edition. |
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4/10/07 6:14:52 PM#10
Progression Servers = Director's cuts - muhahahha! OMG look who is squeezing the utter of a 10-year-old cash cow with EQ1, SOE. The only milk remaining is in the 3rd world countries that have not heard about Pentium 4 yet or the truly poor that the current administration has abandon. The bad news is that these are the same countries and fellow citizen that are now disenfranchised Americans that have not problem in enlisting suicide bombers and those shedding the light of stupidity of those upon them, I love SOE, since they screwed thousands out of their game there is no reward in stepping backwards to EQ1 .The DC universe is their only hope. (John-boy Smedley knows that his is true because he – Loves that Jestor!)
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4/10/07 6:21:08 PM#11
I hope after the progression server catches up they release a fabled progression server with like a 25-50% chance of any loot mob being a fabled version of itself. That could be fun and strategic for everyone is my guess.
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smartkidz
Novice Member
Joined: 4/23/05
WTF is a pocket monster?!? Think about it for a while. |
4/10/07 10:38:31 PM#12
Not trying to insult them or anything but Wow, I can't believe i'm saying this... SOE actually had a good idea with those progression servers. If there's one thing they haven't messed up in my view it's the EQ Series. Without EQ SOE would be nothing.
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4/10/07 11:58:31 PM#13
Let the bodies hit the floor! Sullon Zek is god of War!
Interesting commentary on a new idea. |
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4/11/07 12:37:30 AM#14
After the disappointment WoW ended up being for me personally I miss EQ. It was a far better game to me overall. If Sony did a graphics overhaul and fabled progression server and I'd be back in a heartbeat.
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4/11/07 9:24:19 AM#15
This sounds like great fun but I'd need a PVP combine server and I doubt that'll happen anytime soon. I miss you Rallos/Sullon Zek.
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4/11/07 9:40:34 AM#16
I have start EQ like 6 years ago .. near 7 now .. i still play it. I have started a progression and play him regulary .. just my think about it : Unlock yes but take time to it .. it will be MORE fun to have a server locked for all at start with an unlocking timer or a question UI who ask players if SOE unlock or not .The biggest part of people playing on the server will choose by their own if its time to unlock or not.
About the unlocking and people playing: Dont underestimate too some high hardcore guild who moved some hours of their timeplay to play on the progressions server. I have seen some .. and its normal servers were crafted for competition .. first who open is a hero .. but in fact , what happened ? Old players have come back to get another time the same sensations they got 8 years ago when as an elve level 10 you entered Lesser Fay and were cackling cause Equestrielle was around and you cant see her .... that was the fear ! Craft : Also i have seen tradeskillers coming in number and work well in crafting and all .. noone have talk about them but they were really helpfull for all players playing in progression .. so another idea .. crafting progression server ? As far as i have seen many people were happy for the job done by the guild who won the raid bosses and epics but were not when it was unlocked so soon .. for my part i prefer a server locked with a long timer witch let people level slowly and get fun with the old EQ. Fun with the old EQ .. its why progression were created in first ... nope ? Myrr |
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4/11/07 11:19:55 AM#17
Some of us are not graphic whores and actually prefer depth over visuals. EQ is old? Sure. Ugly for today standards? Yes. But it's one of the few MMORPGs that really looks and feels like an actual RPG. |
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4/11/07 2:50:58 PM#18
I would absolutely love to see another progression server.. when the first one came out it was during the summer and I just had WAY too much work and everything else going on.. as well as living with a friend that didn't play MMO's.. it never really gave me time to play. About the first week or so i got in quite a bit of time and it was rather fun.. but than i got so far behind and everything that i lost the joy of it. It would be great if they did another one.. but perhaps added limits to when the next expansion woudl open and maybe not 6 months, but atleast a few months between expansion.. it would allow the non hardcore to atleast get closer to max level and truly enjoy all the content before the new servers fly open. Either way if they just do it exactly the same or give more time, I really hope they do it again, because I would certainly make time to join in.. seeing the old world so ridiculously populated.. it was amazing.
Kalade |
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4/12/07 8:31:17 PM#19
Originally posted by kalade
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4/12/07 10:22:07 PM#20
Progression servers were great until PoP. Then they became empty like all the others.
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