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3/09/07 7:32:58 PM#21
Originally posted by apocalanceI do not understand the draw to correcting obvious spelling errors on a forum, but if it makes you feel superior it can't be wrong. Unlockable, ie alpha races/classes make zero sense. The Asgard had a slew of weaknesses in the series, up to and including logical mistakes. I think they will be an interesting addition to the game. If, and only if, they add them to "away teams," I think you would be surprised at how slow that team will cover ground (I would explain, but considering that if you think about it, and derive an idea, it won't be wrong). Played (more than a month): SWG, Second Life, Tabula Rasa, Lineage 2, Everquest 2, EvE, MxO, Ryzom. Tried: WoW, Shadowbane, Anarchy Online, Everquest, WWII Online, Planetside Beta: Lotro, Tabula Rasa, WAR. |
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3/09/07 9:51:04 PM#22
I'm totally hyped about this game. It might actually be a mmorpg my wife would join. I personally don't care for the Asgard being a playable race. I would have preferred it be human and free-Jaffa versus Goa'uld and Jaffa. Essentially it would make life easy for them as they are all humanoid.
The bad news is that I expect them to use the WoW template for "success." Not that the game will be horrible under that template, just that it is not what I wanted for the game. Fortunately for me, I did not invest much time or effort into WoW, so I think I could have fun all the same. This editorial preview just brings up so many questions, I guess I have plenty of time to wait for the answers though. |
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3/09/07 10:02:41 PM#23
There seems to be quite a bit of balancing needed for the races mentioned. For some reason I get the sad feeling that I will be out on a quest and see either a squad of Asguard equipped with neuron plasma multi-phased rocket launchers, looking to go 'noob hunting', or having to argue with a Jaffa about the collective stability effect of adding positive charged matter to my generator core. While this is a more humorous thought, it stills lends itself to reality when races and abilities are not balanced effectively. Otherwise I'm looking forward to this game as a fan to Star Gate. |
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3/10/07 6:35:55 AM#24
I'm a little disappointed that they're not going the FPS route. It would seem like a logical choice considering how much ranged combat is in the TV shows. Nonetheless, I will be keeping a close eye on the development of this game. Best of luck to all those working hard behind the scenes.
The most important part of reading is reading between the lines. |
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3/10/07 10:46:28 AM#25
Originally posted by Pyrite I was thinking the same thing when I heard about the game, but in the end I was convinced the 3rd person route was best. When you think about it, if you want to make a game which features a huge amount of tactical combat, you want the player to be able to see the environment around him or her. If they had gone done the FPS route, you would have been quite limited to your field of vision. No longer visiting MMORPG.com. |
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3/10/07 11:33:51 AM#26
first playable version by the end of the month? pre-production to production already?...too soon! i pray this game isnt going to be rushed. |
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3/10/07 1:57:51 PM#27
True FPS and true MMO's go together about as well as oil and water. They just don't mix. There is too much lag and latency involved in MMO's to make true FPS feasible, and it will be a long while until the technology is available to negate that. The FPSers wouldn't stand for it, and the traditional MMOer don't want the FPS stereotype around them anyore than they have to. Nevermind the technological barriers, the two gaming cultures don't mix well at all. As per one of the head devs last year:
That pretty much nails it. |
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3/10/07 10:02:28 PM#28
Originally posted by skywisenightBecause, there is more to a game than combat.... Some of us actually like a mental challenge....I guess we are a minority, though. |
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bluebalzz
Novice Member
Joined: 3/07/07
Name: The Drunk |
3/11/07 12:10:15 AM#29
Well I wonder if there will be just one world with a few maps or if there are going to be the thousands apon thousands of worlds u can travel to.. I.E. a world wiht a few like two ro three maps to go to then a new world and only like 20 worlds together or if there will be a whole world which u can map otu and make structures/bases for guilds clans etc In the show they havent been to every single world that they have wiht in thier data base ?? are more worlds what we will look foward to as expansions liek gladius sector andromada sector ETC.
as far as asgard weapons think about the Ga,uld ?? where did they get the tasers from ( cant rember the name but one shot stuns two shots kills and three shots disengrats) rember the Goa,uld dont make thier own techonolgy they use other technogly from other races and some of those items of interest are ancient and some are asgard..... My only problem is going to be combat issues U will have skills active and passive and weapons but think abotu a soldier with a p-90 a side arm grenades c-4 etc. hwo are u to fight along with staff weapons gliders is ti going to be a m.m.o.stratgey style or the regular point and lick fire with click slot for weapons ??? if point and click then here is a problem 1) when have Jaffa ever attacked some one or thing alone ????? they attack in formation containing 10 to 40 troops never alone so battles u will have to click on one jaffa at a time i see a lot of deaths
Originally posted by olipyr Here is a mental challenge for you ??? what can u do wiht a star frigate ???? or a mother ship ???? MMM give up not only fight and have defence cabilities but you can live you life in one wiht out having to be tied down planet side ?? now giving the choice i take it that u would liek the mental challenge of always worring where the next attack will come from while u try to build your house and level up and exployer other worlds ??? there si a mental challenge wiht taking ovber a space ship weather it is used for transport or war fare the mental challenge is with in course setting where to go defence fo your ship/home and upgrades liek shields and weapons ... my other question is thsi asgard are dieng from countless cloning thier DNA is week and they are not able to stop this degeneration they key si with in capt> Jack o'neil nwo as a player charter u will be faced with this problem one they are fragile and weak as in low hp and stats except for mental there are pluses to this as well think u have the memorys of a entire history of when u wherwe first born to hwo many of millions or thousands of years expierence ????? but either way they should nto allow them as a player right off bat till they can explain why a dieng race that is dwindling in numbers will sacrifice thuier selfs to go wiht a team of SG-1 exployers ????? TY and i am really lookign foward to this game 200 hours to reach max level sounds like fun and gives a challenge on how u level up mabey not another grind/pve/pvp M.M.O. after all mabey one that si limitless and fun |
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3/11/07 1:22:25 AM#30
This is giving me very high expectations, I hope they can meet them, and I really hope this game is good.
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3/11/07 8:34:04 AM#31
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3/11/07 9:43:28 AM#32
So, Humans, Asgard, Jaffa, Gould. Only four races to play? Looks like they doubled up on Humans and Jaffa which is kind of lame. Obviously they seem to be going the "easy" route. The reason I say this is because since they have doubled up the Humans and Jaffa, (i.e. good/bad humans, good/bad jaffa) that probably makes model design easier. So far, this doesn't impress me at all. I hope they add other races, because as far as variety goes, they aren't starting off very well. Hell, I think even WoW has more races than that. Eeeek! This game seems to be screaming "boring" already.
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3/11/07 12:47:39 PM#33
Originally posted by sladey5I've been following this game for awhile in their forums... they have been in pre-production for atleast a year as far as I can tell, and based on what they have released, I don't think that they rushed it at all. In fact, I think it's quite the opposite. "President Smedley, if you seek fame, if you seek prosperity for the SOE and LA, if you seek subscriptions: Come here to the players! Mr. Smedly, listen to the players! Mr. Smedley, roll back these servers!" - Ronald Reagan Star Wars NGE (New Guiled Economics) http://video.google.com/videoplay?docid=-8687227922034118883 |
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3/11/07 2:14:20 PM#34
LotD has been following this game and Warhammer Online, but neither is far enough along for us to really make a determination. If one comes out before the other we'll see what happens.
I do find it encouraging that the game will support guilds, and competitive play. Guildmaster |
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3/11/07 4:48:20 PM#35
Originally posted by bluebalzzObviously, English isn't your primary language, but if you're trying to rebut me, at least fix your careless mistakes. i.e. "wiht" to with. Don't get me wrong, I'm not busting on you because of English being a secondary language, I'm just saying take a little more pride in what you type. Plus, you entirely missed the point I was trying to convey to the person I quoted. I don't have time to explain myself right now, though. One other thing, just in general to the whole thread, levels suck balls. |
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3/12/07 9:34:04 AM#36
Character levels you say?
/me crosses game off list. |
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3/12/07 9:42:59 AM#37
Written it off already?? Scary .....
Lots of potential on this one , been on their forums for a while now - I got high hopes for SGW |
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Tauceti
Apprentice Member
Joined: 2/24/06
"There is no such thing as coincidence; just other peoples plans you have no knowledge of." |
3/12/07 7:29:17 PM#38
Hi all, I was excited about this game, but that has somewhat lessened with some of the things I've learn about how they are doing the game. 1st let me say the graphic look great and I'm happy that they are going to try to maintain the feeling of exploration, and it sounds like they are going to have plenty of planets. Plus they seem to understand the need to add content on a regular bases. That being said, it's sad [based on current information] that they are not introducing more races and have a limited number of professions { I can't believe they said archtypes...lol] which pisses me off. It like no one in the industry understand player want a unique avatar [both in look , skill, and abilities]. But, the most disappointing is they are going to make this a level based game. I guess they lack the ability to make a skill & equipment based game, either that or they want yet another WoW clone....LOL. IMO, Tauceti |
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3/13/07 6:09:40 AM#39
True.
Character levels leads to "end game" concept, and "end game" concept leads directly to the Dark Side. Also it leads to morronic gameplay: Sheriff of town goes: "Please please please, save us from those horrible green monkeys that are about to destroy our village." Sure can do that, but hey, I am level 10 and sheriff of town is level 1000. Why do he not just fart in the monekys general direction to take them out? |
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CaleSentari
Apprentice Member
Joined: 1/02/07
"I had an epiphany once...then I mercilessly beat someone until I forgot." |
3/13/07 9:17:29 AM#40
Originally posted by Calcedon But another race or two would make it un-boring? |