Trending Games | ArcheAge | WildStar | Guild Wars 2 | World of Warcraft

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,784,778 Users Online:0
Games:723  Posts:6,192,589
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

News & Features Discussion  » Star Trek Online: GDC Studio Visit: The Direction of STO

4 Pages 1 2 3 4 » Search
69 posts found
  Stradden

Managing Editor

Joined: 7/08/05
Posts: 6729

 
OP  3/07/07 3:36:46 AM#1

While in San Francisco at the Game Developer's Conference, Managing Editor Jon Wood had the opportunity to attend a press event at Perpetual Entertainment, the makers of Star Trek Online. In this article, Jon looks at how the direction of the game fits in with the legend of its IP.

Last night, members of the press were treated to a visit to Perpetual Studios' offices in downtown San Francisco. During that time, we got a hands-on look at Gods and Heroes (the subject of another article) and a look at some of what they're doing with Star Trek Online.

While we didn't get to look at the game itself (they're still in a very early stage of development), we did get a chance to look at the game's assets: race models, ships, planets, and the like. It was enough to get a good idea of the feel of this new incarnation of the Star Trek franchise.

For folks who might not know, Star Trek Online is set about 20 years after the movie, Star Trek Nemesis. Setting the game outside of the direct timeline of the movies and the television show gives Perpetual the opportunity to branch out and put their own stamp on the Trek universe. As with any IP, that can be a risky business. The games industry is full of tales of IPs gone horribly wrong, where the spirit of the original incarnation is lost because the company was more interested in capitalizing on the brand recognition of the IP than they were about making a solid game that would entertain fans and non fans alike.

You can read the whole article here.

Cheers,
Jon Wood
Managing Editor
MMORPG.com

  LordCaptain

Novice Member

Joined: 5/17/06
Posts: 180

3/07/07 3:45:41 AM#2

Awesome.

That is real great news. I have a lot of faith in Perpetual and I really hope they can pull it off. This just increased my faith :P

  Diuran

Novice Member

Joined: 1/12/06
Posts: 8

250 skill points and a melon!

3/07/07 4:04:42 AM#3
I actually like the look of that Starship design.  I'm not a huge fan of the designs that were done in the later series of ST but this has my interest.
  Kniknax

Apprentice Member

Joined: 12/01/05
Posts: 559

3/07/07 4:42:31 AM#4

We all know the graphics are going to be pretty, but what would be much more helpful and interesting is to know what they are actually planning for the mechanics of the game. Is it going to be level or skill based, is it going to be quest or "sandbox" based, how will combat and ship control work. How will they do "crafting" in a universe where everything can be made for you in the little machine?

These would have been much better questions to ask than "how is the ship going to look".

"When people don't know much about something, they tend to fill in the blanks the way they want them to be filled in. They are almost always disappointed." - Will Wright

  User Deleted
3/07/07 5:23:21 AM#5
Music! I wonder who composed it!?
  LordCaptain

Novice Member

Joined: 5/17/06
Posts: 180

3/07/07 5:32:15 AM#6

I doubt that PE is releasing that type of info yet. They could ask until they are blue in the face and they won't give anything out.

I really doubt we will start hearing anything about the mechanics of this game until AT LEAST God's and Heros is released.

Originally posted by jayanti

We all know the graphics are going to be pretty, but what would be much more helpful and interesting is to know what they are actually planning for the mechanics of the game. Is it going to be level or skill based, is it going to be quest or "sandbox" based, how will combat and ship control work. How will they do "crafting" in a universe where everything can be made for you in the little machine?

These would have been much better questions to ask than "how is the ship going to look".


  Sinuous

Novice Member

Joined: 12/16/06
Posts: 62

"He lives now........only in my memories." ~ The Road Warrior

3/07/07 6:02:26 AM#7
Originally posted by jayanti

We all know the graphics are going to be pretty, but what would be much more helpful and interesting is to know what they are actually planning for the mechanics of the game. Is it going to be level or skill based, is it going to be quest or "sandbox" based, how will combat and ship control work. How will they do "crafting" in a universe where everything can be made for you in the little machine?

These would have been much better questions to ask than "how is the ship going to look".

At their current stage of concept design they don't have concrete answers for specific game mechanics questions like the one you posed.

And as far as crafting is concerned, when was the last time you saw them cook up anything besides food and drink with a replicator.  You think they make Warp Nacelles with those things?  It won't be an issue.
  Shanks123

Novice Member

Joined: 1/01/06
Posts: 108

I''m Here. I''m Awesome. Get Used To It.

3/07/07 6:21:08 AM#8
this games going to be awesome if done right. So i really hope they do it right cause i really  cant wait for it.

I'm Here. I'm Awesome. Get Used To It.

  emptyballoon

Apprentice Member

Joined: 10/27/05
Posts: 27

Smaking of newbies is good for the hygiene of vets, it aids the circulation of their blood

3/07/07 6:59:31 AM#9

Oh, wow. The image of the ship approaching the starbase is awesome.

The background has nebula type effects, like a certain other space based MMO.  I would prefer black, but that is just a small niggle.  The station looks great, all blue and glowy.

I can't wait for the real thing now.

 

  Endemondia

Apprentice Member

Joined: 3/29/05
Posts: 232

In the land of the blind the one eyed man is king - LAST OF THE MOHICANz

3/07/07 7:23:30 AM#10
Originally posted by jayanti

We all know the graphics are going to be pretty, but what would be much more helpful and interesting is to know what they are actually planning for the mechanics of the game. Is it going to be level or skill based, is it going to be quest or "sandbox" based, how will combat and ship control work. How will they do "crafting" in a universe where everything can be made for you in the little machine?

These would have been much better questions to ask than "how is the ship going to look".


Jayanti has hit the nail on the head. AS the editorial alludes to, most companies will make a hash of IP conversion to mmorpg. Why? Because the traditional method of game making is distorted by the introduction of IP. Image replaces content is the bottom line. A lot of effort has gone into making the game look for no better word "pretty" and all credit to the designers and illustrators. But much like a car, it can look the dog's bollox but if the engine in the car is total pants no one should be buying that car. If the game's designers have yet to figure out what engine is going in their game then god help us! Usually a game has a core idea and elements, such as if the game will be skill or level based, and these elements should filter through all the design of the game. You don't just tag it on at the end. Of course maybe they just won't tell us for fear of alienating anybody at this stage by making bold but essential decisions about how the game will play. Gamers are rapidly evolving with more sophisicated tastes and the fact that only one in every hundred games makes any money demonstrates how big the stakes are. My opinion is this. If they have not got sound game mechanics to flesh out the IP over then this is a ninety-niner! If they have not told us it is all part of the methodology of building suspence i.e. a marketing ploy.
  AshleyHunter

Novice Member

Joined: 3/02/07
Posts: 3

3/07/07 7:57:18 AM#11
What does IP mean?
  Endemondia

Apprentice Member

Joined: 3/29/05
Posts: 232

In the land of the blind the one eyed man is king - LAST OF THE MOHICANz

3/07/07 7:59:43 AM#12
Originally posted by AshleyHunter
What does IP mean?

Have you heard of this thing called the internet? It has a thing called google. A giant leap forward for the intelect of the human race once you know how to use it.
  LordKyellan

Apprentice Member

Joined: 11/17/03
Posts: 160

3/07/07 8:05:58 AM#13
Right now I'm reserving judgment on STO. Everything we've seen so far looks absolutely amazing, but unfortunately, there's a long history of Star Trek games being screwed up.

Wait, I take that back.

Unfortunately, there's a long history of the entire license being screwed up and screwed with.

Somebody needs to stop J.J. Abrams before he puts the last nail in my beloved Star Trek's coffin.

--------

"Give a man a fire, and he is warm for a day. Set a man on fire, and he is warm for the rest of his life."

  JK-Kanosi

Apprentice Member

Joined: 12/15/06
Posts: 1359

3/07/07 8:12:33 AM#14
Originally posted by Sinuous
Originally posted by jayanti

We all know the graphics are going to be pretty, but what would be much more helpful and interesting is to know what they are actually planning for the mechanics of the game. Is it going to be level or skill based, is it going to be quest or "sandbox" based, how will combat and ship control work. How will they do "crafting" in a universe where everything can be made for you in the little machine?

These would have been much better questions to ask than "how is the ship going to look".

At their current stage of concept design they don't have concrete answers for specific game mechanics questions like the one you posed.

And as far as crafting is concerned, when was the last time you saw them cook up anything besides food and drink with a replicator.  You think they make Warp Nacelles with those things?  It won't be an issue.

 

I want you to think about something for a second please...if you will. When I and many others look for a MMORPG to call home, we look for a MMORPG whose company knows what they are doing and can handle the monetary responsibilities of our demands. It is not encouraging to know that STO doesn't even have the answers to those questions that the earlier poster asked. They have been in development for almost a year now, maybe more (can't remember exactly). Mythic, as we all know, is a good company. When they announced that they were developing WAR, they already have been working on it for 6 months. But even then they knew the mechanics of the game and were able to answer the above questions for their game. That is what I expect from a good solid company, that is likely to finish a MMORPG in a decent amount of time and release it in a finished state, instead of a severely bug ridden state with performance and serious lag issues that plague games released by companies that don't have the budget or know how to do better.

So wouldn't it be reasonable to expect the same amount of information, which is really basic, from Perpetual considering they are about a year into development now? I just thought it's something to think about. If the company is worth a damn, they would know already what they plan to implement, whether it's skill based or level based, quest based or sandbox. Or, they could just be witholding information, which is also fine, since they have a MMORPG that should soon be released this year. But it would be nice to know if they have figured out what they are doing, even if they wouldn't tell us. It would go a long way of telling us how stable of a company they are.

MMORPG's w/ Max level characters: DAoC, SWG, & WoW

Currently Playing: WAR
Preferred Playstyle: Roleplay/adventurous, in a sandbox game.

  nivek

Novice Member

Joined: 3/18/04
Posts: 8

3/07/07 8:14:04 AM#15
Originally posted by Endemondia
Originally posted by AshleyHunter
What does IP mean?

Have you heard of this thing called the internet? It has a thing called google. A giant leap forward for the intelect of the human race once you know how to use it.

Google gives you lots of information about Internet Protocol. That doesn't help much when discussing what an IP is in relation to an mmorpg.

IP - Intellectual Property ( http://en.wikipedia.org/wiki/Intellectual_property )
  ks1701

Novice Member

Joined: 7/31/04
Posts: 3

3/07/07 8:41:24 AM#16
I would have like to see those ships cuase from the article it seems that there might be an Enterprise-F unless it was the Enterprise-E he was looking at. Either way I think this game is on the right way currently

Rillarri - 1stMI
www.1stmi.com
Are you 1?

  LordCaptain

Novice Member

Joined: 5/17/06
Posts: 180

3/07/07 9:33:38 AM#17

PE probably does know where this title is going. Who really knows how far along they are? We certainatly don't, because they ain't telling us.

Honestly people, I doubt this was an open forum where they invited the people in and they got to ask questions. And instead of asking questions about gameplay, all they asked was "Can we see another screenshot/concept art piece?"

PE released the info they wanted to release. The are probably not trying to show up their original IP MMO game called God's and Heros. If you really want to know how STO is going to be handled, pay attention to GnH. After that is released later this year, I'm sure we will get all sorts of STO goodies :D

  Nu11u5

Novice Member

Joined: 10/21/05
Posts: 602

3/07/07 9:55:47 AM#18


Originally posted by jayanti
We all know the graphics are going to be pretty, but what would be much more helpful and interesting is to know what they are actually planning for the mechanics of the game. Is it going to be level or skill based, is it going to be quest or "sandbox" based, how will combat and ship control work. How will they do "crafting" in a universe where everything can be made for you in the little machine?
These would have been much better questions to ask than "how is the ship going to look".

Last I read (in an article of MMORPG.COM no less) the game was going to be class/level based (a little fuzzy on that detail), with missions instanced for your crew - the only time you will be likely to run into another player not on your crew will be at starbases - no PvP combat or even playable races hostile to the Federation, and when you get injured, you are always instantly saved 100% healthy via Star Trek teleporter + hypospray magic.

I can see where some of the design decisions came from in order to keep with the theme of Star Trek, but I'm not sure if I'll be wanting to play it. But despite all my negativity, I will say that they seem to have a rather interesting approach to Ship control/flight. Haven't seen any solid details yet, but it look like it will be a crew effort, with each person managing a system in a sort of mini-game.

//insert sig here

  DruAde

Novice Member

Joined: 7/05/05
Posts: 25

3/07/07 10:00:10 AM#19
Originally posted by Endemondia
Originally posted by AshleyHunter
What does IP mean?

Have you heard of this thing called the internet? It has a thing called google. A giant leap forward for the intelect of the human race once you know how to use it.

I used google to look up pompus rude idiot and guess what ? Your  name came up....
  Stradden

Managing Editor

Joined: 7/08/05
Posts: 6729

 
OP  3/07/07 10:08:53 AM#20
Hi Guys,

I wanted to step in here now and clear some things up. For those of you asking for gameplay information,  I can see where you're coming from. I' m as curious as anyone about how the game will be constructed, whether or not it will be a sandbox, is it level or skill based? The fact of the matter is that Perpetual, as a company, isn't talking about that aspect of their game yet. The fact of the matter is that there's a lot that changes in the development of an MMORPG between pre-production (where they are now) and launch. Announcing what features are going to be in the game, before they are locked down (or close to it) is not only a pain in the butt for companies (who then have to go out and say "We changed our minds") but also a pain in the butt for fans of the game like you and I who are looking forward to it. I know that's something that always aggrivates me.

I figured though, since I was there and saw what I saw, that I'd pass on any information I had. I know I was starved for it, and I figured others were as well.

Cheers
Jon

Cheers,
Jon Wood
Managing Editor
MMORPG.com

4 Pages 1 2 3 4 » Search