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News & Features Discussion  » Warhammer Online : Age of Reckoning: Disc of Tzeench Press Conference

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44 posts found
  Stradden

Managing Editor

Joined: 7/08/05
Posts: 6729

 
OP  2/16/07 1:32:29 PM#1

Yesterday, Garrett Fuller attended a telephone press conference with EA Mythic about their upcoming MMORPG, Warhammer Online: Age of Reckoning.

We have heard a lot out of the Warhammer camp lately, with the press event last month and a conference call this month the crew over at EA Mythic is doing their best to give potential players the information they want to hear. Last night on the press call, the guys gave away some great new bits of information for both the Empire and Chaos. The usual suspects of Jeff Hickman, Paul Barnett, and Josh Drescher were on the phone to answer a ton of questions from the media. Let me start by saying that these guys have enthusiasm, and a lot of it.

Looking at the Empire first, in case you do not know the concept the guys summed things up quickly. It is the human race on the brink of destruction. With Chaos, Orcs, and Dark Elves closing in from all sides, the Empire reaches to extremes to survive. Magic, warriors, faith, and technology are all tested to the limit in order for the humans to survive. The Empire also mirrors a medieval Germanic setting with the look and feel of armor, weapons, and housing. Here is a quick breakdown of the classes: Knight of the Blazing Sun (tanker), Bright Wizard (Nuker), Warrior Priest (fighter, healer), and Witch Hunter (DPS, faith, light melee fighter).

You can read the whole article here.

Cheers,
Jon Wood
Managing Editor
MMORPG.com

  Jowen

Novice Member

Joined: 11/30/05
Posts: 328

2/16/07 2:38:59 PM#2
It all sounds really great.

Now I just need to know that they are not planning on implementing that horrible "bind on pick-up" system and then I would have a perfect game.
  Thedrizzle

Advanced Member

Joined: 1/30/06
Posts: 331

BWC

2/16/07 2:48:15 PM#3

Thank God for collision detection! So many pvp games lacked this, and i sure know when i played camelot @ the Alb wall in Emain, Collision detection could have played a good role in holding people off.  With this implemented guilds may just actually go ahead and use battle tactics such as formations, etc.

The idea of a non-loot driven game, and loot and coin dropping off of player kills is huge too. No more grinding predictable AI anymore, now we can just go out and grind each other. (woah that sounded gay)

-Drizz

  LordKyellan

Apprentice Member

Joined: 11/17/03
Posts: 160

2/16/07 2:54:17 PM#4
Seems like every time I hear more about this game, I get more interested in it. Which I guess is the point.

I hope they pull it off. I've been disappointed a lot lately.

--------

"Give a man a fire, and he is warm for a day. Set a man on fire, and he is warm for the rest of his life."

  Digna

Advanced Member

Joined: 11/19/05
Posts: 2007

The pen is mightier than the sword if the sword is very short, and the pen is very sharp.

2/16/07 3:11:40 PM#5
This will be the cornerstone of  a new wave 'MMORPG' playing if it comes off as stated.
Gimme Gimme!
  Amathe

Spotlight Poster

Joined: 3/02/05
Posts: 1666

2/16/07 3:11:47 PM#6
This was a very informative and well written article. Please do more like this one and less like the usual ones.

EQ1, EQ2, SWG, SWTOR, GW, CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests

  earthhawk

Novice Member

Joined: 11/05/06
Posts: 248

"Why follow, when you can lead..."

2/16/07 3:13:57 PM#7
Originally posted by Thedrizzle

Thank God for collision detection! So many pvp games lacked this, and i sure know when i played camelot @ the Alb wall in Emain, Collision detection could have played a good role in holding people off.  With this implemented guilds may just actually go ahead and use battle tactics such as formations, etc.

The idea of a non-loot driven game, and loot and coin dropping off of player kills is huge too. No more grinding predictable AI anymore, now we can just go out and grind each other. (woah that sounded gay)

-Drizz


LMFAO
  JK-Kanosi

Apprentice Member

Joined: 12/15/06
Posts: 1359

2/16/07 3:18:07 PM#8

I've played every big name on the list and some of the littler ones. I will draw upon my experience with WoW, DAoC, and SOE games when commenting on this article and game.

As simple as WoW is, the game is well polished in the way of minute details; think of the dressing rooms, being able to click on names in chat to send a /whisper and so on. We have seen companies trying to mimic WoW's success by adopting their model, but not quite getting it right. Make note that I do know that WoW took parts of previous games to make theirs. Anyways, if there is a game that can top WoW, whether or not that is WARs goal is irrelevent, it would be WAR.

WAR seems to be similar to WoW in art, some game play mechanics, and this is not a bad thing either. WAR seems to be taking what worked well in WOW and other games and incorporating it into a game that is built for PvP from the ground up. This gives the crowd that liked WoW, but wanted more PvP a game to call home.

I played DAoC for 4+ years and I can honestly say I feel confident in Mythics ability to create an awsome game. We all know that there are mixed feelings for Mythic; considering ToA and the different nerfs and introduction of super powered classes, but Mythic in my experience has learned to listen and communicate with its playerbase. It remains one of the best MMORPG companies out there. I can see EA-Mythic as being a good alternate to Blizzard for those looking for a quality game.

*Lifts mug of ale* So here's to WAR and the endless possibilities that it may offer us. *cheers*

MMORPG's w/ Max level characters: DAoC, SWG, & WoW

Currently Playing: WAR
Preferred Playstyle: Roleplay/adventurous, in a sandbox game.

  BadSpock

Hard Core Member

Joined: 8/21/04
Posts: 7684

Logic be damned!

2/16/07 4:00:10 PM#9

I too am more and more intrigued every time I see something new about this game...

Warhammer universe is very old and very rich, if they can pull of they game mechanics as well as I think we all HOPE they will, this one might just live up to the hype

but, I guess we'll never know until Beta/release

 

Now Playing: D3:RoS, Watch Dogs
Looking Towards: Destiny

  Graanok

Novice Member

Joined: 12/06/06
Posts: 63

WoW is the McDonalds of the MMO industry. More popular does not mean better.

2/16/07 5:02:21 PM#10
I totally agree with you guys.  I think this game has more than enough potential to be great, especially with an established MMO company doing it. 

The only reservation I have about it is that if it launches and people are expecting "year 2" WoW quality refinement right out the door, some people will probably be disappointed (ie, the dressing room someone else mentioned came out almost 1.5 years after the game launched).  Let's all not forget that every single MMO in existance had to go through some growning pains to get to where they are (like em or hate em).  For anyone who played the WoW beta/launch, you know exctly what I mean.  As well an pretty much any other MMO launch.

So just as a bit of a sobering thought amidst the rampant hype, let's all take a second to step back and remember that when the game launches, it will not be perfect.  They never are.  There will be some balancing issues but they will be sorted out in time.  There will be bigs, and graphical issues and compatibility issues, and a whole host of other technical and game problems.  But underneath all that rubish, there will hopefull (probably) be a game that will be polished and cleaned by the very capable hands of the Mythic developers.

P.S. - thanks for the cheers, and let's all have a drink on me.

==
A great man inspires men with what he can do. A great leader inspires men with what THEY can do.

Which Final Fantasy Character Are You?
Final Fantasy 7

  wyvex

Novice Member

Joined: 2/09/07
Posts: 352

2/16/07 5:04:23 PM#11
i might possibly die if this game does not come out with in a month, which means i will die, but not really. i cant wait for it to come out. i play the table top game right now but that gets more and more old when ever i see new things on warhammer online. help

  SBE1

Novice Member

Joined: 6/05/06
Posts: 339

2/16/07 5:16:27 PM#12

Oh yeah, this game is from the company that effectively destroyed a great MMO named DAOC with the Trials of Atlantis (ToA) expansion that turned the game into a loot arms-race from hell.

I'm sure Mythic will do the same thing in Warhammer.  After ToA, i'll never buy anything from these clowns ever again.

  diaboyos

Novice Member

Joined: 4/14/06
Posts: 207

Truth is only the mass acceptance of an opinion.

2/16/07 5:21:04 PM#13
Sounds good!  The collision detection is a plus for a PVP game.  The way they stated it was a wall of tanks can stop melee attacks on squishies but they would still be vulnerable to ranged attacks if they're in sight and range.  But squishies usually have better defenses against ranged attacks so it levels out.  Can't wait to play!

====================
Remember man that passes by,
as you are now so once was I.
And as I am so must you be,
prepare yourself to follow me.

  Thedrizzle

Advanced Member

Joined: 1/30/06
Posts: 331

BWC

2/16/07 5:39:53 PM#14
Originally posted by SBE1

Oh yeah, this game is from the company that effectively destroyed a great MMO named DAOC with the Trials of Atlantis (ToA) expansion that turned the game into a loot arms-race from hell.

I'm sure Mythic will do the same thing in Warhammer.  After ToA, i'll never buy anything from these clowns ever again.

So you've ran a multi-million dollar mmo game developing company before?

I love these statements, they merely show the posters ignorance rather than any snippet of wisdom.  The MMO market is fairly new,(still) and companys make mistakes.  One cannot discount a company for a simple mistake, if this was the case none of the greatest companies in world history would have made past their infantile stage. 

The same people who make such half-assed comments about Sony repeatedly due to its follies with SWG are foolish as well.

  DemonOvrlord

Novice Member

Joined: 1/06/06
Posts: 69

2/16/07 7:08:31 PM#15

Must.  Play. This. Game.

WAR certainly seems to be one of the games leading the new generation of MMORPGs.   It's great to see the genre finally evolving into something more than a niche market overlooked by the rest of the gaming industry.   2007 is going to be an exciting year for MMORPGs.

  Coir

Novice Member

Joined: 3/20/04
Posts: 100

2/16/07 8:13:55 PM#16
Originally posted by SBE1

Oh yeah, this game is from the company that effectively destroyed a great MMO named DAOC with the Trials of Atlantis (ToA) expansion that turned the game into a loot arms-race from hell.

I'm sure Mythic will do the same thing in Warhammer.  After ToA, i'll never buy anything from these clowns ever again.


And here I am 100% sure Mythic and EA are QQing into their coffee mugs.  "Oh noes...SBE1 ain't buying our game..."

No one really cares. I honestly believe every current and ex DAoC player is watching this game with anticipation. We are all awAre of ToA and tho the RvRers didn't like it there were a number of people who did. Plus there are two things not being considered. When everyone got the abilities and gear from ToA no one bitched about it any longer. Those who couldn't get the gear or hated having to do PvE well Mythic rolled out servers that didn't use ToA content. Show me 1 single other MMO company who has stood up, listened to their subs and treated them with the respect Mythic has. Mythic may have made some bad calls in the time of DAoC but they're one company who listened and made changes when demand became strong enough.

Personally I hold high hopes for WAR. With ALL of GW's IP, Mythics integrity and creative team and a giant publisher behind them this trinity of companies can do some really amazing things over the next 5-10 years. I for one won't let my displeasure at an entertainment company stop me from buying their product.

You want a crusade SBE1 go step outside and find a real one. Boycotting Mythic for an expack just shows you to be an immature shallow fool who needs to grow up.
  Torlin

Novice Member

Joined: 9/01/04
Posts: 59

2/16/07 8:22:24 PM#17
Someone plz cryogenically freeze me till Warhammer and AoC are released!  Life sucks...I need a new MMO...
  silkensmooth

Novice Member

Joined: 1/25/07
Posts: 6

2/16/07 8:55:49 PM#18
Mythic did a lot of stupid things, and they continue doing stupid things.

Toa.

New Frontiers.

Constantly overpowered expansion classes.

Battlegrounds that diluted the endgame playerbase.

On top of that they keep everything a big secret, and dont even bother to take a stance on things. Like telling the playerbase what their design intent is for each class in a definitive way.

If history is any indicator, this game will start out good, and mythic will run it into the ground.

They listen too much to the vocal minority, and dont seem to have a clear vision of where the game should go.

You cant balance a game based on player feedback the way mythic does, because the players aren't objective.

Lets also not forget that mythic doesnt  test anything, they make the players do it, on a server no one uses, and then they release things to live servers, and make you test them some more, and then they fix them after months or years of brokeness.

Still if this game does start out as good as daoc did, then it will be worth playing at least until they start mucking it up.
  Zappy

Apprentice Member

Joined: 8/14/05
Posts: 63

2/16/07 9:33:32 PM#19
JK-Kanosi: That is so well said! I agree with every word.
  necrotherion

Novice Member

Joined: 12/08/06
Posts: 129

"The Pope? How many divisions has he got?" - Joe Stalin

2/16/07 10:33:59 PM#20
I hope they don't announce that they're pushing this game back weeks before the game is slated to come out, as seems to be the current fashion in the MMO industry. But whatevs, this game looks awesome, really unique classes! When I upgrade my computer I will be looking forward to playing a Squig Herder :D.

Ugh, SBE1, in reality it is people like you who screw things up. You become the vocal minority on the second they implement something you don't like, forcing them to keep altering and altering what would have been a good system in the first place. If you don't like it, stop playing it; others will have their fun. You needn't be so harsh; everyone makes mistakes, and even these "mistakes" are entirely objective.
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