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VietNamNet Bridge is running an article about Ragnarok Online getting suspended due to VinaGame not meeting sales and exchange limitations. With more virtual currency stories coming out, this is an interesting read.
Read more here. |
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2/12/07 2:15:19 PM#2
Can't say much more than WOW. I knew it was different there and rules were changing but did not know it was going that far.
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2/12/07 2:29:50 PM#3
Were they selling too many in game items or too many copies of RO? For some reason I don't really understand what that article was talking about.
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2/12/07 5:52:53 PM#4
This would be a precursor for all mmorpg in-game items (virtual properties). IMO, its a benefit. However, Sony with its exchange has actually made it a viable market and controlled. I'm sure they used Sony's model it would change their attitude towards the out-of-hand situation of ragnarok online. The other thing I see happening is having all items bound on acquire. Which would limit to the sales of accounts and not virtual property itself. |
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2/13/07 7:29:44 AM#5
Frumph, are you really suggesting the government has any business regulating virtual property? If a company wants to police trade of virtual property inside its game and outside the terms of service, they've got a right to do so. But where is the public interest here?
I guess the communists aren't satisfied enough ruining real economies, they've got to ruin virtual ones too. |
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2/13/07 10:20:58 AM#6
Not at all, I do however believe that everything should have rules applied. Making a game just to sell virtual commodities needs to be regulated. Its income coming into their nation.
EDIT: Btw, the issue isnt (totally) in-game economy. Its the buying and selling of virtual properties out of the game is what Vietnam is concerned with (original intent). The original statemented post doesnt show the whole picture of what is occuring with the Vietnam goverment and Ragnarok online. |
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