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 Thread (19 posts)
mooseranger  1/04/07 7:03:14 PM

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Don't you think that there should be new jobs?

Like monk (using unarmed combat), cavalier (riding on various mounts), druid/shaman (using nature magic), morpher (morphing into various monsters), or many other things?

I find 4 (or 10 subjobs) a bit limitting
 
w1ngzer0  1/06/07 7:34:11 PM

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Its free you can't expect the world

 
andretomitao  1/28/07 11:45:52 AM

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i like your idea....it go wanna be nice if they create more jobs
 
Athletic  1/29/07 10:50:26 PM

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Or they could just give everybody GM statis so we all could quit and have nothing to look forward for.
 
kertcralwer  3/08/07 8:48:22 PM

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I comepletely agree with you. Having a varity of classes not only makes the game more interesting for the players, but also attracts new comers. You should make a list of all the suggested classas, and maybe the stats they should have, and what they do. I think Merchant, Barb, and Two handed dits would be good classes.

Merchant is mainly self explanitory, but it would use melee weapons, but also get more inventory slots and be able to get deals with stores in MS. They would also get skill that make items and mesos drop more quickly or get an attack where they throw mesos . . . I think there is a range attack like that, for either sins or archers, but I don't remember which.

Barb would be someone who uses musical instruments as weapons. They could curse enemies and bless friends with songs. I think they would also have a skill like sleep, lol like their music was so boring, it made the monsters sleep XP.

Two handed dits wouldn't really be a new class, but I like the idea of dits being able to hold two daggers at the same time. I love twins blades, and it would be such a nice addition to them.

 
Gam3d4rK  3/08/07 9:23:05 PM

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"The cause of the perfection, by effect, always took to a defect"

I agree with you, this game should be have more jobs

artur452  3/15/07 12:14:06 PM

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i think thet game got enght jobs

 
turokkk  3/16/07 5:24:01 AM

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mmm i think they should change something.........for example......the arechers should be Elfs....and maybe a class that uses hammers or pole arms should  be Dwarfs
 
guinefort  3/16/07 5:29:24 AM

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Originally posted by kertcralwer

I comepletely agree with you. Having a varity of classes not only makes the game more interesting for the players, but also attracts new comers. You should make a list of all the suggested classas, and maybe the stats they should have, and what they do. I think Merchant, Barb, and Two handed dits would be good classes.

Merchant is mainly self explanitory, but it would use melee weapons, but also get more inventory slots and be able to get deals with stores in MS. They would also get skill that make items and mesos drop more quickly or get an attack where they throw mesos . . . I think there is a range attack like that, for either sins or archers, but I don't remember which.

Barb would be someone who uses musical instruments as weapons. They could curse enemies and bless friends with songs. I think they would also have a skill like sleep, lol like their music was so boring, it made the monsters sleep XP.

Two handed dits wouldn't really be a new class, but I like the idea of dits being able to hold two daggers at the same time. I love twins blades, and it would be such a nice addition to them.

This is basically the same as Ragnarok Online, down to the attacks...I think having new classes would be a good idea, but they need their OWN ideas, instead of copying a P2P game.
Atticus4110  6/21/07 7:10:23 AM

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Yea... That would be cool... But I dunno if it would make maplestory more enjoyable... It would make it more complicated.... Maplestory is an entertaining game... I think we just need more inventory space LOLz
 
Rahd  6/22/07 1:17:13 AM

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