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News Discussion  » EVE Online: New Combat Features Interview

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45 posts found
  User Deleted
1/18/07 6:05:37 AM#21
What CCP is doing for our Comunity, letting us play on one big Cluster, is just awesome.
And i truly hope they can push the amount of concurrent Players at one time to a much higher amount.
Just my 2cents...
  Minsc

Hard Core Member

Joined: 2/07/04
Posts: 1228

1/18/07 9:07:10 AM#22
Originally posted by Agrikaan

Yes Bawldeux and Minsc: Go back to Mama, you babies. Go back to big green pointy arrows so you know where to go, and no death penalty at all - i.e. no challenge, the only things you need to do to get rewards is wasting time and doubleclicking. 

And lies... Yes, wake up to the REAL world. No one says the whole truth when it comes to marketing. No one. Not individuals applying for a job, not the presidents, not the corporations, not the devs. Grow up and get a pair. Start by learning how to shave.

errr....why are you bashing me, I disagree'd with Bawldeux.
  wilcoxon

Novice Member

Joined: 9/24/06
Posts: 72

1/18/07 9:18:09 AM#23


Originally posted by Minsc

Originally posted by bawldeux
as shown by the interview, devs lie. (lag and other bugs are rampet throughout the game...and they say it is 'ok') hell their own forums have yet to fix the "!" avatar issue, that has been there for over a year...but no, there are no problems, all is 'ok'....

In my experience the server has been running much better since revelations was released. No it is not always perfect and those that think it ever will be are foolish, but I've encountered very little lag over the past months, and I've been travelling throughout the universe a lot lately. I don't viist the hub systems at all though as there's no need to and the people who DO spend all thier time in the hub systems should move a couple jumps away or stop complaining about the lag.


I can't. I do L4 missions for Caldari Navy - all Empire L4 Caldari Navy agents that give kill missions are in Saila, Aramachi, Isenairos, and Motsu. I believe all 4 of those systems are on the same server (Jita is the only system that has its own server afaik). The lag in Saila area is still about what it was pre-Kali.



The game is supposed to be fun, and I do not find fun in the act of ruining the game for others by destroying what it takes weeks if not months to build, in a few seconds...i.e. violence and grief towards others players is all that is left to do in the game, there is no other way to play it now...not what they advertise, "choose your own path, free form professions.." what a bunch of b-s.

I agree somewhat. I have always hated open pvp - it encourages ganking which may be fun for the ganker but sucks for the gankee. I stay in hi sec almost all of the time which does limit the game. I really wish CCP would add a permanent or long-term flag to allow/disallow open pvp (war decs should still allow pvp in any case) - would cut down on the number of griefers and allow those of us that hate ganking to actually experience 0.0 space. I don't expect it to happen, but I can dream.



30kish after 3 years...HAH, pathetic performance for a company....lets see what spin they can put on that fact.

30k is the concurrent connections on ONE SHARD without instancing dumbass, and yes that is impressive. And so is having 170,000 subscribers considering they are an independent developer who only publishes online, has no shelf presence, limited advertising and one of the most hardcore open PVP rulesets.


I completely agree with Minsc. Show me another MMO from an independent developer that is published online only with limited advertising that is doing well. On top of that, it is a very different style of game - I've gotten multiple people to try it that just couldn't get into being a ship in station/space (it just wasn't as immersive to them as controlling a person).

Active: CoH/CoV, Warhammer (beta,live)
Retired: Anarchy Online, Archlord (beta), Auto Assault (beta), Dark Age of Camelot, D&D Online (alpha,beta,&live), Dungeon Runners, Everquest, EVE, Guild Wars, Lord of the Rings (beta), Vanguard (beta), World of Warcraft
Looking forward to: Fallen Earth

  Agrikaan

Novice Member

Joined: 6/15/06
Posts: 9

1/18/07 11:54:00 AM#24
Originally posted by Minsc
Originally posted by Agrikaan

Yes Bawldeux and Minsc: Go back to Mama, you babies. Go back to big green pointy arrows so you know where to go, and no death penalty at all - i.e. no challenge, the only things you need to do to get rewards is wasting time and doubleclicking. 

And lies... Yes, wake up to the REAL world. No one says the whole truth when it comes to marketing. No one. Not individuals applying for a job, not the presidents, not the corporations, not the devs. Grow up and get a pair. Start by learning how to shave.

errr....why are you bashing me, I disagree'd with Bawldeux.

Sorry MINSC, my apologies. I got confused somehow (bloody terrorists). Read some parts of the Quote not as a quote.
  Gamrag

Novice Member

Joined: 8/23/06
Posts: 47

1/18/07 3:45:34 PM#25
Some good changes, although lag is still a major problem. Jumping large gangs still creates problems with people not loading for quite some time. And I haven't really seen much that really makes me want to engage in large fleet battles at this moment. Still looks like ccp is heading in the right direction and I'm looking forward to all the combat changes.
  netboyz

Novice Member

Joined: 5/20/04
Posts: 46

1/18/07 7:56:32 PM#26
Dude, bawldeux, if you hate things that much, maybe you should just stop playing and move to WoW!
  DrAtomic

Apprentice Member

Joined: 5/28/04
Posts: 284

"I'm not a Kunou groupy!"
-- Kunou groupy

1/19/07 3:26:14 AM#27

Originally posted by bawldeux
1----->>>>I find the direction they are forcing all to take is not worth it.

2----->>>>The game is supposed to be fun, and I do not find fun in the act of ruining the game for others by destroying what it takes weeks if not  months to build, in a few seconds...i.e. violence and grief towards others players is all that is left to do in the game, there is no other way to play it now...not what  they advertise, "choose your own path, free form professions.." what a bunch of b-s.

3----->>>>30kish after 3 years...HAH, pathetic performance for a company....lets see what spin they can put on that fact.


Sjeesh, I'm pretty harsh on the game myself but if you are gonna bash do it on facts that weren't pulled from a dark exit place in someones pants.... At least get your facts straight.

1. Aaaaah, so you are saying they changed too much and that you can't handle the change.

2. Eurhm, totally incorrect. You can be whatever you want (if training wouldnt take so bleeding long when you decide to change professions). EvE is a PvP game, full-on. The tutorial even teaches you that you are nowhere safe. Which ever profession you choose, personal security is something you should always take into account. If you played since beta you should have been more then aware of that. Sounds to me you took a risk, got ganked hard and are now bashing the game for your gameplay mistake.

3. Dude... How many people does WoW accomedate in one world? 3000? So does Daoc and many others. EvE is truly one world. It holds more then 11 times what one server in any other MMORPG normally holds. No what server are you playing on bullshit, if you play EvE you are all in the same world as how all MMORPGS should be. 170k subscribers makes EvE THE leading Sci-Fi MMORPG, beating renowned ips like and the Matrix. 170K subs is a very very healthy number which would make many other MMORPG companies jealous.

  LordN

Novice Member

Joined: 8/01/05
Posts: 6

"It's time to roll the dice"

1/19/07 5:29:44 AM#28
Just to avoid misunderstandings about  "lag", Fleet combat lags still like crazy and is simply unplayable.. not to mention pos-warfare is unplayable. Rest is playable I think.. haven't done missions in empire in ages so not sure if it has still crash to desktop and lag problems outside market hubs like Jita system.
  DrAtomic

Apprentice Member

Joined: 5/28/04
Posts: 284

"I'm not a Kunou groupy!"
-- Kunou groupy

1/19/07 6:42:12 AM#29
Originally posted by LordN
Just to avoid misunderstandings about  "lag", Fleet combat lags still like crazy and is simply unplayable.. not to mention pos-warfare is unplayable. Rest is playable I think.. haven't done missions in empire in ages so not sure if it has still crash to desktop and lag problems outside market hubs like Jita system.

Correct. huge bubble camps can be a problem as well (client sided overview load lag).
  DrAtomic

Apprentice Member

Joined: 5/28/04
Posts: 284

"I'm not a Kunou groupy!"
-- Kunou groupy

1/19/07 6:45:00 AM#30
Originally posted by bawldeux
1) as shown by the interview, devs lie. (lag and other bugs are rampet throughout the game...and they say it is 'ok') hell their own forums have yet to fix the "!" avatar issue, that has been there for over a year...but no, there are no problems, all is 'ok'....


It has been fixed...  http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=426918
  hyperforce

Novice Member

Joined: 9/09/04
Posts: 8

1/19/07 7:26:16 AM#31

bawldeux there are 3 types of 'LAG' in EVE game

Lag due to server capacity overload. (the main cause of server crashes and slow ping)

Lag due to CPU Calculations (the main cause of fleets giving players slow FPS)

Graphical Lag (FPS drops due to an overload of graphics to render. (this builds on the CPU lag)

-----

Server lag is constantly being adressed by decreasing player hubs and missions hubs, changing server nodes to other systems, rebalancing server information (like bookmark abuse and gang jumps) this last thing will be heavily adressed in KALI 3 where the new ENGINE Trinity || will be released. here the data communication will be optimized greatly making data handeling the server <-> client DATA streams a lot lighter.

Also Server lag caused by players... if a group of players starts to do dodgy things, yes that can indeed cause lag. but this is called misuse of game mechanics and can result in a ban from the game.

CPU Calculations are greatly apperent during pos battles and sieges, as was adressed last Fanfest, this is greatly due to calculations that aren't even needed or noticed by the user. if a ship shoots another ship or object it has to calculate the direction of the beam everytime it fires, completes a cycle or is turned on. this has to be done for every hitlocation on a ship or object and if there are 2000 guns, drones and modules fireing around that can quickly add up. The strain can be greatly reduced by making these hitlocations and calculations work only when you can actually see they're effect, any calculations that can not be seen due to looking direction or range (LOD) will not be calculated or simplified). Trinity | was never build with such optimilisations in mind because at the time (before BETA) they where still trying to put togheter the engine.

Graphics lag can be reduced due to improved data handelig and this will be adressed in Trinity || as well as changing this at the moment can only work so far.

-----

Besides, yes there will allways be people that abuse the GM positions to put in it they're own favor. this is the same on any other game or site or program with a GM feature. These people are if detected quickly fired and thrown out the door.

-----

 

Besides, this is a single server universe without sharding. 33000 players connecting to the same world is a record and sertainly something CCP can advertise with. you can not compare WoW with EVE. since the biggest Wow server i've seen so far is 20000 players big, and thats a SHARDED server.

So before you go waving around the consperiousy theory flag do your homework. cause your surely not gaining any credibility by acting like a total hater.

 

  Malthros

Apprentice Member

Joined: 12/05/06
Posts: 240

1/19/07 8:09:16 AM#32
Originally posted by bawldeux
Tomb is lie'ing out his fat arse.

Lag is just as bad, but due to the lack or need for bm's, those exploiting the copying to have a few thousand bm's in their cargo hold, to induce lag, is not easy to excuse (as in, the exploiters get banned now). Why would I see lag with 15k online, then Tomb claims that when the 30k+ were online and the lag was freaking horrible in all the 18 systems I jumped into, that the server was trouble free...LIES LIES LIES.

The 30k'ish number after 3 years???????? and the servers are not lag free, nor stable....still...no matter how many lies Tomb or any ccp propaganda drone can make up.


The game is only hitting 30k players online after 3 + years, and only about 100k active accounts...while other games are in the MILLIONS of players online and 10's of millions subscribers..oh yes, CCP and their private sandbox sure as fsck isn't impressing me.

in the truly successful games, the employees are not allowed to abuse the games mechanics to favor the group they play with...i.e. cheating via their special tools and inside knowledge. (having been a GM in two mmo's,  I know the successful companies do not allow staff to influence the outcome of the game as a participant taking sides, )

To  improve the game, and achieve the numbers in the millions other games seem to achieve with ease, CCP needs to look at their 'sandbox', pull heads from their butts, and stop forcing violence on all the players (and allowing selective use of exploits as long as it makes the grief style players/corps/alliances happy, which the ccp staff have admitted to be a part of)...or they can settle for a very very very limited number of players,all that like to cheat, scam, lie, sell credits from the game on ebay (as well as characters, ships, other items...hell, some think it is ccp themselves selling those things on ebay because their subscription numbers just won't grow fast enough...)

Ask why CCP allows players to buy loads of GTC's then sell them for isk in the game....no matter how you look at it, CCP sells isk in their game. (isk = in game credits). With twisted logic and morals, who can say CCP is not selling things on EBAY just to fatten their wallets.

I was happy to play for a bit, put up with a few bugs, even a bit of lag here and there....but when the staff of the company running the game, lie, use their powers to help their pet corps and pet players, while fsking over other paying customers, then I draw the line, and have canceled my 3 accounts. (been with the game since it was in beta, hoping CCP would pull head from arse...tired of waiting)

CCP = lies
CCP = encourage grief  play
CCP = censor happy goons (see how fast anything that isn't a fanboi post on their forums, is removed, threads vanish, and the threats run rampet from their 'staff'. you don't have to violate a forum rule, you just have a negative comment about ccp or their game and poof, your post vanishes...can't have bad opinions in their own forums...people might see it and think the game has issues...)

goodby to CCP, they can kiss my fsking arse, and use their tounge to clean my bunghole.

btw, out of 15 people I got to try the game, none stayed...having been griefed out of the game within a month...so back to the other mmo's we go (     )*(     ) <--plant your lips here ccp!

The person that turned me onto the game quit for the same reasons I am after 3 years...too many lies and the encouragement from ccp to be grief players (not wars, just pure fsking grief play)

Looking for a 'good' game, then look to FF series, or even WoW, just steer clear of grief play based games like Eve-online.

so CCP, go get your clubs, bash some baby seals to death while on coffee break, slaughter some whales, and then back to the fun of your little sandbox, minus 17 players (Iceland pasttimes, wonder if those two things influenced the CCP staff to enjoy senseless grief style play...nothing like killing those that are unable to defend themselves huh???)



Your stupidity (oh and racism), is so staggering that I don't know where to begin.

I laugh at your claim you have been a GM on TWO MMOs, when you act like such a stupid child.  If you were a GM, I'd be surprised if you weren't fired from both jobs for your attitude.

Please do the world a favor and shut up, you don't like CCP, you are a carebear whose friends were 'griefed' out of the game (I bet they got pirated once, petitioned, cried that the GMs didn't ban the pirates, and quit) and you are a co0mplete pansy without question.

But yes, go play FF11, let me know when you get that party assembled.  5 hours of grouping for 5 minutes of exploring, awesome.  Or maybe some WoW, where you can now gain 10 more levels, people who spent hundreds if not thousands of hours gaining epic sets, have had their time invalidated because more common higher level blues are better now due to the level increase, and where a 200 person melee would crash the server.

If numbers dictate Quality, then Christina Agulera(sp) is a better singer than any Opera singer in known history, and Wal-Mart sells the best products in the world.

You are so stupid that reading your post causes a person's IQ to drop.
  Malthros

Apprentice Member

Joined: 12/05/06
Posts: 240

1/19/07 8:14:42 AM#33
Originally posted by bawldeux
1) as shown by the interview, devs lie. (lag and other bugs are rampet throughout the game...and they say it is 'ok') hell their own forums have yet to fix the "!" avatar issue, that has been there for over a year...but no, there are no problems, all is 'ok'....

2) players only know of those times we actualy had witnesses...how many times was this done and never caught by players? (dev mentioned below, said they know there were more instances, but they don't monitor their own people)

3) you failed to read the content and missed that part....patience, I liked parts of the game enough to over look other aspects that were wanting...until a member of ccp staff admitted to me that they did in fact actively played with intent to destroy what we had built, all due to a dislike towards a few members in our group...that quit the game due to the grief they were subjected too...that was the decision maker to QUIT.

Point is, in case you missed it, that ccp lies to the public and their own playerbase.


1.  Lag is better, no dev has ever said is is GONE, they have said it has improved, and it has.  In the time it takes you to fly through jita while browsing the market today, you'd still be loading at the gate a year ago.

2.  In the instance not long ago where a officer fitted scorpion was destroyed, a CCP staff member stated that every action by a CCP member, in game, is logged.  Old text MUDs do this, you'd be a moron to think an MMO doesn't (and the fact you think CCP doesn't police its people further proves you lied about being a GM on other MMOs, but you are ignorant enough to think CCP is evil and wouldn't do it).

3.  This is where you prove it with the evidence that you must have clearly seen.  If you are condemning CCP for playing the game with normal character, fighting in corp wars, or perhaps pirating, and you consider this to be such a travesty, then you've clearly never known the inner workings of Blizzard or SOE.  No MMO company in existence bars or restricts the play of its employees in ways different to other players.

edit:  Also, ISD are policed just as the GMS are.  You can find a post by Nebulai in the EVE forums, where he states just who can spawn objects, and the fact that CCP audits every single item and ISK they give, and who it goes to, and for what.
  Xyang

Novice Member

Joined: 2/14/06
Posts: 219

Don''t cry that you''re being walked on if you act like a carpet.

1/19/07 4:30:55 PM#34
Originally posted by Ahotare
To poster above:

Not to say you are wrong, but:

Practically every PvP game I have heard of, from UO onwards and including FPS games have the issues you mention.

Your post clearly is hostile in tone, and thus is not one to be taken seriously without some data to back it up.

Can't you just feel the love?

I believe to the contrary that a game must really be aweful, for someone to take his precious time and come here to tell us how EvE and the company that is running it is bad. If it would be just "so so", he prolly wouldn't bother.

What deserves to be done, deserves to be "well" done...

  Arekaine

Novice Member

Joined: 11/27/06
Posts: 71

1/21/07 6:15:06 AM#35
Reguardless of how big and bad they make thier servers. There is always going to be lag pending on the players own personal system. If you are only using 1 gig of RAM. Then that's all your computer is going to run at. Am looking forward to the new bombs. Being a bomber pilot  I have always thought the bombers needed a tab bit more intention are were very very limited in thier role. The formations, while maybe not entirely needed. Will look so awesome it makes me want to PUKE lol. I have always thought that would make the game so much better is to have that little fuction. I am really looking forward to it. Good job CCP, been playing for a year now and expect to be playing as long as the game is around

There is a Madness that has grown in the Light. And it is coming to burn you a cinder

  LordSlater

Novice Member

Joined: 5/15/06
Posts: 2059

Some people say im a virus. But i say they are the Virus, I am the cure.

1/21/07 12:09:28 PM#36
Originally posted by Xyang
Originally posted by Ahotare
To poster above:

Not to say you are wrong, but:

Practically every PvP game I have heard of, from UO onwards and including FPS games have the issues you mention.

Your post clearly is hostile in tone, and thus is not one to be taken seriously without some data to back it up.

Can't you just feel the love?

I believe to the contrary that a game must really be aweful, for someone to take his precious time and come here to tell us how EvE and the company that is running it is bad. If it would be just "so so", he prolly wouldn't bother.


Then i take it WoW must be pretty bad then as its had plenty of such posts too.

 

  b0rderline99

Novice Member

Joined: 4/17/06
Posts: 1436

virtual world > themepark

1/21/07 6:28:57 PM#37

i was hoping for something more major, like "We are making combat twitch based"

then i would most likely play

  Viramor

Novice Member

Joined: 12/31/05
Posts: 68

1/22/07 12:33:37 AM#38

I don't think EVE could ever be twitch based, at least not with current technology, it would just be far too demanding on hardware.

  -Rodriguez-

Novice Member

Joined: 12/28/05
Posts: 147

1/24/07 3:20:35 PM#39
Originally posted by bawldeux


Ask why CCP allows players to buy loads of GTC's then sell them for isk in the game....no matter how you look at it, CCP sells isk in their game. (isk = in game credits). With twisted logic and morals, who can say CCP is not selling things on EBAY just to fatten their wallets.



Hahaha great post! You really make yourself look like an ass.
Check out the next part:


... and have canceled my 3 accounts. (been with the game since it was in beta, hoping CCP would pull head from arse...tired of waiting)


Sooo, you dislike people why buy isk but you buy yourself a huge advantage with RL cash with your 3 accounts...


Hypocrite
  TheKronos

Novice Member

Joined: 1/23/07
Posts: 2

1/25/07 2:00:17 AM#40

This is my third year in eve. After 6 months of PVE, I never did something else than PvP.

I'm witness of what CCP did well recently :

  • They improved greatly the lag by removing bookmarks
  • New gang system is awesome, organized fleet by ship class helps you to manage gang bonus and remote tanks (as healers)
  • New content is amazing : new cosmos missions, exploration, mini-professions (hacking, archeology, salvaging...)
  • As usual, more ships : new great battleship class
  • New business capabilities with "Invention" that permit players to invent high technology level modules and ships

More important is that, as a 100% pvp player, I rarely have lag issues, even in fleet battles (200 players in same grid). CCP continualy upgrade hardware (no doubt the best hardware on the world). Eve online is no doubt the best balanced game, ships classes, races etc...

Community, politics, game events, market, industry, combats, pve are awesome. And they still making more and more... New 3D engine, walking in stations, conquering planets...

TomB is 100% thruth.

Keep the good work CCP

/[DICE] Fire Hawk

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