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 Thread (271 posts)
SWGforreva  1/10/07 10:34:57 PM

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Lol that post didnt go off topic? It showed some good hard evidence..These guys seem to be scared of the mere word "raid", but i guess WAR will only cater to the PvP audience while AoC will try to do both, and it really seems like they will..And I will definetly try WAR, im just dissapointed with instancing they have, and the same old combat?
 
Aelfinn  1/10/07 11:22:10 PM

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Originally posted by Pantastic

 


Originally posted by Aelfinn
The only way to reach that conclusion is if you assume that every single time a developer opens his trap, theres an interpreter right there twisting his words into the most misleading statement possible. Either they are the ultimate weasels, as you have called them before, or you're spouting massive amounts of hot air. Let me put it this way, I know several of them personally, and have no reason whatsoever to believe your point of view Pantastic.

 

Ahh, the fanboy attack again. If you'll recall the long thread on this topic before, you and your pal were completely and utterly unable to come up with a SINGLE developer quote supporting the position that raid gear will be no better than nonraid gear. You (I didn't even have to look for them) did provide quotes where the developers stated that raid gear will not be '50 times' better than nonraid gear, where they stated that raiding deserves better rewards than group content, and so on.

It's funny that YOU have directly quoted the devs stating that they think raiding deserves better rewards than grouping, but accuse me of being full of hot air. But, since you whined so much about it... are you saying that Jayde (AOC dev) was lying when he stated clearly and unequivocably that he thought raiders deserve better rewards than nonraiders?

If Jayde had ever "clearly and unequivocably" said that, I would never have bothered arguing, on that point at least.

What he actually said was that more difficult encounters deserve better rewards than the less difficult ones.

He additionally stated that most raids are more difficult than most small group PvE.

Extrapolating from this, the only thing that you can "clearly and unequivocably" say is that you won't find that Atlantean sword of uberness dropping from a random wolf kill. and as I've said before, so what?

In other quotes that you continue to ignore and in one case denied ever existed, he also stated that some small group PvE encounters and some PvP scenarios will be considered comparably difficult to raids, and thus will have comparable if not equal loot

 

Not playing MMOs, and hating every minute of it.

vajuras  1/10/07 11:46:47 PM

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I normally like to only deal in facts but I decided to post this (well repost).

here are some Dev comments that confirm my suspicions bout conan (well kinda confirm the DEv posts I've found seem very flaky and not set in stone):

"In Conan our PvP rewards will be based around PvP so they will be useful to a PvP player but will not imbalance the rest of the game for everyone else. " - meaning the PvP items that you earn with blood money wont be as good as the stuff the PvE'ers grind for? I dont want to make assumptions here so I will continue to look for more dev posts on this

"Availability of powerful items is a tricky balancing thing, and it is too early to go into details on it. However, we want to reward players when they have done something difficult, and items are a good way to do that. We aim to spread out the availability of the wanted items tho, so players can aquire a good polearm from several different sources, be it from tough mobs, quests, tradeskills or something else. We also want to avoid having a single item being superiour to all others, there shouldn't be an end-all-be-all sword that is always best, but several swords, axes and scimitars that are better for different situations. Tradeskills will play a part in this of course, more on that below."

This sounds good to me actually- that a crafter can make me the best weapon. But then I'm concerned how much grinding I gotta do to pay the crafter. I dont think I want to grind monsters. and I dont want to raid for the materials to give to the crafter. Still, if crafters can make the best loot then this can be really interesting...

"Originally Posted by Jayde

To address the concerns about "loot whoring" and the quest for better and better loot--to some extent, this will be somewhat unavoidable. Certain types of players will always be driven to min-max, optimize, or otherwise go to great lengths to gain the smallest advantage whatsoever. So, unless you removed all progression in the game (obviously not an option) this element will be present."

okay thats fine that the game will be gear dependant actually. I understand this but going baCK to Dev comment #1- well I cant earn the best gear from pvp. Once I hit cap I'm not gonna want to grind. just seems like Conan is going the PvE route mostly. nothing wrong with this- I think it will still be a great game. however, I worry that they deem PvE earned materials higher then PvP materials (stuff bought with blood)

"Originally Posted by Jayde
As for the on-going discussion in regard to how much a role items play in a character's stats, I would say that it's always a struggle to balance these issues for everyone. On one hand, a player does not want to feel powerless against another play because the other player has more "phat l00t" and is thus invincible. On the other hand, players who struggle through the game and accomplish difficult tasks should be rewarded in a perceptable way and not just given a pat on the back and a cookie.

Balancing this will be an on-going struggle, I'm sure, but it is something we will be keeping a close eye on as the game develops."

Okay so they so it will be an ongoing struggle. That sounds reasonable. my problem is that whats the whole point of blood money if I cant get the best gear from it? they are building their whole entire pvp system around it however it sounds like a carebear can still steamroll my avatar assuming we both are equal pvp levels cause the pve carebear is gonna most likely have the best gear. edit- correction I know they claim skill is going to be the driving factor here but my point is I dont think its fair a carebear has even a tiny advantage over someone that still puts in just as much time or more doing what they find fun.

Anyway im not gonna prejudge this game but I'm just concerned bout the direction the game is goin. just sounds likte their attitude is that pvp rewards unbalance the rest of the game somehow

 

 
9216544  1/11/07 2:38:38 AM

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Argh I'm so confused!

Well I guess I don't really have to choose. I will just play the first one to release.
 
Pantastic  1/11/07 2:49:11 AM

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Originally posted by Aelfinn
In other quotes that you continue to ignore and in one case denied ever existed, he also stated that some small group PvE encounters and some PvP scenarios will be considered comparably difficult to raids, and thus will have comparable if not equal loot

You're lying as usual, since I've never seen any such quote. Put up the quote, or let everyone see that you just made it up out of whole cloth. Also, it needs to be in English, don't repeat the nonsense where you link to some Norwegian site and claim it proves everything you're saying.

 
Pantastic  1/11/07 2:52:23 AM

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Originally posted by SWGforreva
Lol actually you did compare AoC raiding to WoW raiding, so i guess you dont know what your thinking?

LOL actually I did say that AOC is going to be a raid game like several games including WOW are, but at no point did I say anything about the heaviness of raiding. Learn2read; the fanboy attacks start to get really absurd when I end up quoting myself 5 or 6 times before you actually read what I wrote in the first place.

 
Pantastic  1/11/07 2:53:54 AM

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Originally posted by SWGforreva
These guys seem to be scared of the mere word "raid",

That's OK, you losers who defend raiding seem to be scared of a level playing field.

 
SWGforreva  1/11/07 3:41:27 AM

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Originally posted by Pantastic

 


Originally posted by SWGforreva
These guys seem to be scared of the mere word "raid",

 

That's OK, you losers who defend raiding seem to be scared of a level playing field.


I'm not defending "raiding", im defending AoC's Originality, try to grasp that...In fact i rather pvp anytime rather then raid, thats why i play EvE? You dont seem to understand my point but watever pointless bickering, once the games come out we will see wuts on top..
 
Aelfinn  1/11/07 9:40:35 AM

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