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12/22/06 9:15:13 AM#21
Point & Click never bothered me before. I find the graphics acceptable. The ideas and features in the game seem fine, it could be fun. The translation of the game may be questionable. If it's going to be a heavy grind, it's not going to be for me (at least not for very long). I am all set to try out the game later on today. Is there an NDA for it? It's Open Beta, I think. I'm looking forward to trying it and reading what other have to say about their first impressions. Pirates of the Burning Sea is still the mmorpg I am anticipating in this type of setting, but the release day is still so far away. Voyage Century could be fun to play until then. |
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12/22/06 11:41:00 AM#22
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12/23/06 3:19:47 AM#23
The English, or Engrish, in-game is sometimes so bad that the quests are difficult to understand.
I quickly uninstalled it. |
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12/23/06 3:21:25 AM#24
Yaarrr Der be another piwat MMO a commin... Between this, and Disney's PotC many elfs will hang up their long bow to plunder the seas, grab spannish ladies, and drink french wine. PotBS surely can use the added interest when many try this, and then move to a more in depth version. Still good to see companies walking a new path from fantasy though, wish em luck. SWTOR. Face it, in the Scooby Doo Mystery Solving Van of coolness, this game is Velma. In this current MMO climate it has about as much chance for survival as a group of inquisitive teenagers in a 1980s slasher flick. -Tardcore May, 2011 |
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12/23/06 5:24:53 PM#25
Hmmmm..........So what, this is PotBS Junior, for those who don't want to play the good version?
Funky. I think I may hang about for the Burning Sea. That game looks like Pure Awesome In A Boat. This game..........doesn't. |
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Sabbicat
Apprentice Member
Joined: 6/19/06
Common Sense - The ultra rare loot with extreme decay. |
12/23/06 7:48:40 PM#26
Eh, Its free. Its a time filler. Its something diferent. Oh...and its free. It will at least fill the MMO itch until something really good comes out. |
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12/24/06 2:45:57 AM#27
Looks like another korean mmo with a pirate makeover...waiting for pirates of the burning sea.
http://www.alextambellini.com |
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12/24/06 11:53:40 AM#28
Originally posted by atambo I can't compare it to POTBS, because I'm not in that beta. Will POTBS be much better? Sure, maybe, but I will say the vast majority of games fail to live up to thier hype and expectations, when they're released. At least VC is out now, and I can judge it for what it is, not what I hope it will be. Comparing it to other Korean MMOs is way off, though. It's much more of a sandbox type of game, with all sorts of non-combat things to do. Every other Korean MMO that I've tried has been the opposite, nothing but grinding through mob spawns. VC seems to have way more depth. It's just lacking the polish of a high-budget game. Granted, it is lacking lots of polish, though. They could add so much, as far as graphics go. More diversity to different cultures, give them each thier own style of ships, more variety of buildings, clothes, etc. Would make the world much more interesting to explore. And it could all be brought into the 21st century as far as higher res textures and polygon counts go... but of course, then they'd have to charge for it, to afford to do all that. When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world. |
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12/25/06 2:33:57 AM#29
The number one reason I'm waiting for potbs is the player owned economy, which I've been missing ever since the demise of SWG. The number two reason is because it's a skill based game where you control your ship using the wasd keys and a cannon ball is just a cannon ball no special damage modifiers because this player is 20 levels higher.
Disclaimer: All the above is taken from devlogs on the site so in essence all hype. http://www.alextambellini.com |
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12/25/06 1:44:18 PM#30
Originally posted by atambo I can understand that, but it is a matter of preference. There are some things I like about being able to deal with NPCs, especially when it comes to the economy. Ideally, I prefer a middle-ground, where players have some influence, but don't totally create/destroy it. VC has lots of player vendors, like so many other Korean MMOs, but seems to mostly involve dealing with NPCs, and thier predictable prices. The number two reason is because it's a skill based game where you control your ship using the wasd keys and a cannon ball is just a cannon ball no special damage modifiers because this player is 20 levels higher. In VC, it does take some skill. Outmaneuvering an opponent can demolish them, because they can't fire unless thier target is in thier cannon's LOS. They also can't ram an elusive opponent, or use grappler weapons, which are very short range. The cannon fire itself is automatic, but getting your target into your side arc, and keeping them there, can be tricky. Also there's some strategy involved, as far as types of cannons you equip, some being wider arc, some longer range, etc. Some ships can be built for speed to keep out of opponent's range, while sniping them, and that sort of thing. And there are different types of cannon ball, to do extra damage to the sails, the crew, or the hull. So, my point being, VC isn't your typical click&wait combat, either. I wouldn't say it's "twitch," and skill levels count for a lot, but it is pretty involved. When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world. |
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12/26/06 2:37:07 PM#31
It is a bit of simplistic fun, but i'll tide over with Navyfield for a quick pointless game... Let the countdown to PotBS continue SWTOR. Face it, in the Scooby Doo Mystery Solving Van of coolness, this game is Velma. In this current MMO climate it has about as much chance for survival as a group of inquisitive teenagers in a 1980s slasher flick. -Tardcore May, 2011 |
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12/26/06 6:50:04 PM#32
Originally posted by Ebil_Piwat Doesn't "countdown" require some sort of clue as to when the game will be released? :p When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world. |
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12/27/06 2:24:20 PM#33
You mean how it's listed here in MMORPG.com as 06-07? or on their official website when they announced back at PAX it would be june-07?
SWTOR. Face it, in the Scooby Doo Mystery Solving Van of coolness, this game is Velma. In this current MMO climate it has about as much chance for survival as a group of inquisitive teenagers in a 1980s slasher flick. -Tardcore May, 2011 |
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12/27/06 5:45:34 PM#34
Ah you caught me, I haven't been following it. Last I heard, they hadn't said anything about it. Maybe that was longer ago than I'd thought.
When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world. |
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SUMB44
Novice Member
Joined: 12/27/05
Those who would give up a little Liberty to gain a little security will gain neither and lose both. |
12/28/06 12:33:27 PM#35
I too am waiting for PoTB, but as VC is FREE, i'm giving it a shot. It's a fun diversion from the endless mining and mission running that is EVE and its a refreshing respite from WoW. It's simple fun, and for being FREE, it's quite good. It delivers entertainment, the price is right, and the graphics/gameplay is unique.
I think the big impact VC will have on PoTB will be that once PoTB comes out, it will have to prove it's not just a glossy version of VC. It will have to demonstrate that it really brings something new to the table to justify the monthly subscription and off-the-shelf costs. |
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12/28/06 2:06:06 PM#36
I think VC will probably go the way of Navy Field, fun for a bit. people play cuz it's free, but after a while it just gets..... And many of us hope PotBS is not just some polished version of anything. EVE has held my interest, but i feel it slipping after the Revelations patch. ( Sorry to you who feel it was a pointless mission borefest ) My only real dissapointment in it is the lack of social interaction with characters ( yes i know it's comming soon, so they say but that's for annother topic..
SWTOR. Face it, in the Scooby Doo Mystery Solving Van of coolness, this game is Velma. In this current MMO climate it has about as much chance for survival as a group of inquisitive teenagers in a 1980s slasher flick. -Tardcore May, 2011 |
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1/02/07 12:11:22 PM#37
Come now! We all know Ninja Pirates from Shanghai were the best
Seriously though I dont think VC will lose its customer base anytime soon. I think anyone who played Silk Road Online can attest that free games do have lasting player bases. Albeit they can suck.. Alot of people will probably go to Potbs though. My entire guild plans to when the time comes. Though we are divided whether to go to Uncharted Waters Online which may be coming to america... |
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1/02/07 6:09:48 PM#38
The comparison between VC and POTBS is really just about the theme. The thing is, the theme means so little compared to the gameplay. And to be honest, I hate the theme. I wish it were sci-fi, or fantasy :p but I'm enjoying the gameplay enough that the theme doesn't matter.
So, why would I switch over to POTBS? The gameplay will probably be very different, simply because aside from theme, they may not have much in common. Sure, I'll probably switch over to something before too long, but I don't think it'll have anything to do with boats or pirates. Just saying, doubt I'm alone in that. Not sure there are really all that many VC players waiting for POTBS. When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world. |
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1/03/07 10:34:19 PM#39
VC is good for what it does in that it gives you a reasonable strategy based form of combat. I mean if you want to take down anyone or anything you have to be able to manage you ship's location, make sure you're not taking too much damage in the process, and are able to make a quick get away if it gets too dicey. And there's no insta-gank like you have with most Korean/Asian brand of MMOs, which is quite refreshing to be honest. I have no clue as to the state of PotBS, but I hope they're looking at VC and recognizing whatever failures it has and to sidestep them in their product which is the lack of ship design. In this case, this is where VC fails, it gives you one class of ship for your given career path [fighter, merchant, explorer, and etc], so you can't have any real specialization in your ship's classification like having a warship that has a more scouting style to it. Or having a merchant ship armed enough to handle raiders. Or an explorer's vessel with some ability to outrun a blockcade. And so on. This is where VC has a weakness, but who knows what they'll introduce in the game itself. Barring that flaw, VC is still quite fun and very easy to get into without getting too attached [which I can't since I find the lack of ship design to be the biggest hurdle for me to even consider this a valid MMO in its current state]. All in all, VC still did good and it gives you a taste of what a pirate based MMO ought to have with respect to the combat system. -- Bridget |
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1/05/07 10:26:48 AM#40
I think there is quite a number of people who enjoy this theme. There are hundreds of thousands of subscribers to the genre in fact. Mind you most of them are asians. At least where I live on the West coast I know maybe a hundred people who subscribe to those asian sea themed games. The genre never really was introduced into the american market though as a mmorpg until now. As I suspected when I polled my guild a large number of them will be heading to Potbs. Then I did a poll in Athens. Stands at around 75% want to go to POTBS. Of those 75% about 50% will probably play both VC and POTBS. The real attraction to POTBS is its a little more historically accurate and you can design your own ships and items per peer review. Well in anycase only time will tell hehe.
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