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News Discussion  » EVE Online: Fanfest: Revelations I & White Wolf

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33 posts found
  toppcatt

Novice Member

Joined: 9/03/04
Posts: 1

11/16/06 6:00:19 AM#21

I have asked once before, and I will ask again.  When will the exportable wallet be re-enabled, or change the wallet export to text instead of a graphic so that the text can be copied.  Maintaining sales for a Corps is a nightmare having to hand enter all the values in an Excel spreadsheet.  Once this is done, I will be able to spend more time playing and less keeping the books.

Looking forward to the next release, especially the invention upgrade.  Will bring back memories of EnB and reverse engineering technology in that game.

Toppcatt

Happy Hunting

Toppcatt

Happy Hunting

  daemonbarber

Novice Member

Joined: 4/05/05
Posts: 79

11/16/06 8:33:02 AM#22
Kali 1 or 2 should include new CEO tools - the Kali Development forum has details on what they include.  I suspect that the ability to export your wallet will be included, since everyone always asks for it.
  boognish75

Novice Member

Joined: 8/21/04
Posts: 1549

People take mmo''s way to seriously

11/16/06 8:38:00 AM#23

Originally posted by Rattrap
I am not EVE player but this all sounds awsome

Especially ZOOM out feature. Much like ELITE FRONTIER :) !!!


eve is not my cup of tea but i am happy that ex enb players have a place to call home there, wish i could rnjoy the game and i would be aside yall, and devo rocks.

playing eq2 and two worlds

  daemonbarber

Novice Member

Joined: 4/05/05
Posts: 79

11/16/06 8:43:19 AM#24

Originally posted by Nadril
Very interesting.

I am going to keep an eye on EVE as it proceeds. It still just doesn't quite apply to me (I still don't like the time it takes to get anywhere, and (even for a PvP game) the lack it seems of stuff to do for PvE. However, CCP is a top notch company, and talk about Revalations II and III is very interesting.



Good news for you then - PvE is getting a huge boost with exploration (randomly generated content appearing space).  Travel time has been reduced significantly: everyone can now 'warp to zero' meaning there's no more slowboating it to the gate for 2 minutes after every warp.


It's got it's share of problems, but the devs pay attention to the community, and even if they take forever to come to a solution, atleast they respond to player complaints!
  kovah

Advanced Member

Joined: 7/15/05
Posts: 619

DaZeD aNd AmUsEd

11/16/06 8:46:26 AM#25
Not to mention that whole FREE aspect of this Expansion.  Shame on these other companies that expect you to pay more money for very little new content some new races and fixes that should've been in two years ago and call it an LOLEXPANSION.  $40 my @$$.
  jimmyman99

Novice Member

Joined: 6/07/04
Posts: 3222

"Damn you, poetical justice" - Homer Simpson

11/16/06 8:57:38 AM#26

Originally posted by Urza123

Originally posted by jimmyman99
How exactly were BMs nerfed? It would suck if we had to travel the 15 mile distance to the gate every time we want to go to a dif system.

You can warp to 0 on any object, by default.

Wellll, thats no nerf at all, thats a BUFF! and a good one! Makes me feel I had lots of time to split between PS, GW and Eve. ANd I love the random encounters + lootable "corpses", feels very much E&B-ish indeed. If only they had a visual  representation of a tractor beam pulling stuff out of the wreckage (like in E&B) that would be so cool...

I am the type of player where I like to do everything and anything from time to time.

http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.

  SilentWisper

Novice Member

Joined: 1/05/06
Posts: 14

11/16/06 9:03:54 AM#27

It is nice to see a game expansion for only the normal monthly fee, more companies should do this.

Not that I will be trying this expansion, I did try EVE because of all the good reviews, but I found it such a boring pointless game.

 

  Somnulus

Novice Member

Joined: 8/19/04
Posts: 352

11/16/06 11:31:57 AM#28

Although all the news about Revelations I is interesting, it was the White Wolf blurb that really caught my eye.

I am pleased to see that White Wolf looks to finally be caving and allowing a MMORPG based on the World of Darkness; it's been a long time coming.

Unfortunately, I just spent the last six months of my life writing a game design document for a Vampire: The Masquerade MMO and now it looks like a lot of wasted time.::::21::

Abbatoir / Abbatoir Cinq
Adnihilo
Beorn Judge's Edge
Somnulus
Perfect Black
----------------------
Asheron's Call / Asheron's Call 2
Everquest / Everquest 2
Anarchy Online
Shadowbane
Dark Age of Camelot
Star Wars Galaxies
Matrix Online
World of Warcraft
Guild Wars
City of Heroes

  XXen

Novice Member

Joined: 12/28/05
Posts: 88

11/16/06 11:58:42 AM#29
Kieron said, that both companys will going on with what they do, they will just exchange a lot more ideas
for both Systems
  Somnulus

Novice Member

Joined: 8/19/04
Posts: 352

11/16/06 3:39:07 PM#30


Originally posted by XXen
Kieron said, that both companys will going on with what they do, they will just exchange a lot more ideas
for both Systems


Just going off of this quote from the article;


For White Wolf, they gain the expertise of a top notch video game developer who will eventually help them develop their flagship intellectual property - World of Darkness - into an MMOG.

That seems pretty straightforward.

On the upside, the design document has a place in my resume; on the downside, I saw something like this coming (though I didn't envision CCP as the development company) and I was hoping to grab the bull by the horns and get in on the bottom floor.

Abbatoir / Abbatoir Cinq
Adnihilo
Beorn Judge's Edge
Somnulus
Perfect Black
----------------------
Asheron's Call / Asheron's Call 2
Everquest / Everquest 2
Anarchy Online
Shadowbane
Dark Age of Camelot
Star Wars Galaxies
Matrix Online
World of Warcraft
Guild Wars
City of Heroes

  Argent

Novice Member

Joined: 7/30/04
Posts: 20

I read prophecy from cereal boxes.

11/21/06 6:34:45 PM#31

Eve plays more like a "ship sim" than an RPG (IMO).  Your avatar is basically your ship although you do have a static portrait in the chat window.  Combat is simplistic and mining gets boring but players are generally more helpful than in EQ, WoW, etc.  Although mining in a 'hot zone' (Sec 4 and below) can be quite exciting.  The artwork and ships are beautiful.  So if you like open ended sci-fi, Eve is a teriffic change of pace from the usual online fare.

Enjoy.

 

  Minsc

Hard Core Member

Joined: 2/07/04
Posts: 1228

11/22/06 7:36:23 AM#32

Originally posted by Argent

Eve plays more like a "ship sim" than an RPG (IMO).  Your avatar is basically your ship although you do have a static portrait in the chat window.  Combat is simplistic and mining gets boring but players are generally more helpful than in EQ, WoW, etc.  Although mining in a 'hot zone' (Sec 4 and below) can be quite exciting.  The artwork and ships are beautiful.  So if you like open ended sci-fi, Eve is a teriffic change of pace from the usual online fare.

Enjoy.

 


You are NOT your ship, your ship is like armor you put on and can change depending on what 'class' you want to be but it is not your avatar. it's like a mount in other MMO's, but you're always on it.

Newbie missions combat is simplistic, but PVP and higher level missions it is anything but and yes mining is boring, but it's also optional.

  Bendrix

Novice Member

Joined: 5/26/04
Posts: 25

Too much of a good thing is WONDERFUL!

11/28/06 9:50:48 AM#33

To be able to zoom out from ship to system is much needed.  I'm so psyched about the visual upgrade as well.  I just got a killer system and will be reaping the rewards as they come!  I can't wait to check it out tomorrow! 

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