Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:611  Guilds:3,078
Members:1,591,374  Online:0
Guests:0  Posts:4,844,261
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DOTA DOTA 2 DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynastica Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Einherjar - The Viking's Blood Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Grand Chase Europe Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Haven & Hearth Hedone Helbreath Hellgate Hellgate: London Hello Kitty Online Hero 108: Online Hero Online Hero's Journey HeroSmash Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kicks Online King of Kings 3 Kingdom Heroes Kingdom of Drakkar Kingory Kitsu Saga Kiwarriors Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Golden Plume Legend of Katha Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Elder Scrolls Online The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of Warcraft: Mists of Pandaria World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » Do you realize Blizzard could shut down all WoW servers today...

5 Pages « 1 2 3 4 5 » Search
82 posts found
  Gameloading

Novice Member

Joined: 2/27/04
Posts: 14172

11/10/06 12:00:24 PM#21

Originally posted by SnaKey


Originally posted by Gameloading

Originally posted by SnaKey


Originally posted by GameloadingActually, they made the most popular and one of the best MMORPG ever created.


Fixed.


Fixed.

The game is mediocre at best.

Online communities grow exponentially. You get one person and that's 5 ppl down the road. WoW was probably the most hyped MMO of all time and they actually delivered 80% of what they said they would, which is good.

In the general game community, a year before WoW was released, everyone knew about it. Now, go to the general game community now and ask them what The Age of Conan is or what Vanguard is and you're going to get minimal response.

Blizzard had a huge name before WoW and they released it with already a huge fanbase.

One thing I can admitt about WoW is that even thoug it's a mediocre game it's strangely addicting, as it was designed to be. Being addicting kept those player around longer and the new players around longer. You got a community of 1million blizzard fans looking forward to a MMO version of their most successful game of all time and you already got a huge game population. Now those ppl's friends who aren't gamers see them playing WoW for 8hrs a day then go "hey I wanna try" and they start. Not the friends of those friends do the same thing and you now have a game that's growing rapidly.

It's really simple how WoW got popular. It's not because it's a good game it's because it was designed to be addictive and released on a very popular title.


The exact same counts for other MMO's that live on a franchise, such as SWG and the matrix online, and in terms of game franchise, Final Fantasy XI. Yet we see none of those reach even close to WoW's numbers, yet in your theory, Final Fantasy XI should have at least 3 million subscribers. Word of mouth counts for every MMORPG.

 

Just face it, WoW has the best reviews, most awards, and dominates over half of the mmorpg.com subscriber market. WoW isn't medicore, WoW is one of the best MMO's. your mixing up "bad game" with "Not for me".

  Copeland

Novice Member

Joined: 5/27/04
Posts: 1982

Love is where you give,
Happiness is relative.

11/10/06 12:04:55 PM#22

WoW is a well made game but it offered nothing new. It's an MMO for people with ADD in my opinion. It's for those type of people that don't like to commit more than an hour of their time for anything. I hope they don't shut down anytime soon. They make people happy and thats all thats important. My friends really enjoy the game and it makes them feel good. I was the only one who really got to the good part in EQ because i had the time to put into it. They never could so now with WoW they're having a chance to have the fun i had in EQ and they don't have to work as hard for it. Thats a good thing imho. If i hadn't been through it all in EQ then i'd probably feel the same way about WoW as they do.

  Meliania

Novice Member

Joined: 11/06/06
Posts: 24

11/10/06 12:12:47 PM#23

What you say Gameloading, is only your opinion (as the word "best" is clearly subjective).  Which you obviously intend to impose upon everyone by "fixing" their posts.  Everyone is entitled to their own opinion and it might be a wise idea to respect that and not troll people's posts and putting words in their mouths (so to speak).  At any rate, the fact that the game is addictive is probably why it's so popular.  As much as I don't like WoW, I would hope Blizzard wouldn't shut down their servers as we'd find a lot of our beloved games with mature communities overwhelmed by whiny teenagers (this is not to say all of the WoW subscribers are whiny OR teenagers, but you can't ignore that they make up the majority).  It's important we have easy and addictive games out there to keep such people busy and out of the games with steeper learning curves and older communities; however this doesn't mean that young people/whiny people can't play these other games, it just means that there needs to be a certain amount of patience and overall respect (or just good manners) for their fellow players.

Edit: Spelling mistakes and grammar.

  jdun1

Apprentice Member

Joined: 10/11/05
Posts: 535

11/10/06 12:44:51 PM#24

Originally posted by Anofalye

Originally posted by Shannia
And they will still have made more money already than any other MMOG franchise will ever make?  Not even EQ or UO can claim to have made $1,000,000,000 off their MMORPG.  Blizzard makes a BILLION a year. 


LOL.

 

7 millions BOXES, not accounts currently paying a monthly fee every month.  I am unsure as to which game make more profit between WoW and EQ, since EQ has been running at 500k users for a LONG time.  Blizzard won't tell us exactly, but I suspect that if they made $30 millions per month (which is wonderfull btw), it is great.

 

LOL at the kids falling for marketing propaganda.  $15 X 2 millions is $30 millions...while YOU suggest that they make $15 X 7 millions for $105 millions a month, which is completely off the mark.  Asia doesn't pay that well, and I don't think they even have 1.5 millions North American/Europeen subscribtions each month...do the math.  It is wonderfull, but it isn't as glamorous as you believe.



I don’t play MMOG for sometime now, however I do come here once in a blue moon. Blizzard is owned by a public company. By law they will have to show their book. If they lie about their income then it is a felony.

 

They make their money in many ways out of WoW. From subscriptions, toys, publishing (books/comics), non-computer games (card and board games), clothing (T-Shirts), and general licensing of the WoW brand (movie, TV shows, etc).

 

One billion is kind of low for that kind of brand recognition. I am sure they probably make more then that next year.


  Gameloading

Novice Member

Joined: 2/27/04
Posts: 14172

11/10/06 12:48:42 PM#25

Originally posted by Meliania

What you say Gameloading, is only your opinion (as the word "best" is clearly subjective).  Which you obviously intend to impose upon everyone by "fixing" their posts.  Everyone is entitled to their own opinion and it might be a wise idea to respect that and not troll people's posts and putting words in their mouths (so to speak).  At any rate, the fact that the game is addictive is probably why it's so popular.  As much as I don't like WoW, I would hope Blizzard wouldn't shut down their servers as we'd find a lot of our beloved games with mature communities overwhelmed by whiny teenagers (this is not to say all of the WoW subscribers are whiny OR teenagers, but you can't ignore that they make up the majority).  It's important we have easy and addictive games out there to keep such people busy and out of the games with steeper learning curves and older communities; however this doesn't mean that young people/whiny people can't play these other games, it just means that there needs to be a certain amount of patience and overall respect (or just good manners) for their fellow players.

Edit: Spelling mistakes and grammar.


Actually, its not "just my opinion".

http://www.worldofwarcraft.com/misc/awards.html

http://www.gamestats.com/objects/016/016985//articles.html (average press score: 9,3) (average gamer score: 9,1)

http://www.mmorpgchart.com/

Those people that keep saying WoW is such a horrible, bad, or medicore game, thats an opinion. imo, people are free to post their opinion, but make sure you post it as an opinion, this can be done by adding a simply "imo" at the beginning of the post. don't post it as a fact.

  Mirokata

Novice Member

Joined: 9/14/05
Posts: 79

11/10/06 1:02:54 PM#26
First off, it's impossible for someone to post a fact saying a game is "the best".  You dont need to say IMO, its implied that its your opinion because you are saying it.

Secondly, the fact remains that WoW has done next to nothing to actually progress the genre.  For a game that apparently has more than half of the market share, you would expect them to produce something new, or atleast do more with their game then keep up the servers and tweak talents.


  lomiller

Novice Member

Joined: 5/09/06
Posts: 1812

11/10/06 1:05:13 PM#27

Originally posted by Shannia
And they will still have made more money already than any other MMOG franchise will ever make?  Not even EQ or UO can claim to have made $1,000,000,000 off their MMORPG.  Blizzard makes a BILLION a year. 

WoW doesn’t make anywhere close to a billion per year.  VU (Vivendi Universal) games which consists of Blizzard, Sierra, Sierra online, and Vivendi mobile games brings in about 140 million Euros per quarter (~160 million US dollars)  About half that comes from online games, of which WoW is by far the largest.


  boognish75

Novice Member

Joined: 8/21/04
Posts: 1549

People take mmo''s way to seriously

11/10/06 1:16:51 PM#28

Originally posted by Gameloading

Originally posted by LordSlater

Originally posted by Roin

Originally posted by Techleo
The fact remains no patten goes unrepeated. Eventually another game will produce just as much income as WoW does. Mind you Im not certain whether that will occur with the game crop coming up. Frankly I have my eyes on the smaller companies not aiming for such a huge income. Niche games suit me best. When Fallen Earth and Hero's Journey are active ill be very happy. Im sorta surprised how well Fallen Earth seems to be shaping up. I keep hearing realy good reviews of the game from Game conventions. Not to mention so sweet videos.
Yeah that's true.  It's called World of Warcrft 2 or World of Starcraft

As long as blizzard doesant have anything to do with it. They cant make a decent mmo if there liveds depended on it.

Actually, they made one of the best MMORPG's ever created.

they have made the most sucessful mmo, but i would not say that is the best mmo, i play wow from time to time and i do not think it is the best mmo out there now, most sucessful yes, best NO

playing eq2 and two worlds

  User Deleted
11/10/06 1:17:00 PM#29

Originally posted by Mirokata
First off, it's impossible for someone to post a fact saying a game is "the best".  You dont need to say IMO, its implied that its your opinion because you are saying it.

Secondly, the fact remains that WoW has done next to nothing to actually progress the genre.  For a game that apparently has more than half of the market share, you would expect them to produce something new, or atleast do more with their game then keep up the servers and tweak talents.



The only fact we have is (when the numbers Blizzard gives are true) that 7.5 mill people are playing game. That on its own should tell us that it isnt a medicore mmorpg or are we stating that those 7.5 mill people dont have any taste? WoW is by far the most succesfull mmorpg. I dont know the numbers for Korean ones, maybe Gameloading knows them, but i dont think that there are many korean games which go over that 7.5 mil players.
  lomiller

Novice Member

Joined: 5/09/06
Posts: 1812

11/10/06 1:17:32 PM#30

Originally posted by jdun1

I don’t play MMOG for sometime now, however I do come here once in a blue moon. Blizzard is owned by a public company. By law they will have to show their book. If they lie about their income then it is a felony.



Blizzard is owned by Vivendi Universal, and their income is reported under Vivendi Universal’s games division VU games.  Vivendi is a French company and would fall under EU rules for financial reporting.

 

For all it’s success WoW only accounts for ~1% of Vivendi’s revenue. 

  MajorBiggs

Novice Member

Joined: 4/19/04
Posts: 652

11/10/06 1:20:03 PM#31

Originally posted by Gameloading

Originally posted by SnaKey


Originally posted by Gameloading
Actually, they made the most popular and one of the best MMORPG ever created.

Fixed.


Fixed.

lol nice. Dont know why people think its one of the worst put together games ever (we've all read these). Im not playing it anymore, but it is basic. Though it gets the job done in that category.

Pretty damn solid game if you ask me. It deserves greatness, though that delay on the expansion pack made me rethink this a bit.

  Novaseeker

Apprentice Member

Joined: 2/01/05
Posts: 1649

11/10/06 1:20:06 PM#32

Originally posted by Mirokata
First off, it's impossible for someone to post a fact saying a game is "the best".  You dont need to say IMO, its implied that its your opinion because you are saying it.

Secondly, the fact remains that WoW has done next to nothing to actually progress the genre.  For a game that apparently has more than half of the market share, you would expect them to produce something new, or atleast do more with their game then keep up the servers and tweak talents.



Here's what they did, and it's easy for advanced MMO gamers to miss:  they took the MMO, made it streamlined, cut down on timesinks (other than endgame), filled the game with quests to disguise grinding, and reduced the steepness of the advancement curve.  In other words, they made the MMO accessible to casual gamers.  That progressed the genre substantially from the financial/business point of view, because now the number of people who are interested in MMOs, and who may be willing to try a different MMO, is much, much larger than it was before WoW.  WoW's contribution to the genre was to create the casual-friendly, accesible MMO, and they did that brilliantly well.


----------------------------------------
Playing - TOR
Played (Retired)- WAR, AoC, WOW, EVE, DAoC, EQ2, DDO, SWG, UO, LOTRO, Aion, DF
Tried - Ryzom, Shadowbane, AA, V:SoH, Archlord, FFXI, MxO, CoH/CoV, Granado Espada, PotBS

  thesneak86

Novice Member

Joined: 9/28/06
Posts: 80

11/10/06 1:21:50 PM#33
well I read an article about the WoW the other day and they were boasting a new total subscriber base of 7.5 million

no I am no mathmagician but if you do the math

7,500,000 subscribers
x
15.00 dollars a month
=
112,500,000$ take that a step further
x
12
=
1,350,000,000

and that is based off if you were to charge US for everything, which of course it not the case. but Still those are some impressive figures.

One of the things I think is funny about world of warcraft is how its become the guilty pleasure that no one wants to talk about but everyone cant stop bringing it up. I would comfortably say that almost anyone who is into MMOs has at least tried it, and for the most part I think enjoyed the simplicity. I have heard time and time again, that its a wash of an MMO. but I think WoW is exactly what the MMO industry needed, think about how much is instore now that there is a flagship to show everyone how much opportunity there is.

about the game specifically. yeah its simple in design, and the quest givers have icons on the map, and the PvP is also pretty painless, but its really entertaining, at least for awhile. its a breath of fresh air to not walk around for two hours looking for the next step in the quest..

I dont think that its the game for everyone, and as a solo player I stopped at about 55 because I couldnt solo anymore, but it was a lot of fun while I played it.

just my thought
  Novaseeker

Apprentice Member

Joined: 2/01/05
Posts: 1649

11/10/06 1:22:00 PM#34

Originally posted by Anofalye

Originally posted by Shannia
And they will still have made more money already than any other MMOG franchise will ever make?  Not even EQ or UO can claim to have made $1,000,000,000 off their MMORPG.  Blizzard makes a BILLION a year. 


LOL.

 

7 millions BOXES, not accounts currently paying a monthly fee every month.  I am unsure as to which game make more profit between WoW and EQ, since EQ has been running at 500k users for a LONG time.  Blizzard won't tell us exactly, but I suspect that if they made $30 millions per month (which is wonderfull btw), it is great.

 

LOL at the kids falling for marketing propaganda.  $15 X 2 millions is $30 millions...while YOU suggest that they make $15 X 7 millions for $105 millions a month, which is completely off the mark.  Asia doesn't pay that well, and I don't think they even have 1.5 millions North American/Europeen subscribtions each month...do the math.  It is wonderfull, but it isn't as glamorous as you believe.


No, there are betwen 2.5m and 3m in North America and Europe, which equates to ~45m per month in sub fees, even if they don't earn one red cent in Asia.  That's simply way, way, way ahead of anyone else involved in the online gaming industry at the moment.  It's a stunning achievement.

----------------------------------------
Playing - TOR
Played (Retired)- WAR, AoC, WOW, EVE, DAoC, EQ2, DDO, SWG, UO, LOTRO, Aion, DF
Tried - Ryzom, Shadowbane, AA, V:SoH, Archlord, FFXI, MxO, CoH/CoV, Granado Espada, PotBS

  Anofalye

Apprentice Member

Joined: 11/19/03
Posts: 7423

The enemy is so dumb! They believe that WE are the enemy! - A famous orc commander.

11/10/06 1:24:12 PM#35

Originally posted by jdun1

Originally posted by Anofalye

Originally posted by Shannia
And they will still have made more money already than any other MMOG franchise will ever make?  Not even EQ or UO can claim to have made $1,000,000,000 off their MMORPG.  Blizzard makes a BILLION a year. 


LOL.

 

7 millions BOXES, not accounts currently paying a monthly fee every month.  I am unsure as to which game make more profit between WoW and EQ, since EQ has been running at 500k users for a LONG time.  Blizzard won't tell us exactly, but I suspect that if they made $30 millions per month (which is wonderfull btw), it is great.

 

LOL at the kids falling for marketing propaganda.  $15 X 2 millions is $30 millions...while YOU suggest that they make $15 X 7 millions for $105 millions a month, which is completely off the mark.  Asia doesn't pay that well, and I don't think they even have 1.5 millions North American/Europeen subscribtions each month...do the math.  It is wonderfull, but it isn't as glamorous as you believe.



I don’t play MMOG for sometime now, however I do come here once in a blue moon. Blizzard is owned by a public company. By law they will have to show their book. If they lie about their income then it is a felony.

 

They make their money in many ways out of WoW. From subscriptions, toys, publishing (books/comics), non-computer games (card and board games), clothing (T-Shirts), and general licensing of the WoW brand (movie, TV shows, etc).

 

One billion is kind of low for that kind of brand recognition. I am sure they probably make more then that next year.



Canadians laws are clearer.  They say they SOLD over 7 millions boxes.  Not that they have 7 millions peoples paying $15 a month.  Not the same.  1 billion for a game as low?  You are obviously not from Dakota! 

- "If I understand you well, you are telling me until next time. " - René Levesque about the denial NO on the poll to his dream, project and goal. (Free translation)

  Novaseeker

Apprentice Member

Joined: 2/01/05
Posts: 1649

11/10/06 1:26:39 PM#36

One thing I can admitt about WoW is that even thoug it's a mediocre game it's strangely addicting, as it was designed to be. Being addicting kept those player around longer and the new players around longer. You got a community of 1million blizzard fans looking forward to a MMO version of their most successful game of all time and you already got a huge game population. Now those ppl's friends who aren't gamers see them playing WoW for 8hrs a day then go "hey I wanna try" and they start. Not the friends of those friends do the same thing and you now have a game that's growing rapidly.

It's really simple how WoW got popular. It's not because it's a good game it's because it was designed to be addictive and released on a very popular title.



This is a good try, but to be honest your use of the word "addictive" simply begs the question of why that is so.  It is so because of the game design, which people find entertaining and enjoyable.  Blizzard made the levelling curve such that advancements are realistically achievable by people, and that makes them want to keep playing.  It's a game design that people enjoy, and it's made the game very successful.


As to the importance of the name, yes this clearly helped Blizzard a lot.  But you know ... they played their cards completely right with that one.  They knew they had an existing fanbase from WC and SC and Diablo, and they also knew that this was not the classic MMO fanbase.  So they designed an MMO that even a non-MMO gamer (like the fans of their other games) would enjoy playing.  Very smart business and design decision, and they reaped the rewards from that.

----------------------------------------
Playing - TOR
Played (Retired)- WAR, AoC, WOW, EVE, DAoC, EQ2, DDO, SWG, UO, LOTRO, Aion, DF
Tried - Ryzom, Shadowbane, AA, V:SoH, Archlord, FFXI, MxO, CoH/CoV, Granado Espada, PotBS

  Anofalye

Apprentice Member

Joined: 11/19/03
Posts: 7423

The enemy is so dumb! They believe that WE are the enemy! - A famous orc commander.

11/10/06 1:28:08 PM#37

Originally posted by Novaseeker No, there are betwen 2.5m and 3m in North America and Europe, which equates to ~45m per month in sub fees, even if they don't earn one red cent in Asia.  That's simply way, way, way ahead of anyone else involved in the online gaming industry at the moment.  It's a stunning achievement.


I am pretty sure it is LESS than that.  It is still wonderful, but 3 millions boxes is prolly what they SOLD in total in NA and Europe, peoples leave, a little like atrition.  If they have 1.5 million peoples paying $15 a month (for october or november 2006), that is still wonderful. They take confusing sentences to make you believe that they have a LOT more peoples still playing, base fact, more than half the customers of ANY MMO have cancelled their subscribtion before 1 year pass...they still try to make you believe in 7 millions "active" subscribers, while they sold over 7 millions boxes...in 2 years, the 3/4 have cancelled subscribtions at the least, so they arrange the wording "active" so it look better, mind you, they are doing wonderful.  But not THAT wonderful.

- "If I understand you well, you are telling me until next time. " - René Levesque about the denial NO on the poll to his dream, project and goal. (Free translation)

  Novaseeker

Apprentice Member

Joined: 2/01/05
Posts: 1649

11/10/06 1:35:24 PM#38

Originally posted by Anofalye

Originally posted by Novaseeker No, there are betwen 2.5m and 3m in North America and Europe, which equates to ~45m per month in sub fees, even if they don't earn one red cent in Asia.  That's simply way, way, way ahead of anyone else involved in the online gaming industry at the moment.  It's a stunning achievement.


I am pretty sure it is LESS than that.  It is still wonderful, but 3 millions boxes is prolly what they SOLD in total in NA and Europe, peoples leave, a little like atrition.  If they have 1.5 million peoples paying $15 a month (for october or november 2006), that is still wonderful. They take confusing sentences to make you believe that they have a LOT more peoples still playing, base fact, more than half the customers of ANY MMO have cancelled their subscribtion before 1 year pass...they still try to make you believe in 7 millions "active" subscribers, while they sold over 7 millions boxes...in 2 years, the 3/4 have cancelled subscribtions at the least, so they arrange the wording "active" so it look better, mind you, they are doing wonderful.  But not THAT wonderful.

I doubt that.  Blizzard is a part of Vivendi, which is a public company.  That press release would have been scrubbed by their SEC lawyers before it was released, and the language was very specific in speaking of "subscribers" and used that word twice.  It's extremely unlikely that they are lying, particularly in this post-Enron environment where everyone's SEC lawyers and accountants are running through every press release with a fine toothed comb.

----------------------------------------
Playing - TOR
Played (Retired)- WAR, AoC, WOW, EVE, DAoC, EQ2, DDO, SWG, UO, LOTRO, Aion, DF
Tried - Ryzom, Shadowbane, AA, V:SoH, Archlord, FFXI, MxO, CoH/CoV, Granado Espada, PotBS

  Gameloading

Novice Member

Joined: 2/27/04
Posts: 14172

11/10/06 1:36:05 PM#39

Originally posted by Mirokata
First off, it's impossible for someone to post a fact saying a game is "the best".  You dont need to say IMO, its implied that its your opinion because you are saying it.

Secondly, the fact remains that WoW has done next to nothing to actually progress the genre.  For a game that apparently has more than half of the market share, you would expect them to produce something new, or atleast do more with their game then keep up the servers and tweak talents.



hardly. saying "this game sucks" is the same as saying "this bottle is made of glass". its a fact. saying "in my opinion, this game sucks", thats an opinion.

 

Also, WoW has done nothing to progress the genre is simply because this was not the goal of World of Warcraft. The goal was to take everything good out of other MMORPG and make one solid MMORPG. New doesn't always mean its good. just because WoW didn't make a complete "new" game does not mean its a bad game.

  Gameloading

Novice Member

Joined: 2/27/04
Posts: 14172

11/10/06 1:39:39 PM#40

Originally posted by Anofalye

Originally posted by Novaseeker No, there are betwen 2.5m and 3m in North America and Europe, which equates to ~45m per month in sub fees, even if they don't earn one red cent in Asia.  That's simply way, way, way ahead of anyone else involved in the online gaming industry at the moment.  It's a stunning achievement.


I am pretty sure it is LESS than that.  It is still wonderful, but 3 millions boxes is prolly what they SOLD in total in NA and Europe, peoples leave, a little like atrition.  If they have 1.5 million peoples paying $15 a month (for october or november 2006), that is still wonderful. They take confusing sentences to make you believe that they have a LOT more peoples still playing, base fact, more than half the customers of ANY MMO have cancelled their subscribtion before 1 year pass...they still try to make you believe in 7 millions "active" subscribers, while they sold over 7 millions boxes...in 2 years, the 3/4 have cancelled subscribtions at the least, so they arrange the wording "active" so it look better, mind you, they are doing wonderful.  But not THAT wonderful.

This is an older press release:

http://www.blizzard.com/press/051219.shtml 


"World of Warcraft customers include individuals who have paid a subscription fee or purchased a prepaid card to play World of Warcraft, as well as those who have purchased the installation box bundled with one free month access. Internet Game Room players that have accessed the game over the last seven days are also counted as customers. The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired pre-paid cards. Customers in licensees' territories are defined along the same rules. "


(this is an old press release, back when WoW reached the 5 million mark)

World of Warcraft has 7,5 million CURRENT PLAYERS.

5 Pages « 1 2 3 4 5 » Search