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 Thread (14 posts)
Lepidus  1/03/06 2:09:39 PM

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Melissa Meyer returns from a holiday-break from our bi-weekly Q&A and weekly screenshot features to provide us with five more questions and answers - this week focusing on future gameplay experience - and two new screenshots - one of which shows their new use of bloom.

MMORPG.com: What do you envision players doing on the first day of play?

Melissa Meyer: If players are anything like me, they’ll spend their first day of play in the character creator. I can spend hours and hours trying out different appearance combinations and trying to build a theme or a specific look. There are so many options that it’s not uncommon to be inspired for a specific look by outside resources (books, games, movies, etc.) and then recreate that look in the Hero’s Journey character creator.

Once done creating their character, they’ll have the opportunity to participate in a tutorial. With the tutorial complete, the world is their oyster! They may choose to take on a job around town, go on their first quest, investigate the living world machines of the area, or go hunting. 

You can read the full article and view the images here.

 
Arremus  1/03/06 3:25:16 PM

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...rhythm and harmony find their way into the inner places of the soul... - Plato

As always, thankyou Liss and Dana.

Simply cannot wait... *sigh*.. ARRGHH!!!


"(The) Iraqi people owe the American people a huge debt of gratitude." - George W Bush.
Oh. My. God.

icecross  1/03/06 5:22:29 PM

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Ok, compared to previous screenshots this was JAW-DROPPING great! Now give us the game! No? Awww you're mean...

Munka  1/03/06 6:29:21 PM

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*Patiently waits for Darkfall*

Sounds like great fun and I can't wait to see it in action! Thanks for the Q&A guys!

Rupard  1/03/06 9:07:52 PM

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Sorry, but your grass is way way way way WAY WAY WAY too bright.  Doens't match the rest of the environment, it really makes the screenshot look worse than it could have been, I think little things like that are important.  Try to be more consistant.  Thanks!
 
majoch  1/03/06 10:03:43 PM

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Really looks great.  I am so in need of a fresh new game which I am looking forward to in Hero's Journey.

 
Paks  1/03/06 11:54:40 PM

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That one screen... that single screen was absolutely fantastic!! I mean you've got to eb freakin kidding me!

Also, the creature AI, guesting system, character creation....

Unbelievable!

::::04::

Beta now plzkthx.


 
Techleo  1/04/06 9:30:25 AM

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Is it over yet...

What Im curious about is whats the substance behind the picture? Obviously thats a village. Is it a istanced area or perhaps a small hamlet? There was also mention of Resource battles with the creatures. I was curious what kinds of resoources? Will they be common collectables such as iron, wood and such? Or perhaps mission oreinted. Take for instance two groups of ai in a instance, one needs the quarry to build a wall. The other for there catapults. The possibilities are quite infinite but there many. Lastly congratulations on your enemy modelers! They just blow my mind. They have style and grace to them often missing in many games. Albeit a few have tried..

 
HJ-Royce  1/06/06 6:17:48 AM

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I can neither confirm nor deny...


Originally posted by Rupard
Sorry, but your grass is way way way way WAY WAY WAY too bright.  Doens't match the rest of the environment, it really makes the screenshot look worse than it could have been, I think little things like that are important.  Try to be more consistant.  Thanks!

I only "wish" my lawn looked like that.

HJ-Royce
Simutronics Staff (GM)
http://www.play.net/hj/

anarchyart  1/06/06 6:40:15 PM

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Life''s too short to fold your underwear


Originally posted by Rupard
Sorry, but your grass is way way way way WAY WAY WAY too bright.  Doens't match the rest of the environment, it really makes the screenshot look worse than it could have been, I think little things like that are important.  Try to be more consistant.  Thanks!

Did it really warrant 7 "way"'s? It's a fantasy game and I think it looks brilliant. Funny how what one person can think is a defining factor can be another persons immersion killer. 3 letters, one word.

Meh.

demukazz  1/13/06 8:14:07 PM

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bump::::06::

 
voltayr  1/14/06 7:02:00 PM