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Gameplay: Chasing the Hulk

Posted by Suzie Ford on Aug 02, 2010  | Comments

Gameplay: Chasing the Hulk - DC Universe Online -

As part of a new weekly series of articles, columnist Bill Murphy will be taking a look at all things DC Universe Online. In this first installment, Bill takes a look at his most sought-after feature in DC Universe Online: Action. Find out if DCUO seems to be headed in the right direction by reading DC Universe Online Weekly #1.

(T)he primary thing I want to see done right when it comes to a superhero MMORPG is the action. This is no small feat, either. Unlike games such as Ultimate Destruction or Prototype, SOE’s not just dealing with one character and one set of abilities. They’ve got to design engaging and heroic feeling powers across a slew of comic book staples, and make them all balanced enough to make sure players don’t just pick the “Flavor of the Month” when creating their hero or villain. The breadth and scope to which SOE must design their power sets ranges from the practical (think Batman) to the ridiculous (think Green Lantern Corps).

Read the rest of Bill Murphy's thoughts and let us know what you think on our forums.

Suzie Ford / Suzie is the Associate Editor and News Manager at Follow her on Twitter @MMORPGMom