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Broadsword Online Games | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 10/10/01)  | Pub:Electronic Arts
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"The Island"

Posted by Dana Massey on Jul 25, 2005  | Comments

"The Island" - Dark Age of Camelot - MMORPG.com

On the Camelot Herald, DAoC Executive Producer Jeff Hickman has introduced an upcoming addition to their Realm vs. Realm combat system that they hope players will enjoy. They call it "the island", as it will be a central location that physically connects the three RvR zones.

Q: Will the Island be connected to the “regular” game?

A: No and yes. This is supposed to be a fun, central point where people can fight for the heck of it. There are no keeps, control of the island doesn’t count on a scoreboard, and no targets to fight over. It’s like a battleground, but with one key difference: if your realm should come under attack, you’re only a run/swim away from defending it, and it will take very little coordination to switch from informal play on the island to serious siege warfare on the frontier. We wanted to leave the keep warfare immediately accessible, but as we all know, some nights it’s hard to coordinate a war and you’d just rather kill people.

You can read about it here.

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