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Crowfall

ArtCraft Entmt. | Official Site

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Crowfall Articles

'Random' Factors Can be Beneficial, But Also More Dangerous Than You Might Think'

A new blog post has been published on the Crowfall site to give players a look at the team's philosophy regarding everyone's favorite thing to hate, randomness. The article begins with an exploration of randomness as a general idea and, later, as it applies to gaming and how most players are familiar with RNG and the notion of chance. However, it is at a later point where the article details Gambler's Fallacy with regard to "a winning streak" or "a run of bad luck".


Community Mourns One of Its Own

The Crowfall community is mourning the loss of an active member named Obs who lost a battle with cancer over the past weekend. The announcement was made on the Crowfall Facebook page that points to a memorial thread now live on the official forums. According to ArtCraft, Obs was an early and active supporter of the game. Obs is pictured above on the right during a recent event.


Male Nethari & Male Half-Elf Revealed in New Dev Blog

ArtCraft's Melissa Preston has taken to the Crowfall site to introduce fans and players to a pair of new characters: the male Nethari and the male Half-Elf. The Nethari can play as a confessor, Templar or Assassin, while the Half-Elf can play as Ranger, Assassin or Druid. The blog post goes into a bit of lore behind the race as well as how the original models have been adapted for the opposite gender, in this case for males.


The Sacrifice System Provides 'Moment-to-Moment Advancement' without Questing or Killing

The Crowfall site has been updated with a new article to introduce fans and the community to something called the Divine Sacrifice System that allows players to progress "without reliance on either quests or monsters". To do this, players will head out to collect "resources, items and relics" to sacrifice to the Gods for divine favor. "This idea dovetails perfectly into our lore".


Premium Currency to be Introduced in Early 2018

The latest Founders' Update has been published on the Crowfall site to provide folks with a bit more information about the forthcoming introduction of the game's premium currency. Called "Crowns", the currency will be available starting at $5 for 500 Crowns and discounts for larger purchases. These funds can be used in the in-game shop, with no item costing over $200. All items currently at the $200+ mark will be retired at the end of 2017.


New Funding Round Brings $6M into the Coffers to Expand Game Content & More

The Crowfall Founder's Update for the week has been published that takes a look back at all that has been accomplished in 2017 as well as takes a peek ahead at what's in store in the future. In addition, ArtCraft announced that it has secured another round of investment funding to bring an additional $6M to the company to "expand our game content, cover all launch expenses and to have enough funds to drive a respectable marketing campaign at launch."


'Progress Isn't the Same as Done' - Soft Launch 'As Early in 2018 As We Can'

The Crowfall site has been updated with a note to Founders to inform them that the anticipated "soft launch" of the game, originally set for the end of 2017, is not going to happen. The letter speaks about how this has been a fantastic year of progress for Crowfall and that much has been accomplished. However, it is important to note that "progress isn't the same as done". With that in mind, the promise is to soft launch Crowfall as early in 2108 as possible.


Test Server Updated with Race / Class Selection Ability

The Crowfall test server has been updated with the inclusion of the Race / Class selection features including the newly added Elken Cleric -- "your murdeer can now pick up a hammer and shield and chuck it".


ArtCraft Previews New Customization Options for Castles & Keeps

Artcraft has a new preview on the Crowfall site to showcase some upcoming customization options that owners of castles and keeps will be able to utilize. Players will be able to use a system that seems similar, in some ways, to Legos by using a "plug" system. Wall segments will be moveable in that players can "move your arrow slits, add dors where you want and even open up the interior of your wall with wooden support beams to look out over and fire into your courtyard.


Centaur, Minotaur and Guinecean Races Revealed in New Blog

The Crowfall site has been updated with a new post called "Meet the Monsters" that reveals the final three races of the game. Minotaurs, Centaurs and Guinecean are detailed including their Racial Runestone buffs as well as their passive abilities and which classes/genders are available for each one.


Stoneborn Introduced in New Meet the Race Update

Thomas "Blixtev" Blair has posted another developer blog called "Meet the Stoneborn!" He introduces the Stoneborn as the eldest of races. Created by the gods but not born of them, their numbers dwindle with the death of each Stoneborn as no new ones are created. The Stoneborn are enchanted creatures of earth and plant life.


Half-Elves Introduced in New Developer Blog

Thomas "Blixtev" Blair is at it again with a brand new developer diary on the Crowfall site. In it, he introduces players and fans to the Half-Elf race. Half-Elves are born via Human and Wood-Elf parents with subtle but important differences from each parent's race. For instance, they age more slowly than Humans, but more quickly than Wood-Elves. As a result of their mixed heritage, a lot of misinformation has been passed down about them.


Half-Giant Race Explored in New Post

Thomas Blair is back to reveal another Crowfall race. This time, he unveils the Half-Giant race that uses the model for the old Champion Archetype. As the name implies, Half-Giants are going to have a "big" impact on the game.


Latest Race Blog Reveals the Enigmatic Fae

The Fae are the subject of the newest Crowfall developer blog. This enigmatic bunch is the smallest of the game's races and is the first to sport wings. As with all the other races, Fae will have a Runestone that in their case provides a bonus to Dexterity and Intellect attributes as well as the "Bloodline" (free) passive that increases movement speed while in stealth, allows double-jumping and the ability to glide.


Elken Race Unveiled in New Developer Blog

The latest developer blog on the Crowfall site has been published. This time, rather than exploring a specific Archetype, Thomas "Blixtev" Blair writes about the Elken race, or the "Mur-DEER race. The change comes from the recent change from individual Archetypes to more Race / Class combinations.