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The Never Saw the Light of Day Quiz

Drew Wood Posted:
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Q: Which now-defunct MMORPG once boasted an open world, single server, single shard structure and was supposed to be the fantasy game that did away with multiple servers and zones in a game?

Answer

Q: Back in February of this year, Cryptic Studios launched its major title for the year, Star Trek Online. They didn't always hold the license for the immensely popular science fiction IP, but obtained it. From who and when?

Answer

Q: What game, when it was cancelled in February of 2008, blamed an overly competitive subscription-based MMO market, but had a rumor circulating that it was due to a conflict between the developing studio and the company which held the license?

Answer

Q: Imperator Online, a proposed skill-based advancement MMO set in an alternate reality where the Roman Empire never fell, and instead managed to persevere well into the space age, was a victim of priority and was cancelled in 2005. Why?

Answer

Q: Microsoft Game Studios announced a cancellation of an MMO on February 4th, 2004 and claimed it was due to the competitive MMO market and a desire not to "spread ourselves out over multiple MMORPG projects". However, the title had been involved in a lawsuit only a short time before. What was the cancelled game, and, for bonus points, what was the lawsuit?

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Q: In 2004, Ultima X: Odyssey was cancelled. UXO is not the only UO title to have seen the axe in the development stages. Just three years before that another UO title saw the end of its life in the development stages. What was it? And for the fun of it, why was it cancelled?

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Q: Star Trek Online was not Perpetual Entertainment's only cancellation. In fact, in order to make way for Star Trek Online in 2007, Perpetual Entertainment had placed this title on "indefinite hold". What was the game? Hint? The game was acquired and is back in development as of earlier this year.

Answer


Drew

Drew Wood