This week, there's some new PvE content headed to Gloria Victis, Ember Sword gets an Alpha playtest, and City of Titans released its last patch before moving future updates to Titan City proper.
When it comes to dedicated MMORPG players, mobile is often considered a dirty word. Nick explores this and asks the question, whether or not mobile MMOs will ever truly be accepted by MMORPG fans.
This week, The Cycle starts Season 3, Ravendawn enters Open Beta, and Foxhole is getting a medieval sibling.
Players in The Elder Scrolls Online can experience the game's chapters in any order they choose at any level. Each year Kevin starts a new character to do just that. In Part Three, he explores the capital of the Aldmeri Dominion and the challenges faced by the Bosmer living in this verdant forest.
This week, things were quiet compared to the last few weeks. There was still talk of upcoming Alpha and Beta tests, though, and a couple of MMOs are planning Twitch Drops in the coming weeks.
With AI-powered tools and plugins getting more powerful by the day, game development will soon change forever. Steven questions if it will lead to great games or just great scams.
Robin has never really played Alts in World of Warcraft. However, Dragonflight has seen a change to that. Robin explores why that has become the case.
This week, we saw several in-game events for St. Patricks Day.
In the ever-evolving world of gaming, graphics have always been a hot topic. As technology continues to advance, Steven found himself asking whether graphics still matter in MMORPGs?
Many MMORPGs make use of classes that are tried and true like mages, warriors, and paladins. While there's nothing wrong with going with the usual archetypes considering how deep build-crafting can be in a lot of MMOs, some games stand out with their unique classes that offer a fresh gameplay experience. Here are our picks for the ten of the most unique classes in MMORPGs.
This week, several developers reviewed the feedback from recent play tests, Foxhole showcases Update 52, and Dreamworld pushes out a new combat system
This week was pretty quiet overall. A few test servers were spun up for some last-minute player feedback before some major updates go live, and Spring has arrived a few weeks early in some MMO universes.
Are Kickstarter MMORPGs a thing of the past? In this week's One Good Roll Steven concludes that crowdfunding is dead.
Once you beat the FFXIV main story, there's plenty to explore in the endgame. We go over the top activities to try, from your standard raids to gameplay bingo.
This week, Zenith launches on PSVR2, The Cycle talks new weapons in Season 3, and we get a review in progress for Gloria Victis.