much as i enjoy doing the beginning draggy quests for you, it is taking away from my main concern, finishing the industrial complex - the thing for which all this is for! and thanx for some of my dear dear friends on blight, phase one is complete!
phase two is placing the silos and storehouses for resource storage while crafting. i logged in mourningwood (as the owner of the plot, he has to make planning, permission, and activation changes) and started placing tier 4 silos (sorry, forgot to take pix, but the mechanics have been covered, check the archives if you need a refresher). and rebuilding the sandstone walls - i did a real crappy job the first time.
first i had to activate the machines and set the permissions for the workstations. when completed, workstations and such (any building with a npc and/or machine) are set in non activated, locked permission state by default. the plot owner must activate the machines so they can be used, and set the permissions for who can use what on your plot. you need to first set your overall plot permission (i recommend allow all if you want guild members and friends to access your buildings) before you can set building perms. building perms have 3 states - locked (no one but you can use), open (everyone can use), guild only (only guild members can access).
workstations, connies/pbs, vaults, etc, are usually set to open, so that everyone can access the services. storage (especially personal storage like houses) should be set to guild only at the very least, to prevent theft of goods. setting perms always takes 25 seconds to complete, and until the timer counts all the way down, you will not be able to set another permission.
i promise to get back to the draggy quests next time! see you soon......