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the adventures of reine du fromage de blight

this is my blog of the mostest awesome mmo currently available! go to for more information!

Author: velveeta

leaving skalkaar island

Posted by velveeta Tuesday May 15 2012 at 1:06PM
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well, the dragon trainers have taught you all they can.  make yourself at home, exploration-wise - check out the other types of baddies,  do some more crafting, whatever you desire.  when you are ready, you can head to the new trismus portal and the wider world.

you wil become very familiar with portals or travel gates.  some guild and plot islands and settlements can only be reached by portal.  you must be attuned to some ports to use them.  you do that by speaking to the gatekeeper for that particular gate.  some gatekeepers require you to do quests before they will grant access (trandalar ports, for example).

of course, all this is explained, at least briefly, when you first approach the port to new trismus.  there is only one real road on the island, so just head east on it and when you run out of land, you are there!

when you first approach the portal, the destination menu will pop up along with the first page of the explanation dialog. there are five pages in total, so as to provide some basic info about the game tool you will be using the most.

after you have read the dialogue, you can port to new trismus, the starting island.  once there, you can always return to skalkaar island from the nt port, only.

so, now you are on new trismus!!!  i will introduce you next time, and after that, i will bring out mourningwood to show around to the dragon trainers, craft and adventure!  hope you are looking forward to it like i am, it will be a great refresher for me - some places i may even explore for the first time in years!  se ya soon!


karkath's next great adventure

Posted by velveeta Saturday May 12 2012 at 12:43PM
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so, you have returned to karkath for further fun.  the instructor tells you he would like you to hunt some grass beetles (when you get to the main land and start your 'advanced' skills training, you will make the acquintance of chompa, the named grass beet boss - tell him i said hi!).  as usual, check your quest journal for more info.

so head into the forest north of spitfyre and the shrine to find some grass beets.  kill 3 of them (i apologise for not having screenies!) - check your quest journal - and return to karkath.

the instructor has one last quest for you before leaving skalkaar island - this one gets you some coin to start your new life with!  check your journal for particulars and head for the southern end of the forest to hunt down your spider hatchlings!  your journal will update when you are finished and karkath will give you your final instructions and bid you farewell!

all that remains is to head for the new trismus island outgoing port, which we will deal with soon!!


last jemenoth 'quest'

Posted by velveeta Wednesday May 9 2012 at 5:22PM
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before you leave jemenoth and return to karkath, the dragon crafter has one last speech and gift to give.  checking your inventory and quest journal will give you the spell to scribe and instructions on how to do so.

once you have scribed and hotkeyed your new spell, training breeze, return to jemenoth for final words.

then, leap off the bridge near jemenoth, spread your wings, and head for karkath and continuing adventure!

karkath will greet you and hint at future trainers before giving you your next quest!


but more about that later!!!  see you then!



seemed fitting to include this here - hope you enjoy it as much as i did!

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