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the adventures of reine du fromage de blight

this is my blog of the mostest awesome mmo currently available! go to for more information!

Author: velveeta

the prestige adventure skewls - paladin

Posted by velveeta Friday November 20 2015 at 9:40PM
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i hate extremes and absolutes.  they just aren't realistic in any universe, even fantasy ones.  that's why i have always hated paladins.  too goody goody.  nevertheless, there are paladins in istaria.  to become a paladin (which i did, accidently, and i couldn't wait to change....), you need 200 in two hand slash (at least level 20 in warrior is the easiest way) to cover the combat side.  paladins are also spellcasters, using the life type; anyone seeking to become a paladin must also have a skill level of 150, usually gained via cleric leveling to 15, altho healers gain 11 points per level in life, if you go that route first.

there is only one trainer for paladins (thanx to the gods, they are rare) - a human male named geriad, visiting the 'temple' in dalimond, looking for recruits.  you may remember from our cleric meetings that the temple building the the western most one, right next to the western gate.  run down the western road from the port pad, behind the vault building, and enter the temple.  past beccan the cleris, in the meeting area against the far wall, you will find geriad the paladin.  speak to him to become a fighter for the good of istaria.


well, my children, it is that season again!!  i haven't heard of the gnomekindle being held this year, but players on all shards have holiday parties anyway.  that means it is time to dust of my other shard alts and file a queen's report or two.  something to look forward to, eh?  talk to you again soon!

the prestige adventure skewls - knight of creation

Posted by velveeta Friday November 13 2015 at 9:04PM
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knight of creation.  just the name is a draw, don't you think?  koc is the elite of the elite - it requires both a two hand slash skill of 200 (at least 20th level in warrior at minimum, which also fulfills the requirement of at least level 20 in a combat skewl) and 160 in summoning.  this is also a level 20 in mage, the only basic skewl that gives experience in that skill - but you only gain 8 xp for summoning per mage level.  160 divided by 8 equals 20.......  but the trade off is, you get to cast spells and fight like a madman in the sun.  kocs can cast combat related - along with augmentations, like gifts and other buffs - spells with the elemental descriptor, such as: flame (immolate), ice (ice bomb), energy (energy strike) - even blight (lessen health), spirit (spirit bolt), and up to and including true summoning (ice hammer).  now, i am not usually one for playing magic users.  too much (paper)work for me.  but fighting magic users (priests rule!!) i can get into, and all of the spells a koc uses are truly awesome at middle levels, and outstandingly so at high levels (as in, the various forms of the 'bomb' spell), especially when teched to the max.

anyhoo, enough of my babbling, you are here for trainers!  first, let's meet demonte in dalimond.  the male human can be found in the barracks area south, and slightly west, of the port pad, just next to the main gate.  demonte likes to talk, and he will tell you his life story, as well as filling you in on how to begin your knightly training.  i like him.

the other knight of creation trainer is galean of tazoon.  no need to take a swim, the trainer is located in the big blue domed building, not far from the port pad.  take the right archway, go down the street to the next archway, go up the ramp, turn right and head for the next doorway.  galean is standing opposite the outside doorway, next to the entrance to the central dome room.  galean is not as talkative as demonte, but he does have a quest or 2 for real knights to undertake.

so, i am really looking forward to taking up koc.  next time, we will meet a skewl that i have never liked to play, even back in the pencils and dice days.  see you soon!

the prestige adventure skewls - ice disciple

Posted by velveeta Monday November 9 2015 at 5:39PM
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time to get back to the task at hand!  to get back into the swing of things, let's take a look at the highly elite skewl of ice disciple.  ice disciple is a rare and specialized sub skewl of monk that uses spells with the ice descriptor.  there is only one trainer, and you need the monk given skill of unarmed combat (skill level 200, about level 20 in monk) and to have completed the monk quest 'learn the disciplines'.

when you decide to become an ice disciple, and have the needed requirements, seek out therian coldfist in mahagra.  the male half giant is easy to find - he is in the closest left side corner of the main fort once you enter the fort.  he is happy to speak to you, provided you aren't there to waste his time......


come back soon to learn about a really fascinating (to me, anyway) skewl that i will be taking up soon.  its possiblilities are intruiging......

we interrupt, etc, etc.......

Posted by velveeta Saturday October 31 2015 at 11:28AM
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since there are many more talented peeps than me in the world of istaria, going to youtube and searching out vids of my beloved home is a good plan.  here is one that slipped by me, but which i think you might like.

it is a vid of critters and spells you will run across in istaria.   forewarned is forearmed, they say!!!

go here to view the bestiary video!


by the way, long time players might still not know what the squirrel sez.  i have it on a wav somewhere, but thankfully, someone has already done it for me.  here's where you get that burning question answered.  you are welcome.

the prestige adventure skewls - healer

Posted by velveeta Tuesday October 20 2015 at 5:41PM
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today, we meet the single healer trainer.  healers, as you might surmise, are elite clerics that focus almost exclusively on healing.  healers (single class, anyway) aren't very useful for actual fighting, but you want one in every battle group.  using their skill in manipulating life energy, healers can stand in the middle of a melee and keep allies healed and living thru the most raging of battles.  therefore, one must have a minimum of 200 in the life skill (leveling to at least 20 in cleric is the only way to do this).  most elder players (and the wiki) suggest placing as many training points as you can in the life skill, if you hope to become a truly effective healer:

Healing skills (mostly Life): Adds to healing amounts by twice as much as Focus. Note that the healing amount cannot exceed double the healing spell's specified range


the only current trainer for healers is meosoe in kion proper.  this female saris stands waiting in the furthest building north of the incoming port pad.  you will see her directly in front of you when you reach the entrance.


hope to see you next time to meet another prestige skewl trainer(s).  istaria is full of interesting and unique characters to be!


the prestige adventure skewls - guardian

Posted by velveeta Friday October 16 2015 at 12:15PM
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the guardian skewl is an elite form of druid, specializing in using their nature magic in a defensive, rather than offensive, manner.  to become a guardian, one needs a nature skill level of 200 (best received by leveling druid to 20), and skill of 200 in either one or two hand crush (druid will give you points in this, but not as many as warrior, so you will have to level further in druid if you choose that route).

guardian wannabes have a choice of 3 trainers to induct them into the ranks.  the human trainer, cole, is located at the top of the stairs on the second level of the tavern/vault building, directly west of the incoming port pad, in dalimond.  he waits to speak to you about joining istaria's guardians.

there is a sslik trainer in sslanis.  its name is kazrok, and you can find it in a large hut east of the incoming port pad.  kazrok stands just inside the entrance, eager to enter you into the brotherhood of guardians.

our last guardian trainer to meet is lialione in tazoon.  taz is a big place, and sparsely populated, so getting to anyone is always an adventure.  and that is the case here.  altho the female fiend is ready to speak to you in a building directly south of the incoming port pad, the paths you can take are anything but direct.  you can take the wet route, by jumping into the stream and following it south (you will have to duck or jump out a the low bridges) - or you can run down the east side of the bank until you come to the first bridge.  i crossed to the west bank here, or you can continue on the east side until you come to the big bridge.  go thru the gateway, past the god captain, up the stairs and thru the doorways.  lialion is against the library wall in front of you.


becoming an important part of istaria's defenses is just that easy.  lialione is the major trainer to approach for quests, otherwise it is up to you to prove your worth.  see you again soon for another prestige skewl to discover!

the prestige adventure skewls - flame disciple

Posted by velveeta Saturday October 10 2015 at 8:37AM
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today, we will make the perilous journey to meet the single flame disciple trainer.  it will be a packed post for a trainer - because, make no mistake, getting to him is dangerous, even for the highest level character.  the road to this trainer will be all maps, because i dared not stop to take screenies.  my greatest advice to those seeking to become a flame disciple is to make sure you have a body guard or two for the trip.  this is no joke or idle warning, as you will see.......


flame disciples are an elite rank of monk, using flame magic learned in leveling in the mage skewl to add deadly damage to their unarmed strikes.  officially, you need a skill of 200 in unarmed strike (about level 20 in monk is best) and the quest 'learn the disciplines', obtained from hasera in kion.  unofficially, at least a passing knowledge of working magic is greatly beneficial.  there are 3 other disciplines monk can choose to specialize in, and we will meet them presently.

the human male senetal is the flame disciple trainer, and he is located in a very dangerous area near the upper northwest coast of dralk.  he makes his home in the tower of wizardry, and to reach it, you must run or fight your way thru lava oastics (now known as volcanic pustules, a much kewler name), thel'kuk, and zal'kuk hordes.  i used swift feet as much as i could, and i still almost died at least twice.  the area surrounding (including underneath, if you should happen to fall off a cliff, something quite easy to do) the tower is the breeding grounds for 2 types of obsidian gols, the beets formerly known as lava, and other assorted heated nasties.  seriously, by the time i got to the tower itself, i had quite the number of near hits.........

anyhoo, on to the directions.  starting in dralk, you want to head in a north northwesterly direction.  stay on the road - DO NOT STRAY FROM IT!!   you need the road speed bonus.  i followed the swiftest and safest road, altho you can see from the map that there are longer ways to get to the tower.

once you stand at the bridge to the tower, the trip is still not over, just not dangerous anymore.  once you cross the bridge and enter the tower, you have to climb to the top to find senetal.  after all that effort, he had nothing to say to me.  i hope you guys are appreciating all this!  ;-}p


i suppose the journey is a test to see just how badly you want to be a flame disciple.  i hope it is worth it for you!  join me again soon to discover another prestige adventure skewl.

the prestige adventure skewls - elemental archer

Posted by velveeta Tuesday September 29 2015 at 10:24PM
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much like chaos warriors, elemental archers use magic to empower their arrows.  altho, officially, you only need a bow skill of 200, unofficially you also need at least a passing familiarity with using magic.

elemental archers are also unique in that, while there are 2 trainers you can join the skewl thru, one is the 'senior' and one the 'junior'.  by that i mean, sindenis of feladan is the trainer that will give you quests to perform, usually requiring one to report to tomas alerras in dalimond.

so, let's start with sindenis.  port to feladan, and head thru the arched wall.  you will find the elf under the large tree almost directly west of the port pad.  in addition to entering you into the elemental archer ranks, sindenis also has a tale to tell about the legend of the burning archer.

sindenis' partner is tomas of dalimond.  you can find him, appropriately, in the archery field outside the main gate, practicing his craft with his friend jyrris.  tomas isn't one much for talking, but he will bring you into the brotherhood of elemental archers.


and there we have it, our introduction to the wonderful world of magic archery.  join me again soon to meet more prestige trainers.  see you then!!

the prestige adventure skewls - crossbowman

Posted by velveeta Wednesday September 16 2015 at 5:53PM
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crossbowman, man, i love this skewl.  it is one i took to uber, as you will see.  cleric is more versatile, so i usually stay in that, but every so often i go on a royal hunt, and nothing like a crossbow for killing animals.  elek, the vice god of blight, made me a thornwood teched out crossbow as a gift several years back.  wouldn't trade it for mithral.

anyhoo, enough of that.  crossbowman is an elite specialization of archer.  the requirements are pretty standard = skill of 200 in crossbow and level 20 in any adventure skewl.  two basic adventure skewls give the skill - of the two (scout and warrior), scout gives you the best chance of killing those birds with one stone.

when you are ready, there are 2 trainers to meet.  first up, you could visit sebas greme in mahagra.  to speak to the half-giant (notice in the speech screenie that, altho the xbowman trainers have quests to give, i am too high level to do them.  also notice the size difference in the portrait screenie), head for the back left of the main fort.  sebas waits in the corner behind the shrine.

aughundell, of course, has an expert xbowman trainer, a dwarf called broghar.  once past the mine entrance, swing left and you will see broghar against the wall.  approach him and ask about joining the noble ranks of crossbowmen.  he also has a tale to tell concerning the siege of the city by the withered aegis.


hope you enjoyed learning about one of my fave skewls.  check it out and see if you like it, it can be a real fun skewl!  see you again soon.

the prestige adventure skewls - conjurer

Posted by velveeta Tuesday September 8 2015 at 7:01PM
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in istaria, conjurers make tangible items out of the intangible force of magic.  they are basically specialized mages, so you need a base skill of 160 in summoning, and level 20 in any adventuring skewl.  leveling to 20 in mage will satisfy both those requirements. 


there is only one conjurer trainer, and as befits the tinkering nature of the skewl, that trainer is a gnome in the city of new rachival.  you will find turble on the upper left level of the fort, in the first room, left of the entrance.  speak to the male gnome, he has a task that only conjurers can perform.


and there we have it, short and sweet.  join me again soon to discover another prestige skewl and meet more trainers.  see you soon!!

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