I have dusted off EQII and gotten my first character to 80 ... anything ... not 80 adventuring yet, but getting there..... and as I play EQII and my wife takes a break from it to play Sims3 I have been in contact with various people from various games I've played and alot of them are saying the same things.....
"My current game isn't holding my interest, but nothing on the horizon is capturing my attention like 'x' did."
Is this because the things that caught our attentions disappointed, or is this because the things we have come to look for aren't being addressed in the games that are coming out.
IP's or Developers get peoples attentions it seems. I know a number of people (myself included) that are SW:tOR .... oohooh. or what is that next Blizzard IP going to be? or 'don't you think there are too many Super hero games taking shape.
The developers are looking at the mechanics that currently work. and the frameworks that currently are popular, does that cause the 'originality and innovation' to take the back seat, and is that why people are not 'finding anything to capture their attention'?
The games that were noticed were 'revolutionary' in some form or other.... EQ, the first of its kind. WoW, the first of its kind in a different way (truly mainstream). DAOC, maybe no the first RvR, but it allowed Mythic to establish itself as one of the 'kings of that genre' which they dropped with WAR (in alot of peoples minds) Vanguard, the first throwback (that kind of flopped). CoH (heros heros heros, without which there wouldn't be Marvel Online, DCUO, Champions)
anyway... more rambling... and dunno if i'm actually saying anything more useful than the last time....
just mutterings of a player that is wondering 'what next' and who will i know there?
