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MMORPG.com Staff Blog

The staff of MMORPG.com gets together to bring you some behind the scenes insights on stories, the industry and the site itself.

Author: staffblog

Contributors: BillMurphy,MikeB,garrett,SBFord,Grakulen,

NY Comicon Round Up

Posted by garrett Tuesday October 12 2010 at 2:03PM
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This past weekend we hosted online game panels at NY Comicon. The convention drew up to 95,000 attendees. Gaining close to the numbers presented by San Diego, the convention continues to grow.
I want to take the time in this blog to thank all of the game companies who presented at the show. Trion Worlds, NCSoft, Paragon Studios, ArenaNet, SOE, The Amazing Society, and Gazillion all were on hand to show off their games.  Nothing is better than having some of the top upcoming MMOs on a panel with a room full of fans.
 
Speaking of fans, they really come first. Fans turned out in force packing the panel room for our Future of Online Games panel at the end of the day. It certainly helped that we had top folks on there to answer questions and interact with you, the players.
 
I have always felt strongly that MMO developers should interact with their fans. While some people in the industry feel differently, I think that with the hours you spend playing an MMO, you deserve the chance to talk to the creators first hand. It is part of the core reason we set up the panels at NY Comicon. So that fans can talk to devs, we simply try to help.
 
Overall I learned that players and devs are pretty similar and we all have a passion for games. We hope to have video for all of you of the panels. As well as follow up interviews and features on the site in case you did not make it to NY this past weekend.
 
Thanks again to everyone, including the MMORPG staff and volunteers for helping out. Next year, hopefully you’ll be able to attend the con and have a great time in the process.
amotholen writes:

Doesnt matter how  devs & players are smilar; there is huge communication problem with devs & players. I dont think devs dont read player problems at publisher forums. So i think devs dont care what players think/feel/want whatever ^^ :) So p-servers sound better for players because of this communication problem.

For example, i still cant believe who ruined rifting, with stupid PvPvE system which has became completely pve, and force to players meet & pvp in a narrow path; in Aion.

Thu Oct 14 2010 4:07AM Report

MMORPG.com writes:
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