You know....Torchlight is getting a sequel...Torchlight which is awesome by the way, is run by a small studio. They can make those decisions on the drop of a hat. Hey, we're developing a Torchlight MMO, but wait, we're gonna do a sequel first to enhance game play, we'll add co-op and customization and fun new dungeons with a new story...AMAZING! I am truly excited for this.
The dark side of the above news, which is really not dark at all, is why cannot one of the best MMOs ever do a sequel....DARK AGE OF CAMELOT.
I have said it before and I will say it again....WHY NOT!!! I just sat down tonight to do some work and maybe log into one of the MMOs....yet I sit here recalling the day when, I could jump on DAOC, check the gate and see who was there and run an 8 man group for an hour or so with friends. I suppose I could go into WoW and run BGs...meh....where is the goal in that? Sure I am Horde and Orcs are awesome and all, but does my realm really need me? Even if they didn't at least DAOC made you feel like they did.
So in almost 9 years and all the MMOs that have come out, no one has created a 3 faction PvP system with an open zone environment.....dear god what do we need to do to get this simple game design made?
3 Factions, 4 Factions, 5 Factions.....give us choice. Here is an idea, don't build an endless game world with crazy huge zones that take weeks to explore and force us to grind levels up to 80 because, well, that is the norm now....do you think we like that as players??
No, trim down the leveling and the zones. Write content that has a point....and leads you into PvP for your realm. Have open battlefields with say maybe ruins or something, but no keep sieges...they suck for melee players....they really do...
Oh and here is a concept, create a rewards system for helping other players...with epic loot....
TADA! A fun MMO which mixes the days of old with some new fast paced game play....win win...Okay maybe you won't pull the WoW fanboys out of their endless raids for scraps of code shaped like a cartoon axe from Thundarr...but at last you will get some honest to goodness hardcore MMO players.
In the end it doesn't even have to be DAOC, it just has to be a solid game with choice, and a strong PvP system that makes players feel like there is a point.