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MMORPG.com Staff Blog

The staff of MMORPG.com gets together to bring you some behind the scenes insights on stories, the industry and the site itself.

Author: staffblog

Contributors: BillMurphy,MikeB,garrett,SBFord,Grakulen,

Starcraft 2: Electric Boogaloo

Posted by garrett Tuesday July 27 2010 at 2:31PM
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If anyone gets that reference, then well go outside and bust a move!
 
So Starcraft 2 has launched and Blizzard is now calculating the currency exchange with South Korea as we speak. Hordes of cash are once again filling the Blizzard coffers. As fans take to the stars and battle it out in RTS madness.
 
I played the beta of Starcraft 2 and well quite honestly got my butt kicked in online play. The game play is very similar to Starcraft, but I guess when your game becomes a nation’s professional sport…you cannot change much over the years. Still, Blizzard has delivered another fast paced action game that while may seem simple to some, will be endlessly addictive to others. I for one enjoyed the Beta and will definitely be playing this week.
 
The Battle.net is another whole area of Starcraft that Blizzard is now showing off. Boasting to be one of the best gaming social networks on the web, it looks like the true link of Blizzard fans between World of Warcraft, Starcraft 2, and eventually Diablo 3 will be formed. Players and fans around the Blizzard Universe will finally be connected, heck who remembers the RealID fiasco from a few weeks ago? No one! Blizzard launched a game, all is forgiven.
 
If there is one thing that Blizzard does get right in almost all of their games it is game play. The game moves fast and is easy enough to learn, of course, mastering it will pit you against top professionials in full stadiums of roaring fans, so good luck with that.
 
Overall the big question for MMO and especially WoW players is will Starcraft take them away from WoW? My guess is no. WoW players will forever be and if anyone does leave it will only be for a short while…until Cataclysm.
 
Say what you want about the pricing or online play, the story mode, etc. Bottom line, Blizzard puts out a good product that is playable. Something other game companies can struggle with at times. Blizzard doesn’t rush and the test the heck out of their games. This helps, maybe corporate publishers could learn something from not just investing money in a game and forcing developers to work endless hours to complete it on deadline, but also investing time in a game. The time was taken with Starcraft 2.
Even if the game play is similar to the older version, keep in mind it is literally a national sport in Korea. How much has soccer changed in the last fifty years? Heck they don’t even have goal detectors on the goals yet….
 
For now, enjoy Starcraft 2 !!
Krux writes:

Already played SC1 and SC2 is all the same, unfortunately.  For the same reason Soccer isn't recognized as a mainstream sport in NA, neither will paying $50 again for SC1, again, I think.

 

Ohh...and its not a mmorpg.

Tue Jul 27 2010 8:10PM Report
kjdonnelly writes:

Minus the Bear fan?

Tue Jul 27 2010 10:08PM Report
Fawarendan writes:

Well Krux, as far as i know "the world" >¹²³³²¹²³¹²¹³ "NA".

And that's why starcraft 2 will still be a great success, even without NA support (or just you plus a few ppl i believe). Just remember: not everyone had a chance to test the beta and get burned out already; Blizzard is launching the game in A LOT of countries (mine received the game with overwhelming joy); sc1 is one of the best RTS i've played, why change the formula? most of us don't play it anymore because of the graphics.

Oh, and soccer is still doing very well without usa ppl support (even though i think the team has some future), just as it ever did: the best, most known and with more money sport in the world (has some flaws but fak it).

Tue Jul 27 2010 10:20PM Report
popinjay writes:

I'm not sure Krux knows what MMORPG stands for, so let's run down the list, shall we?

1. Massive- Is Starcraft 2 "massive"? Considering SC1 sold 11 million copies, I'd say this will be massive in sales and in community of players. In my book, millions=massive.

2. Multiplayer-Are there "multiplayers"? Yes, there will be multiple players.

3. Online- Is it "online"? Yes, Battlenet play will be "online'.

4. Role-playing- Will people be "role-playing" the three races? Yes, they will.

5. Game- Ok. You get the hint. But in case you didn't..yes, it is a game.

Because something doesn't fit your own definition doesn't mean it doesn't fit the actual definition.

 

Oh.. and as much as I HATE it; soccer is mainstream sport. Doesn't matter where it's played. If even 3 million people in the U.S. buy this game, that would have passed the last top three "MMOs"subscriptions released in the last year.

Wed Jul 28 2010 12:48AM Report
Thorqemada writes:

Well said that a game not only needs money but also time to get done right. That is a point Blizzard stands out of the crowd.

 

Wed Jul 28 2010 1:06AM Report
Angier2758 writes:

SC2 will do extremely well.  Krux is just a hater.

Wed Jul 28 2010 1:08AM Report
Kalay writes:

I have been playing since I got it installed which was about 5 hours after the launch last night.  It took me some time to install it since I am on an older pc.  The first load took me a good 15-20 minutes but then I guess it adjusted to my pc.

It has alot of new features as in telling you how your pc is doing and a main screen that is nice for the MP part.  Upgrades are bought with credits and you can purchase mercenaries both being available to use on your map screen when fighting.  (This leaves a very wide open array of possibilities for mods concerning upgrades).

Mission seem to be in 3 fold choices with retrieving artifiacts saving colonists, and what not.

It is pretty much the old game but with new novelties and features.  As I said the upgrade system is a vast improvement over the old.

The only thing missing so far that I usually see in other games such as this is a "guard" choice.  Would be nice.  But then maybe that comes later.

I recommend. 

Wed Jul 28 2010 1:27AM Report
Crosius writes:

http://www.imdb.com/title/tt0086999/

 

for those of you who don't know. Awesome stuff right there.

Wed Jul 28 2010 1:49AM Report
Yoottos'Horg writes: Earlier I told myself that I wouldn't buy this game but now that I'm in a hotel room for the next 10-days I thought, "Why not?" The game mechanics for SCII doesn't really lend itself to my type of RTS strategy. I love to turtle up, upgrade to the max then wipe my enemies out with superior numbers and units. That's my style but SCII forces you to take the offensive early and to keep the pressure on. Turtling doesn't really pay off. My tactics are probably another reason why I don't survive online. I also CAN'T STAND Wed Jul 28 2010 2:10AM Report
Yoottos'Horg writes: Earlier I told myself that I wouldn't buy this game but now that I'm in a hotel room for the next 10-days I thought, "Why not?" The game mechanics for SCII doesn't really lend itself to my type of RTS strategy. I love to turtle up, upgrade to the max then wipe my enemies out with superior numbers and units. That's my style but SCII forces you to take the offensive early and to keep the pressure on. Turtling doesn't really pay off. My tactics are probably another reason why I don't survive online. I also CAN'T STAND Wed Jul 28 2010 2:10AM Report
finchx35 writes:

the game is hacked out already 12 hours before release some kid put up a youtube video of an ai trainer with unlimited resources. 11 million copies we can all whipe  are backsides with. blizzard fails again. dont get me wrong the game has nice graphics and playablity . But the kids with nothing to do on there hands but learn how to be a hacker. This is very sad ..... not impressed

Wed Jul 28 2010 2:11AM Report
Yoottos'Horg writes: ...the required battle.net login just to play offline! I registered my CD, I created my throw-away battle.net account, created a character but the damn game still requires me to log in at least once after a reboot! Are you effin kidding me?! Anyway, fun game and I am enjoying myself but I really don't like the "internet connection required" aspect of the interface. P.s. Sorry about the multiple posts! Wed Jul 28 2010 2:13AM Report
ocbdare writes:

At first I thought that I will wait for the price to drop but I couldn't resist the temptation and bought the game.

The game is definitely similar to SC1 which is NOT a bad thing. That's a great thing. There are tons of improvements and additions and single player campaign is nothing short of pure awesomeness. I guess most of the hate comes from prejudices about Blizzard but that's just stupid. It's not like their games are not fun :)

Wed Jul 28 2010 7:14AM Report
Kniknax writes:

I bought it. I played it for about half an hour. I realised it was the same as SC1, Dune 2, C&C, Dawn of War, Orks v Humans, etc. I gave it to a friend and went back to an MMO

(which this ISNT btw, as MMO means massive numbers role playing together - not massive numbers playing on their own or with a couple of other people. If we have suddenly changed the definition, then why does this site not cover everything from Doom to Guitar Hero?)

Wed Jul 28 2010 8:39AM Report
Aconsar writes:

Because this is "secretly" a Blizzard fanbot site.  If you haven't realized that Garret among others only care about their beloved company, then you haven't been on this site for very long.

 

Hilarious that people are such addicts that they're actually attempting to argue that this is not only deserving to be on an MMO site, but has MMO qualities.

Wed Jul 28 2010 11:05AM Report
Ozivois writes:

@ popinjay:  Real poor argument there about what MMORPG is.  SC is a RTS game.  You need to google MMORPG and go get yourself informed about what that term means before criticizing folks about something you have no clue about.

Wed Jul 28 2010 12:35PM Report
sdeleon515 writes:

1) Starcraft 1 or 2 are not MMORPG's...unless you own the rights to google, wikipedia and all online dictionary sites.

2)With the popularity of the first Starcraft, tons of players knew that hacks would be inevitable. It may not be everyone who is doing it but there are players who will exploit a glitch, cheat, etc to gain that tactical edge because the ends justifies the means (winning matters more than anything). 

3) While I expect SC2 to be a financial success and even a success in other categories, you can call me a hater for wanting something different and special every now and then in games. Yes call me picky for wanting something bit new. 

Wed Jul 28 2010 2:57PM Report
ocbdare writes:

@sdeleon515

SC2 is something special. And there aren't that many action RTS. Which is kinda true for Blizzard's other game - Diablo. I was so surprised to find out that there was a lack of Action RPGs with multiplayer and all...

Wed Jul 28 2010 5:20PM Report
Toothman writes:

@ popinjay.   MM = massively multiplayer  Its a single concept not two seperate concepts.  Last I heard  Starcraft doesn't have thousands of players in a single game.  Also  an online matchmaking service doesn't really count as "online".

Thu Jul 29 2010 7:00PM Report

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