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MMORPG.com Staff Blog

The staff of MMORPG.com gets together to bring you some behind the scenes insights on stories, the industry and the site itself.

Author: staffblog

Contributors: BillMurphy,MikeB,garrett,SBFord,Grakulen,

Community Spotlight: If You Could Revive Any MMO...

Posted by MikeB Thursday July 22 2010 at 1:02PM
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This week’s community spotlight focuses on the thread “If you can revive any game.. what would it be and why?” by Beartoe. As the thread title implies, Beartoe wants to know which MMO other readers feel are worthy of coming back from the dead, and why. Beartoe’s pick? Asheron’s Call 2:

“if you can revive any game .. what would it be and why? 

for myself  it would be Asheron's Call 2.   my first mmo.  before wow or FF11, almost same time when SWG just came out, and EVE was still in its infancy.

I remember creating a big hulking Lugian Male.. and using the portal like "stargate effect" to the starting area. the world was beutifull.. grass sways as the wind blows, your armor and your flesh shows damage as you get into tough fights, but slowly repairs itself as you rest.  sounds of the world and the music is like no other.  Lotros music instrument, the way you can hit keyboard keys for the notes was first introduced on this game.

the basic layout of wow ui interface. is straight carbon copy of ac2.   it was one of the first mmo that uses addons, ui layout and what not. .. again this was pre-wow.

anyway.. I would like to read more about you guys.  post away.”

Gardavil wouldn’t want to see any MMO revived, and offers his reasons why:

“Which MMO would revive if we could?

None of them.

Because most of the Players that made the old school MMOs so enjoyable have left MMO Gaming. A new generation of MMO Gamer is here and is now more of a majority than we ever were years ago.

Because most of the Developers, Artists, Forum Staff, Community Leads that made those MMOs great are gone as well. Developers don't run their own MMOs now, Suits do, and well Suits can't hold a candle to running an enjoyable MMO as far as I am concerned... they can make a MMO financially successful, but that's different. Financial success does not always equal an exhilarating and memorable MMO experience. In my own experience Financial success for a MMO usually kills the fun of an MMO. MMOs are best imho when they are designed for a niche audience. Niche audience's don't make huge profits "usually". There are exceptions...

Call me a pessimist but I thoroughly believe any attempt to revive any of the old school MMOs that so many of us on these forums say we miss would only end up reviving old software (even updated software) but with too many new faces that do not do things as Players did years ago. Too many Faces that want something different from MMOs then we enjoyed.

I would rather remember those old MMOs as they were, remember the Players for who they were and how they played their game, remember the Devs and the Staff of the old MMOs for how they did things, good and bad, then to try to "reenact" the old days.”

Swanea’s picks are sure to surprise:

“Fury or Hellgate london!

Fury was all about PvP. You got loot from PvP.  It was a fairly fun system, but the system requirements were INSANE at the time.  And there were huge memory leaks and just overall bad problems with the program.

I remember them saying when I first heard of it, the Week preview would have 1 million people.  Then 500,000 they said...Then 100,000...and yeah....

Hellgate London by the people who made Diablo I/II.  Had the right idea, but it seemed like it was trying to everything and nothing.”

Aeroangel points to the obscure MMO Seed:

“My boyfriend told me about an MMO that was released in 2006 called Seed. Roleplaying was enforced, and it had a large dynamic storyline where you were a clone of someone from earth, and in the first part of the story you had to group together with other players to fix the space ship you were on. There were various jobs you could have like being a repairman, or being a gardener, etc. There was a lot of GM activity, and the story and quests changed based on what the players did. It sounded like a really good game to me, but it's dead now.”

A number of other users echoed familiar requests, The Matrix Online, Tabula Rasa, Auto Assault, and of those I would also have to agree with The Matrix Online and Tabula Rasa. I only played Tabula Rasa in beta/late beta, but I found it to be a really interesting game and I was more than a bit shocked to see it go the way of the do-do as soon as it did, especially with its storied development history. The game was innovative in many ways, but it did feel lacking in some key areas.

The Matrix Online and I have a lengthy history. I was more involved with that game and its development process (long term beta tester/focus group tester) than any other MMO, except for maybe Star Wars Galaxies. However, it did have many serious issues and SOE wasn’t committed to taking up the challenge of fixing them, so I feel it was appropriate that it was put down in the end rather than be dragged out for years on life support. The last time I visited the game, even Mara (the game’s most populous area), was fairly empty, which was never the case in its heyday. If it were revived with a proper live team and a vision I’d love to see what they could do with it, but I always got the idea that the game was DOA no matter what as many gamers had preconceived notions about MXO due to the failure of the sequels, which was unfortunate. The Matrix as an MMO makes more sense than just about any other IP to me. After all, the characters were basically jacking in to what was essentially an MMO!

So, what MMO would you like to see revived, and why? Let us know in the comments below!

Butch808 writes:

I would revive 'Wish' because it was brilliant.

Thu Jul 22 2010 1:13PM Report
dar_es_balat writes:

Asheron's Call 2.   Excellent game that really stands out in todays games as a fully developed MMORPG in todays market of half-assed games.   Truly it was a game before its time.

Thu Jul 22 2010 1:24PM Report
Dionysus187 writes:

Earth and Beyond. I really wish this stayed around longer. Plus i don't see a huge emulator community popping up for these other MMO's heh. Felt like a more action oriented, PvE based EvE. They had voice acting and player avatars right at release. Unfortunately they were subject to the whims of EA.

I especially loved warping in and out of situations. Could warp right into a enemies face and unload, and if you got in trouble you could jsut point in a opposite direction and warp away (if it recharged). Didn't need to chart a course or bull like that. Flying formations were awesome too, like an awesome auto follow. Could form up a line, wedge, and a few others.

Thu Jul 22 2010 1:42PM Report
docminus writes:

AC2 since I never played it.

And maybe, maybe, SWG-preCU. But from the community aspect, it wouldn't be as it used to be.

Thu Jul 22 2010 2:08PM Report
Lord.Bachus writes:

Spellborn deserves a 2nd chance and the developers deserve a chance to finish that game...  and finaly make it PvP centered.

Thu Jul 22 2010 2:17PM Report
maniacfox writes:

Tabula Rasa had so much potential, the combat system was awesome it's a shame it didn't get the development it needed.

Thu Jul 22 2010 2:18PM Report
ZoeMcCloskey writes:

Tabula Rasa

Thu Jul 22 2010 2:20PM Report
snapp69 writes:

I second the Tabula Rasa, if they had taken it more of a route like say Planetside and made the Bane a playable race so that when you fought over bases/outposts it meant something. That woudl have been an awesome game to play.

Thu Jul 22 2010 2:21PM Report
kb4blu writes:

Anarchy Online before Shadowlands.

Thu Jul 22 2010 2:56PM Report
NovaRyu writes:

I'd have to say Asheron's Call and DAoC, while technically both still around I'd love to go back in time to when they were both brand new and had tons (for their respective times) of people playing. DAoC had imho unmatched pvp and AC had a very cool dynamic story, and an original hierarchy system that replaced guilds but rewarded everyone involved. Both games were ahead of their time in a lot of ways, I still think there are things todays mmo's could learn from both of them.

Thu Jul 22 2010 3:02PM Report
Mysk writes:

Wish is a good choice. That one had some serious promise.

Earth & Beyond was another good one.  That team was never given the resources required to improve E&B.  Just another EA failure.

Thu Jul 22 2010 4:07PM Report
AlexTheTall writes:

Tabula Rasa... If someone could just re-work it...

Thu Jul 22 2010 4:25PM Report
Arakane writes:

Asheron's Call 2

Thu Jul 22 2010 4:42PM Report
PoisonFlower writes:

Shadowbane, I loved the open pvp and able to destroy others cities. The classes we really good, and if anyone remembers the awesomeness of duel wielding centaur warriors you know what Im talking baout 

Thu Jul 22 2010 5:14PM Report
jb78dc writes:

You all make me feel old. When did Tabula Rasa become an old school MMO?? Old school is UO or the original Everquest. I would love if they could revive UO. I would like the top down view again. Just update it with a brand new engine instead of throwing paint on it and calling it new. 

Thu Jul 22 2010 5:51PM Report
MareWinds writes:

AC2, no doubt about it.

Thu Jul 22 2010 6:38PM Report
Goozin writes:

Shadowbane

Thu Jul 22 2010 6:52PM Report
RedRaptor22 writes:

Can't think of any dead ones I'd want back except for Gods and Heros...perpetual's version, not the ftp facebook hybrid crap it's going to be.

Thu Jul 22 2010 7:38PM Report
MetalPuppet writes:

Seed

Thu Jul 22 2010 7:47PM Report
obeloviper95 writes:

Swg.. for sure... before they turned it to crappp...

Thu Jul 22 2010 8:02PM Report
RogueCyclist writes:

Auto Assault (a near miss of a good game, in my opinion) and Tabula Rasa.

Thu Jul 22 2010 8:18PM Report
Andraxx writes:

Another vote for Asheron's Call 2. Loved the world, and the unique classes.

Thu Jul 22 2010 8:31PM Report
Sarshiak writes:

I'd probablly like to see the original Neverwint Nights from AOL redone, not revived. This was my first graphical ORPG, and I've met so many great people from back then that I still keep in touch with.

I'd also like to see a redo of Gamestorm's Magestorm and Aliens Online. I remember playing them so much, and enjoying almost all of that time. Magestorm or Aliens Online wasn't  "massive" in the sense that there were 1000s, or even 100s of people in a game, but they were close to the "MMO" moniker.

I played Aliens Online so much back then, and I still remember when my Alien was at the top of the Alien player stats board.  Getting Queen level, then Empress. Using Roger Wilco for the first time to voice-chat with people. Organized campaigns that played like some of the current BF2/2142 campaigns. It was loads of fun. I really do wish I could hop onto ReEkEr-AI and tear up some USCMs.

Thu Jul 22 2010 8:43PM Report
Asmir writes:

I would revive Earth & Beyond but in a new version;

Earth and Beyond - After the V'rix. I had always pictured this mmo being dominated by them until a final battle drove them out, but no, instead they won and convinced EA to pull the plug on a well done mmo.

In the new game, using the much more advanced graphics and delivery technology we have today we would find the old galaxy in turmoil. The V'rix having destroyed most of the bases and Races pulling back into their sectors more tightly as they try to rebuild. Trust is a huge problem, the Red Dragons (a little PvP anyone) are now a playable race trying to vie with the others for a piece of the pie and missions gear toward reconstruction and getting back what was theirs in a galaxy where power in a sector may shift until a real foot hold is taken.

It was a great game but with some fresh ideas could become even greater. Not to mention how much I and many others miss it. *sigh*

Thu Jul 22 2010 9:32PM Report
Sarshiak writes:

Asmir, you make a great case. We can't be talking about reviving a game, we have to be talking about reinventing the game. E&B was a great game, for the time it was allowed.

So many games would shine, if given the chance, and the right dev team.

Nostilgia is one of the few aphrodisiacs.

Thu Jul 22 2010 10:43PM Report
WarpHunter writes:

I would revive Vanguard.

"But Vanguard is still alive and active!"

No, no its not. It died a long time ago. The players are just pretending its still alive. Its the Weekend at Burnies of MMO's.

Fri Jul 23 2010 12:51AM Report
NovaRyu writes:

Wow, I completely forgot about Magestorm. I'd love to see that come back, and while they are at it a graphical version of Darkness Fall's! One of the best pvp games of all times, it was like DAoC's spiritual predecessor.

Fri Jul 23 2010 8:05AM Report
fallup11 writes:

TABULA RASA!!!!!!!!!!!!!!!!

Fri Jul 23 2010 10:56AM Report
Imayo writes:

Earth and Beyond with an updated engine and without EA holding the strings.

Fri Jul 23 2010 3:32PM Report
hisero13 writes: DAoC, loved that games. :) It was the first MMO I really got into. Fri Jul 23 2010 9:21PM Report
hisero13 writes: DAoC, loved that games. :) It was the first MMO I really got into. Fri Jul 23 2010 9:21PM Report
goingwylde writes:

he said jacking into an MMO ...**snickers**...I'd have to say The Realms...great old 2d side scroller

Sat Jul 24 2010 12:12AM Report
Starbuck1771 writes:

Earth & Beyond because it had a lot of potentioal, a loyal fan base, and because it ended before its time due to EA being interested only in other propertys they had.

Sat Jul 24 2010 3:14PM Report
Inktomi writes:

Hellgate London.

 

Except it would be leaner, meaner and it wouldn't be in London. We would call it Hellgate: New York.

Howyoudoin?

Sat Jul 24 2010 11:24PM Report
dj_launchpad writes:

I"m very much with the Earth & Beyond camp.  After burning through UO and Asheron's Call 1, EnB was where I called home.  Clan Raven for the win. 

It was a heartbreaking day when we found out that EA pulled the plug. 

I totally want it to come back with the updated graphics engine and maybe a bit more space to fly around in.

Terran Enforcers Unite!!

Sun Jul 25 2010 4:41AM Report
Lionexx writes:

Asheron's call 2 for sure. 

 

It was one of the best MMOs i have ever played, Yeah it had some problems mainly with the chat system but, It was a great site. I miss that game its a tie for the number 1 spot of MMOs on my list DAoC is in a tie with it...LOVED the game.

Sun Jul 25 2010 12:41PM Report
Vradd writes:

Asheron's Call 2.

Turmerok Zealot not much more required.  It's all about the tail. baby!

Great game loved the world all the monsters where original in ac1+2 not just more orc and godlins.

Sun Jul 25 2010 8:43PM Report
neofit writes:

Horizons. If not, then AC1. If not, then Tabula Rasa. If not, then nevermind.

Mon Jul 26 2010 7:01AM Report
Shinami writes:

Risk Your Life :)

 

I already modded a server for it years ago and managed to have tons of fun. ^^

Tue Jul 27 2010 6:57AM Report
sfly2000 writes:

Neverwinter Nights 1.

Thoose persistent world servers probably qualify as being an MMO I think and if the game was revived...wow!

Wed Jul 28 2010 8:33AM Report
astoria writes: Tabula Rasa. Tue Aug 03 2010 8:10AM Report
astoria writes: Because it was a good game. It would have been great with a few patches. Tue Aug 03 2010 8:11AM Report
Wrayeth writes:

Star Wars: Galaxies before the NGE and before player Jedi.  It was absolutely awesome, and I've rarely had as much fun in an MMO (with the exception of EVE with the mechanics that obtained back in 2005 and 2006).

Tue Aug 03 2010 9:33PM Report
Lair writes:

DAOC with a better housing and crafting system

Fri Aug 06 2010 7:45AM Report

MMORPG.com writes:
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