I'm a bit jealous of our own Garrett Fuller. It was supposed to be me too that flew out to Montreal to visit with Behaviour Interactive and took a tour of their studio, then played an early pre-alpha version of Warhammer 40,000: Eternal Crusade. But due to some family obligations, I stayed home. Now, seeing the footage that Garrett came back with (which is coming your way soon, promise!), I'm inclined to believe that Behaviour is onto something pretty intense and exciting up in the land of Bacon-Which-Is-Really-Ham.
Garrett's interview with Michael Chan sold me that the team has a solid plan in place for progression, and all the info we've heard so far since E3 about the game makes me confident that the team at Behaviour really does get and appreciate the IP they're working with. Massive 1,000 player battles, all the bobbles and bits from the Table Top, and AI controlled Tyranids to level the playing field when needed is enough to whet my appetite, and I'm not even that big of a 40K fan.
My question for today's Story of the Week is a simple one: aside from the video we're planning on bringing you, what more are you looking to learn about Eternal Crusade? The video we have of Garrett playing in the studio is rough art-asset-lite footage, but even at an early stage you can see how the studio's nailing the vibe of the universe while offering the same frenetically paced combat as THQ's Space Marine.
But combat, though it's a big part, is just one aspect to any MMO. What else do you want to know about how EC will work? Let us know, and we'll be sure to send off the questions to Miguel and crew.