In this week's Community Spotlight we focus on the thread, "Dailies are the worst thing to happen to the genre" by tixylyix. In the thread, tixylix asserts that, well, dailies are the worst thing to happen to the MMO genre!
It's just lazy grind content that isn't fun and just ruins an end game. It's just "go get this repeatable quest" then "collect 50 or these or kill 50 of those" then you get a reward. I mean why not just tie that into stats like if you get 50 kills in a PVP battleground or have a dot kill someone after your died or something fun? You have games like TF2 that do fun things like these and then you have this whole loot/crafting system which is amazing.
Instead in MMOs you do Dailies for gear and you have a broken worthless crafting system. Funny how an FPS does the whole character/gear progression better than any modern MMOs... tbh it's as much of an MMO as most "MMOs" are these days. All you have now is hubs that everyone stays in and just grinds small scale PVP in battlegrounds or "raids" which don't deserve the name as they're so small scale. Soon Left 4 Dead will have more people in a game than a Raid, if people get their way it'll be solo raids cause apparently everyone hates grouping.
Just get rid of Dailies and do something fun like TF2's drop and crafting system instead, in fact it's the perfect way to frigging fix SWTORs broken worthless crafting lol.
Is the MMORPG.com community on board with this message? Read on to find out!
Loktofeit feels dailies are a symptom of a much larger issue:
Dailies were a solution to the player desire to repeatedly farm a dungeon they enjoy.
The alternative would be to manage the game world's economy in such a manner that the rewards pulled from the dungeon don't start flooding the market and causing inflation. Most MMOs use BOP as a part of their approach to it. Some use loss and breakage (often through durability), and others allow the rewards to be refined down to base materials, which in turn supplies another subset of the server community - the crafters.
The root of it all is the static, lossless gear-based system. Epics and the One Best Item We All Need available only at the end of a spcifica dungeon is prolific in mainstream MMos. It surrounds us and penetrates us. It binds this crappy item system together. Dailies are a symptom and a poor solution for a much deeper issue.
arctarus notes that dailies are just part of the overall lazy endgame designs found today:
Most current genre end game is laziness, you still run the same instance over and over or pvp the same battle ground or wat zone over and over.
so dailies is a way where players can get some rewards if they.not.gona raid and yet the devs are able to make players play longer ....
whole end game have to change, but for themepark mmo I've no idea what to replace them with
Starpower suggests the need for dailies comes from the trend of rapid fast advancement to the endgame seen in many modern MMOs:
I played EQ for 4 years and DaoC for 3
Not once did I log on because of "community". I logged on because at the time, they were great games and there was always something to do. Levelling was a long process and so was reaching your personal goals. If anything is to blame, then it's the Mc'MMOs that insists endgame should be reached preferably yesterday, with its easy and fast advancement systems
Although I agree the community part has gone to hell, I strongly disagree with a correlation to 'dailies'. Not everybody plays MMOs to become buddy buddy with online players, like a little online family and we are quite able to keep our attention span focused on 1 game for long periods of time if the game is well made in all aspects
I personally can't stand dailies. If anything, they make me NOT want to log on. I'm pretty OCD about questing and progression and these games don't often just stick you with a small handful of dailies but a massive checklist of them for you to knock out. This kind of makes me go nuts when I get into the game and have to go and complete tons of dailies to feel like I'm making the most of my time.
What are your thoughts on dailies? Share 'em in the comments below!