Trending Games | Trove | Elder Scrolls Online | Guild Wars 2 | Shroud of the Avatar

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,766,490 Users Online:0
Games:720  Posts:6,186,155

Show Blog

Link to this blogs RSS feed

MMORPG.com Staff Blog

The staff of MMORPG.com gets together to bring you some behind the scenes insights on stories, the industry and the site itself.

Author: staffblog

Contributors: BillMurphy,MikeB,garrett,SBFord,Grakulen,

Community Spotlight: Twitch Combat?

Posted by MikeB Sunday March 9 2014 at 11:44PM
Login or Register to rate this blog post!

In this week's Community Spotlight, we give a shoutout to the old farts out there with the thread, "Enough with the twitching already!!!" by Dauntis:

Anyone else tired of people clammoring for twitch combat in MMORPGs?

Why should my geared out supposably awesome warrior have to depend on my keyboard skills in an RPG?

Twitch players have all the rest of gamedom to slap around their great eye-coordination and quick fingers, why can't we have at least one genre for us slow old bastards?

Read on for some highlights from the thread!

SomeHuman agrees:

I totally agree.  I like some "twitch" games, but I usually turn to a FPS for that.  I prefer a more strategic combat in an MMORPG.  I'd be all for a turn-based combat system in some of the up-and-coming titles.  I have more fun playing a round of Hearthstone than I do running around ESO smacking stuff.  But I enjoy the world exploration and other elements of your typical mmorpg like ESO.

Rayshe doesn't mind the 'twitch combat' trend, but would like to see a few more traditional MMOs show up:

While i dont mind a twitch style game here or there, honestly im for the traditional Rotation style game. Give the Twitch players there game so they stop whining and then we can get back into our games. So long as the market doesnt become pure twitch based i see no problem throwing them afew titles.

Xiaoki is firmly in the action combat camp:

Dear God no.


I would rather success in combat be based on skill and not spreadsheets.


The EQ/WoW style of turn based combat has gone about as far as it will go and it is time for a change.


I want MMO combat to evolve and improve, not be cemented in the past and stagnate.

I'm sort of split on this myself. I don't really mind the more traditional MMO style combat, as long as it's a bit more flashy. SWTOR's combat felt like a good mix to me. There's really nothing like leaping onto someone several stories above you. BioWare managed to pull off some neat abilities using the more traditional style MMO combat and added their own wrinkle by removing the autoattack. That said, action combat, such as the combat found in TERA and Elder Scrolls Online is a welcome trend. I'd like to see how far we can push things along that front over the next couple years.

What about you? Share your thoughts with us below!