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MMORPG.com Staff Blog

The staff of MMORPG.com gets together to bring you some behind the scenes insights on stories, the industry and the site itself.

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Contributors: BillMurphy,MikeB,garrett,SBFord,Grakulen,

Community Spotlight: What Keeps You Coming Back?

Posted by MikeB Sunday February 17 2013 at 9:37PM
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In this week's Community Spotlight, we focus on the thread, "What keeps you coming back to an MMO?" by ForTheCity.

I was wondering what kept people going back to the MMOs they play. Is it the gameplay? story? or even the friends you play with. 

I keep jumping to multiple games and while my friends like to stick with one. why is that?

What keeps you guys coming back? Read on for some highlights!

Aerowyn offers a couple of reasons:

I like MMOs with a lot of variety in classes and are very alt friendly.. As in I could level multiple characters and not repeat content.. When I'm very restricted in terms of class/ build I tend to loose interest fast... That and fun PvP keeps me aroind

buegur requires a meaningful endgame (outside of gear grinds) to hold his attention:

For a MMO to hold my attention it must have more than high end gear obtained from doing raids/dungeons.  SWG had player towns for a sense of belonging, non-combat skills like entertainer which led to fun interactions, and crafting that required constant searching for the best resources and made things that mattered in the game.  DAoC had the sense of community in the realm/guild you belomged to and the RvR actually made PvP mean something.  I would say give us something to exist for at the high end other than just grabing gear.

For Vorch, it's all about his time investment:

My time investment and attachment to my characters.

And truly, it's not related to stats. It's all in the looks. When I get that perfect look for a character I've made in GW2 or Vindictus, I've created something that is MINE.

It's no longer a female human warrior with a greatsword. It's Fin Deasph.

As for me? I honestly don't know anymore. I've only had two MMOs hold me for years at a time and they were Star Wars Galaxies and City of Heroes. I got into both of these games at the very beginning of my foray into MMOs and I'm sure that played a factor, but I think it was the promise of meaningful updates to the game that really kept me around. Star Wars Galaxies was a game about systems more than content and while City of Heroes added tons of content, it was also expanding its systems frequently as well. I think it was that feeling that the game was growing and changing that kept my interest or had me returning to check out new things.

These days? MMO game updates are frankly a bit formulaic. Developers are often adding features to their games that merely catch them up to other games in the genre or focus completely on adding new content to the gear grind treadmill. Sadly, this is even true when it comes to expansions. When's the last time you heard of an MMO expansion along the lines of Jump to Lightspeed for Star Wars Galaxies? This is the sort of thing I want to see again and it's what would keep me interested long term. Instead, expansions usually consists of a couple of new zones and tons of new content, maybe a new class or two, and some peripheral feature addition. Bleh.

What keeps you coming back? Share your thoughts with us in the comments below!

MMORPG.com writes:
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